Player Matchup

Baron Samedi
Baron Samedi
A Fly Hippie
Baron Samedi
Level 149
God Stats
1W - 3L
1,829 SR
Queue Stats
68W - 79L
1,491 Elo+
Party 2
Susano
Susano
Lil_Buck_34
Susano
Level 103
God Stats
16W - 35L
1,327 SR
Queue Stats
613W - 547L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Starbury10
Aphrodite
Level 143
God Stats
13W - 13L
1,639 SR
Queue Stats
276W - 265L
1,576 Elo+
Solo
Rama
Rama
kingsteve305
Rama
Level 148
God Stats
2W - 4L
1,833 SR
Queue Stats
205W - 209L
1,590 Elo+
Party 2
Kuzenbo
Kuzenbo
supawn
Kuzenbo
Level 158
God Stats
3W - 4L
1,404 SR
Queue Stats
169W - 173L
1,585 Elo+
Party 2
Team Averages
Level 140
1,606 SR
1,561 Elo+

VS

Team Averages
Level 104
1,644 SR
1,563 Elo+
Erlang Shen
Erlang Shen
BigChungis69
Erlang Shen
Level 84
God Stats
3W - 1L
1,613 SR
Queue Stats
237W - 220L
1,549 Elo+
Party 1
Medusa
Medusa
GunnarrFrost
Medusa
Level 116
God Stats
4W - 2L
1,588 SR
Queue Stats
53W - 41L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
Rapidd
Gilgamesh
Level 128
God Stats
34W - 25L
1,610 SR
Queue Stats
256W - 236L
1,532 Elo+
Solo
Anubis
Anubis
dragoprimal
Anubis
Level 124
God Stats
41W - 27L
1,655 SR
Queue Stats
235W - 211L
1,546 Elo+
Party 1
Athena
Athena
i-Stay-Dustin
Athena
Level 68
God Stats
33W - 13L
1,753 SR
Queue Stats
38W - 23L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Fly Hippie
Baron Samedi
15
1 / 0 / 0
8,252
516
8,365
11,340
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
0 / 2 / 0
7,305
457
2,880
11,258
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Starbury10
Aphrodite
14
1 / 3 / 0
8,322
520
7,506
13,319
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
7,635
477
5,208
11,927
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
supawn
Kuzenbo
13
1 / 0 / 2
7,695
481
4,753
7,888
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigChungis69
Erlang Shen
14
1 / 0 / 3
8,228
514
4,078
11,658
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
15
3 / 2 / 2
8,456
529
8,034
10,116
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Rapidd
Gilgamesh
16
0 / 1 / 0
9,497
594
6,710
11,405
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
16
3 / 1 / 1
9,226
577
9,347
7,688
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 7
7,918
495
5,881
8,674
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
8
8
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Fly Hippie
Baron Samedi
1
0
0
1
W
Erlang Shen
BigChungis69
Erlang Shen
1
0
3
2.5
W
Medusa
3
2
2
2
L
Susano
0
2
0
0
W
Gilgamesh
Rapidd
Gilgamesh
0
1
0
0
L
Aphrodite
Starbury10
Aphrodite
1
3
0
0.33
W
Anubis
3
1
1
3.5
W
1
0
7
4.5
L
1
3
1
0.5
L
Kuzenbo
supawn
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
34,050
55,732
Taken
49,541
26,284
Mitigated
28,706
28,500
Healing
20,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Fly Hippie
Baron Samedi
8,365
1,063
0
6,770
11,340
7,095
0
78
11,262
59,384
0
W
Erlang Shen
BigChungis69
Erlang Shen
4,078
1,094
0
2,826
11,658
5,262
0
2,812
8,702
0
69,838
W
Medusa
8,034
3,149
0
5,291
10,116
3,648
1,567
1,838
8,278
0
59,561
L
Susano
2,880
558
0
4,438
11,258
3,898
0
2,535
8,723
0
52,809
W
Gilgamesh
Rapidd
Gilgamesh
6,710
1,882
0
4,995
11,405
8,971
0
6,836
3,819
0
70,133
L
Aphrodite
Starbury10
Aphrodite
7,506
860
2,130
8,059
13,319
4,776
176
8,249
5,070
60,972
0
W
Anubis
9,347
296
0
5,093
7,688
4,114
0
4,231
3,292
64,665
0
W
5,881
1,709
0
2,564
8,674
6,711
64
3,697
4,826
20,842
0
L
5,208
4,285
0
5,535
11,927
3,423
0
1,479
10,448
0
50,278
L
Kuzenbo
supawn
Kuzenbo
4,753
1,867
0
1,568
7,888
7,092
70
2,887
5,001
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
43,325
511
Minions Killed
519
0
Camps Cleared
0
1,433,421
Distance Traveled
1,547,077
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,252
516
117
7
0
240,900
5
W
Erlang Shen
8,228
514
112
7
0
371,310
6
W
Medusa
8,456
529
102
6
0
283,615
6
L
Susano
7,305
457
105
7
0
337,614
2
W
Gilgamesh
9,497
594
139
9
0
270,306
1
L
Aphrodite
8,322
520
149
9
0
286,543
7
W
Anubis
9,226
577
127
8
0
279,916
8
W
Athena
7,918
495
39
2
0
341,930
1
L
Rama
7,635
477
101
6
0
259,652
4
L
Kuzenbo
7,695
481
39
2
0
308,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role