Player Matchup

Chernobog
Chernobog
Silver V
Cowabunga-DUKE
Chernobog
Silver V
Level 122
God Stats
6W - 7L
1,646 SR
Queue Stats
352W - 356L
588 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Ovelt112
Cthulhu
Bronze I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver IV
RelentlessBagel
Hades
Silver IV
Level 89
God Stats
8W - 7L
1,559 SR
Queue Stats
45W - 62L
767 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
SL REV4N
Cu Chulainn
Bronze I
Level 60
God Stats
2W - 4L
1,109 SR
Queue Stats
146W - 161L
507 MMR
Party 1
Nemesis
Nemesis
Silver IV
UnknownShadow153
Nemesis
Silver IV
Level 69
God Stats
59W - 50L
1,539 SR
Queue Stats
121W - 136L
771 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,471 SR
827 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,504 SR
645 MMR
Sylvanus
Sylvanus
Silver V
DrowsyRaven96
Sylvanus
Silver V
Level 66
God Stats
21W - 18L
1,556 SR
Queue Stats
87W - 113L
548 MMR
Solo
Merlin
Merlin
Silver V
Fire0fWallz
Merlin
Silver V
Level 149
God Stats
11W - 13L
1,534 SR
Queue Stats
473W - 530L
700 MMR
Solo
Cupid
Cupid
Bronze V
FirstSonOfSea
Cupid
Bronze V
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 39L
761 MMR
Solo
Kukulkan
Kukulkan
Bronze I
FumancheroCL
Kukulkan
Bronze I
Level 127
God Stats
17W - 17L
1,429 SR
Queue Stats
410W - 440L
502 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
looka-wild-Dingo
Tsukuyomi
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cowabunga-DUKE
Chernobog
17
6 / 2 / 9
11,754
534
12,825
16,015
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ovelt112
Cthulhu
14
1 / 2 / 11
9,393
427
9,798
16,211
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 1 / 4
12,243
557
14,504
10,975
6,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SL REV4N
Cu Chulainn
19
0 / 1 / 2
12,132
551
3,835
19,579
10,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 5
11,154
507
5,557
11,824
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
ArachneAchillesDanzaburouApollo

VS

Bans
Nu WaGuan YuKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrowsyRaven96
Sylvanus
13
2 / 4 / 2
8,187
372
8,802
16,047
12,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
1 / 0 / 0
9,543
434
5,782
6,154
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 2
7,723
351
3,162
21,012
6,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
FumancheroCL
Kukulkan
15
2 / 4 / 0
9,292
422
7,882
10,459
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
16
1 / 4 / 1
9,390
427
8,189
14,270
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
6
8
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cowabunga-DUKE
Chernobog
6
2
9
5.25
L
Sylvanus
DrowsyRaven96
Sylvanus
2
4
2
0.75
L
Merlin
1
0
0
1
L
0
7
2
0.14
L
Kukulkan
FumancheroCL
Kukulkan
2
4
0
0.5
W
Cthulhu
Ovelt112
Cthulhu
1
2
11
3.25
W
9
1
4
11
W
Cu Chulainn
SL REV4N
Cu Chulainn
0
1
2
1
W
3
2
5
2.75
L
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
33,817
74,604
Taken
67,942
40,789
Mitigated
32,039
33,385
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cowabunga-DUKE
Chernobog
12,825
9,493
0
8,510
16,015
6,178
0
4,960
10,925
0
78,070
L
Sylvanus
DrowsyRaven96
Sylvanus
8,802
3,044
2,326
4,525
16,047
12,215
0
7,104
8,543
33,448
8,535
L
Merlin
5,782
428
0
1,907
6,154
4,416
0
829
5,325
64,525
0
L
3,162
1,991
1,275
4,370
21,012
6,478
0
9,196
11,541
0
21,260
L
Kukulkan
FumancheroCL
Kukulkan
7,882
90
0
1,205
10,459
4,012
0
4,315
6,119
59,859
0
W
Cthulhu
Ovelt112
Cthulhu
9,798
265
147
5,406
16,211
12,362
400
8,255
7,765
31,622
0
W
14,504
727
501
7,135
10,975
6,172
1,029
3,564
7,303
81,859
0
W
Cu Chulainn
SL REV4N
Cu Chulainn
3,835
360
0
8,541
19,579
10,516
690
9,470
9,561
1,170
77,849
W
5,557
1,437
0
3,145
11,824
5,561
1,760
3,150
8,600
0
77,457
L
Tsukuyomi
8,189
1,208
0
5,255
14,270
4,918
0
2,058
12,112
0
70,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
44,135
558
Minions Killed
443
0
Camps Cleared
0
2,119,479
Distance Traveled
1,863,054
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,754
534
114
5
0
399,593
4
L
Sylvanus
8,187
372
64
3
0
352,052
4
L
Merlin
9,543
434
110
5
0
393,646
12
L
Cupid
7,723
351
39
2
0
284,274
0
L
Kukulkan
9,292
422
107
5
0
378,380
6
W
Cthulhu
9,393
427
40
2
0
411,085
2
W
Hades
12,243
557
133
6
0
396,699
3
W
Cu Chulainn
12,132
551
155
7
0
441,533
4
W
Nemesis
11,154
507
116
5
0
470,569
11
L
Tsukuyomi
9,390
427
123
6
0
454,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role