Player Matchup

Khepri
Khepri
Balotinio
Khepri
Level 26
God Stats
4W - 3L
1,484 SR
Queue Stats
70W - 52L
1,474 Elo+
Party 3
Kali
Kali
MickieKev
Kali
Level 26
God Stats
16W - 10L
1,515 SR
Queue Stats
64W - 53L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
mlook10
Danzaburou
Level 18
God Stats
5W - 4L
1,598 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 2
Hades
Hades
pcn ii
Hades
Level 21
God Stats
9W - 5L
1,528 SR
Queue Stats
43W - 45L
1,490 Elo+
Party 2
Loki
Loki
xdgttrf11
Loki
Level 149
God Stats
4W - 3L
1,324 SR
Queue Stats
168W - 188L
1,575 Elo+
Party 2
Team Averages
Level 48
1,490 SR
1,488 Elo+

VS

Team Averages
Level 11
1,471 SR
1,322 Elo+
Kukulkan
Kukulkan
Dans_le_Petou
Kukulkan
Level 20
God Stats
2W - 2L
1,696 SR
Queue Stats
68W - 52L
1,555 Elo+
Solo
Geb
Geb
Nariod14
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,177 Elo+
Party 1
Set
Set
OGF_BBryan35
Set
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 9L
1,232 Elo+
Party 1
Neith
Neith
Yancis
Neith
Level 4
God Stats
3W - 6L
1,315 SR
Queue Stats
3W - 8L
1,203 Elo+
Party 1
Awilix
Awilix
awilixortroll
Awilix
Level 14
God Stats
27W - 28L
1,557 SR
Queue Stats
40W - 46L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Balotinio
Khepri
13
3 / 1 / 10
9,471
526
4,229
8,701
6,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
15
0 / 2 / 4
8,813
490
1,900
10,409
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
mlook10
Danzaburou
12
4 / 4 / 4
8,085
449
8,801
10,214
4,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
pcn ii
Hades
16
11 / 2 / 4
10,270
571
11,440
10,754
6,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
17
9 / 3 / 6
10,858
603
10,728
11,223
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dans_le_Petou
Kukulkan
14
2 / 5 / 3
8,693
483
7,911
7,421
2,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 5
7,430
413
5,285
10,958
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 6 / 1
6,218
345
2,140
8,934
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Yancis
Neith
11
0 / 5 / 3
6,508
362
2,831
7,639
2,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 8 / 1
9,565
531
10,701
15,724
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
27
Kills
11
12
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Balotinio
Khepri
3
1
10
8
L
Kukulkan
Dans_le_Petou
Kukulkan
2
5
3
0.7
W
Kali
0
2
4
1
L
0
3
5
0.83
L
1
6
1
0.25
L
Neith
Yancis
Neith
0
5
3
0.3
L
8
8
1
1.06
W
Danzaburou
mlook10
Danzaburou
4
4
4
1.5
W
Hades
pcn ii
Hades
11
2
4
6.5
W
Loki
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
28,868
51,301
Taken
50,676
30,639
Mitigated
21,384
9,406
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Balotinio
Khepri
4,229
274
0
0
8,701
6,980
0
2,906
5,795
21,676
0
L
Kukulkan
Dans_le_Petou
Kukulkan
7,911
648
0
1,051
7,421
2,579
0
2,684
4,662
62,488
0
W
Kali
1,900
1,359
0
3,027
10,409
5,980
884
1,278
9,131
0
70,175
L
5,285
946
0
974
10,958
7,284
0
3,162
7,796
12,482
0
L
2,140
856
0
272
8,934
3,289
0
4,026
4,708
0
11,684
L
Neith
Yancis
Neith
2,831
1,110
0
1,039
7,639
2,415
0
1,286
6,278
0
24,330
L
10,701
4,963
0
2,660
15,724
5,817
0
4,511
11,063
0
46,985
W
Danzaburou
mlook10
Danzaburou
8,801
4,446
0
1,569
10,214
4,507
305
3,574
6,640
0
38,655
W
Hades
pcn ii
Hades
11,440
802
442
3,697
10,754
6,726
805
4,064
6,690
51,610
0
W
Loki
10,728
4,080
0
671
11,223
6,446
33
1,374
9,849
0
66,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
38,414
451
Minions Killed
289
0
Camps Cleared
0
1,711,446
Distance Traveled
1,625,163
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,471
526
31
2
0
344,188
2
L
Kukulkan
8,693
483
128
7
0
324,574
1
W
Kali
8,813
490
120
7
0
359,969
0
L
Geb
7,430
413
14
1
0
343,470
0
L
Set
6,218
345
20
1
0
350,210
2
L
Neith
6,508
362
55
3
0
290,690
0
L
Awilix
9,565
531
72
4
0
316,219
0
W
Danzaburou
8,085
449
64
4
0
293,413
0
W
Hades
10,270
571
108
6
0
337,642
1
W
Loki
10,858
603
128
7
0
376,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role