Player Matchup

Sylvanus
Sylvanus
Gold IV
Cap Ang3l
Sylvanus
Gold IV
Level 126
God Stats
5W - 8L
1,306 SR
Queue Stats
482W - 493L
1,462 MMR
Solo
Fenrir
Fenrir
Gold III
KBL Helfo
Fenrir
Gold III
Level 116
God Stats
13W - 2L
1,718 SR
Queue Stats
47W - 42L
1,537 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
MythicalHell
Cernunnos
Gold IV
Level 149
God Stats
2W - 0L
1,865 SR
Queue Stats
21W - 22L
1,482 MMR
Solo
Nu Wa
Nu Wa
Gold III
dscheatz
Nu Wa
Gold III
Level 124
God Stats
10W - 15L
1,396 SR
Queue Stats
468W - 452L
1,472 MMR
Solo
Sobek
Sobek
Gold IV
theonesnake
Sobek
Gold IV
Level 154
God Stats
13W - 11L
1,630 SR
Queue Stats
238W - 242L
1,460 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,583 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,706 SR
1,483 MMR
Ymir
Ymir
Bronze III
Bailuout
Ymir
Bronze III
Level 122
God Stats
0W - 2L
1,978 SR
Queue Stats
2W - 3L
1,460 MMR
Solo
Aphrodite
Aphrodite
Gold IV
DaPolarBear1
Aphrodite
Gold IV
Level 128
God Stats
66W - 54L
1,625 SR
Queue Stats
157W - 174L
1,461 MMR
Solo
Horus
Horus
Bronze III
SoppiestSpider6
Horus
Bronze III
Level 90
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
SuicidalBeavers
Olorun
Bronze III
Level 121
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
bambam1758
Nemesis
Gold V
Level 102
God Stats
2W - 1L
1,645 SR
Queue Stats
46W - 34L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cap Ang3l
Sylvanus
14
1 / 2 / 7
9,107
434
7,104
10,700
7,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
KBL Helfo
Fenrir
20
14 / 2 / 5
13,295
633
18,733
19,431
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MythicalHell
Cernunnos
20
6 / 1 / 6
12,682
604
18,800
16,444
6,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
dscheatz
Nu Wa
18
5 / 1 / 11
12,110
577
13,774
6,697
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 7
10,376
494
8,486
19,114
17,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatAthenaGuan YuCu ChulainnSet

VS

Bans
ScyllaChang'eApolloPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 4 / 2
8,687
414
8,041
17,800
9,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
DaPolarBear1
Aphrodite
16
0 / 6 / 5
9,618
458
8,285
16,562
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 2
8,406
400
3,026
17,578
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 0
8,763
417
10,412
17,354
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
bambam1758
Nemesis
16
3 / 5 / 4
9,785
466
8,078
15,622
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
8
9
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
2
0.75
W
Sylvanus
Cap Ang3l
Sylvanus
1
2
7
2.25
L
Aphrodite
DaPolarBear1
Aphrodite
0
6
5
0.42
W
Fenrir
KBL Helfo
Fenrir
14
2
5
8.25
W
Cernunnos
MythicalHell
Cernunnos
6
1
6
9
L
0
5
2
0.2
L
3
6
0
0.5
L
Nemesis
bambam1758
Nemesis
3
5
4
1
W
Nu Wa
dscheatz
Nu Wa
5
1
11
10.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,897
Damage
37,842
72,386
Taken
84,916
43,513
Mitigated
36,230
35,909
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,041
1,451
0
3,281
17,800
9,607
0
7,907
9,739
40,862
726
W
Sylvanus
Cap Ang3l
Sylvanus
7,104
1,411
4,083
3,876
10,700
7,302
374
4,271
6,429
24,959
0
L
Aphrodite
DaPolarBear1
Aphrodite
8,285
437
225
7,666
16,562
6,040
138
6,088
10,160
79,210
0
W
Fenrir
KBL Helfo
Fenrir
18,733
3,097
0
8,326
19,431
9,036
2,014
7,259
12,172
0
111,533
W
Cernunnos
MythicalHell
Cernunnos
18,800
11,475
0
9,781
16,444
6,935
4,546
7,016
9,428
0
112,894
L
3,026
1,846
2,115
3,172
17,578
8,868
144
4,998
12,358
0
11,475
L
10,412
6,153
789
5,418
17,354
4,785
1,042
4,818
12,326
57,819
0
L
Nemesis
bambam1758
Nemesis
8,078
3,337
0
1,146
15,622
6,930
0
4,471
10,969
0
72,937
W
Nu Wa
dscheatz
Nu Wa
13,774
2,972
0
557
6,697
2,346
2,176
1,925
4,772
73,509
0
W
8,486
402
0
9,286
19,114
17,894
805
6,142
12,972
51,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,570
Gold Earned
45,259
567
Minions Killed
480
0
Camps Cleared
0
1,911,998
Distance Traveled
1,830,754
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,687
414
100
5
0
359,480
7
W
Sylvanus
9,107
434
42
2
0
365,418
2
L
Aphrodite
9,618
458
154
7
0
322,923
7
W
Fenrir
13,295
633
153
7
0
459,017
2
W
Cernunnos
12,682
604
144
7
0
320,583
5
L
Horus
8,406
400
9
0
0
395,834
8
L
Olorun
8,763
417
100
5
0
348,995
1
L
Nemesis
9,785
466
117
6
0
403,522
10
W
Nu Wa
12,110
577
147
7
0
384,466
7
W
Sobek
10,376
494
81
4
0
382,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role