Player Matchup

Xing Tian
Xing Tian
Citricifty
Xing Tian
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 84L
1,135 Elo+
Party 2
Medusa
Medusa
MrFalopaaa
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,029 Elo+
Solo
Yemoja
Yemoja
WaterBuffalo126
Yemoja
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 227L
1,135 Elo+
Party 2
King Arthur
King Arthur
jackpot9090
King Arthur
Level 28
God Stats
41W - 45L
1,574 SR
Queue Stats
60W - 60L
1,474 Elo+
Solo
Susano
Susano
reaperkills101
Susano
Level 16
God Stats
8W - 9L
1,402 SR
Queue Stats
86W - 101L
1,361 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,227 Elo+

VS

Team Averages
Level 21
1,590 SR
1,404 Elo+
Cupid
Cupid
Caveboy071
Cupid
Level 7
God Stats
4W - 4L
1,494 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 1
Bellona
Bellona
Digbatty
Bellona
Level 29
God Stats
25W - 33L
1,807 SR
Queue Stats
193W - 202L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Rainyday08
Gilgamesh
Level 25
God Stats
5W - 5L
1,805 SR
Queue Stats
94W - 75L
1,360 Elo+
Solo
Loki
Loki
Voodooheehaa
Loki
Level 29
God Stats
4W - 9L
1,152 SR
Queue Stats
333W - 349L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
caveman128
Cthulhu
Level 14
God Stats
11W - 6L
1,690 SR
Queue Stats
194W - 214L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Citricifty
Xing Tian
13
0 / 7 / 8
8,086
404
5,905
16,350
11,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MrFalopaaa
Medusa
13
2 / 12 / 1
9,217
461
4,854
14,332
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 5 / 1
9,669
483
12,677
12,565
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
jackpot9090
King Arthur
12
2 / 6 / 3
8,193
410
7,407
15,261
8,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 4 / 4
9,306
465
6,013
12,834
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 5 / 4
9,486
474
7,842
8,789
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Digbatty
Bellona
18
8 / 4 / 7
11,825
591
12,490
12,109
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Rainyday08
Gilgamesh
18
6 / 2 / 7
12,175
609
10,406
13,170
12,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
13 / 4 / 6
11,850
593
11,777
15,496
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
caveman128
Cthulhu
13
2 / 4 / 10
9,129
456
9,346
13,315
15,009
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
34
34
Deaths
19
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
5
4
1.4
L
Xing Tian
Citricifty
Xing Tian
0
7
8
0.57
W
Bellona
Digbatty
Bellona
8
4
7
2.88
L
Medusa
MrFalopaaa
Medusa
2
12
1
0.21
W
Gilgamesh
Rainyday08
Gilgamesh
6
2
7
4.75
W
13
4
6
4
L
7
5
1
1.5
W
Cthulhu
caveman128
Cthulhu
2
4
10
1.75
L
King Arthur
jackpot9090
King Arthur
2
6
3
0.58
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
51,861
71,342
Taken
62,879
35,426
Mitigated
44,476
13,504
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,842
4,604
48
2,089
8,789
3,550
696
6,161
2,628
0
36,766
L
Xing Tian
Citricifty
Xing Tian
5,905
848
0
1,382
16,350
11,608
0
4,044
12,306
23,589
0
W
Bellona
Digbatty
Bellona
12,490
4,238
0
2,016
12,109
7,667
1,919
877
11,232
0
64,984
L
Medusa
MrFalopaaa
Medusa
4,854
3,783
0
0
14,332
5,002
635
835
13,497
0
35,122
W
Gilgamesh
Rainyday08
Gilgamesh
10,406
2,946
0
1,361
13,170
12,139
2,693
631
12,539
223
89,569
W
11,777
4,675
0
3,582
15,496
6,111
0
3,150
12,346
0
75,667
L
12,677
2,595
1,784
3,146
12,565
5,168
0
4,854
7,711
39,645
0
W
Cthulhu
caveman128
Cthulhu
9,346
1,327
82
518
13,315
15,009
174
8,366
4,949
25,387
0
L
King Arthur
jackpot9090
King Arthur
7,407
762
0
3,421
15,261
8,360
527
0
15,261
0
36,905
L
6,013
1,111
0
3,771
12,834
5,288
0
0
12,834
0
46,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
54,465
291
Minions Killed
461
0
Camps Cleared
0
1,481,285
Distance Traveled
1,852,795
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,486
474
77
4
0
292,952
1
L
Xing Tian
8,086
404
35
2
0
325,956
2
W
Bellona
11,825
591
109
5
0
411,122
2
L
Medusa
9,217
461
65
3
0
283,437
0
W
Gilgamesh
12,175
609
156
8
0
371,779
0
W
Loki
11,850
593
89
4
0
412,604
2
L
Yemoja
9,669
483
54
3
0
263,241
1
W
Cthulhu
9,129
456
30
2
0
364,338
1
L
King Arthur
8,193
410
53
3
0
269,236
0
L
Susano
9,306
465
84
4
0
339,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role