Player Matchup

Nemesis
Nemesis
AquaPenguinBoy3
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,499 Elo+
Party 3
Jormungandr
Jormungandr
LikeABoss4268
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,555 Elo+
Party 3
Artio
Artio
Shots_248
Artio
Level 35
God Stats
5W - 4L
1,647 SR
Queue Stats
280W - 254L
1,635 Elo+
Solo
Scylla
Scylla
TE vigil
Scylla
Level 68
God Stats
6W - 6L
1,731 SR
Queue Stats
35W - 43L
1,422 Elo+
Party 3
Medusa
Medusa
TacoWL
Medusa
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,448 Elo+
Party 3
Team Averages
Level 59
1,576 SR
1,512 Elo+

VS

Team Averages
Level 80
1,392 SR
1,507 Elo+
Nike
Nike
TopScholar123
Nike
Level 44
God Stats
14W - 13L
1,316 SR
Queue Stats
346W - 332L
1,457 Elo+
Party 1
Ra
Ra
cujo64
Ra
Level 83
God Stats
1W - 3L
1,221 SR
Queue Stats
123W - 98L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
duhitsdrais
Kumbhakarna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 306L
1,542 Elo+
Party 1
Rama
Rama
iSwizzy xD
Rama
Level 42
God Stats
1W - 2L
1,416 SR
Queue Stats
84W - 95L
1,480 Elo+
Party 2
Thor
Thor
iWolfey
Thor
Level 104
God Stats
15W - 17L
1,508 SR
Queue Stats
165W - 154L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,339
521
7,346
11,505
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LikeABoss4268
Jormungandr
15
5 / 2 / 2
8,987
562
8,126
9,459
8,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Shots_248
Artio
9
0 / 3 / 3
6,410
401
3,088
9,553
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
TE vigil
Scylla
14
2 / 6 / 6
8,137
509
6,745
8,213
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TacoWL
Medusa
13
0 / 4 / 1
7,833
490
4,537
8,743
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,283
518
6,579
9,198
4,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
15
5 / 2 / 7
9,051
566
8,391
8,266
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
duhitsdrais
Kumbhakarna
13
3 / 1 / 11
8,541
534
4,590
10,434
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 6
7,326
458
3,570
8,828
2,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
iWolfey
Thor
16
8 / 3 / 8
9,655
603
10,503
10,473
4,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
19
19
Deaths
12
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Jormungandr
LikeABoss4268
Jormungandr
5
2
2
3
L
Artio
Shots_248
Artio
0
3
3
0.5
L
Scylla
TE vigil
Scylla
2
6
6
0.83
L
Medusa
TacoWL
Medusa
0
4
1
0.13
W
3
4
4
1.25
W
Ra
5
2
7
4.25
W
Kumbhakarna
duhitsdrais
Kumbhakarna
3
1
11
8.5
W
0
2
6
1.5
W
Thor
iWolfey
Thor
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,842
Damage
33,633
47,473
Taken
47,199
23,487
Mitigated
22,170
6,338
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
2,586
0
946
11,505
4,629
0
2,794
8,580
0
50,135
L
Jormungandr
LikeABoss4268
Jormungandr
8,126
1,109
0
1,388
9,459
8,819
385
1,731
7,716
47,153
0
L
Artio
Shots_248
Artio
3,088
201
260
3,004
9,553
5,063
0
3,731
5,692
20,599
0
L
Scylla
TE vigil
Scylla
6,745
205
0
260
8,213
2,341
156
1,591
6,552
47,917
0
L
Medusa
TacoWL
Medusa
4,537
1,744
0
480
8,743
2,635
480
2,745
5,952
0
40,231
W
6,579
864
0
125
9,198
4,262
0
5,241
3,957
0
37,606
W
Ra
8,391
957
1,447
2,313
8,266
3,278
620
4,139
4,127
54,373
0
W
Kumbhakarna
duhitsdrais
Kumbhakarna
4,590
833
0
1,848
10,434
7,526
481
5,043
5,391
26,508
0
W
3,570
3,127
0
3,444
8,828
2,864
1,217
1,139
7,689
0
37,620
W
Thor
iWolfey
Thor
10,503
2,189
0
60
10,473
4,240
231
2,397
8,076
0
60,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,706
Gold Earned
42,856
401
Minions Killed
420
0
Camps Cleared
0
1,371,788
Distance Traveled
1,483,347
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,339
521
102
6
0
319,412
0
L
Jormungandr
8,987
562
89
6
0
263,487
0
L
Artio
6,410
401
34
2
0
249,139
3
L
Scylla
8,137
509
88
6
0
271,500
1
L
Medusa
7,833
490
88
6
0
268,250
5
W
Nike
8,283
518
81
5
0
295,941
0
W
Ra
9,051
566
114
7
0
323,029
1
W
Kumbhakarna
8,541
534
41
3
0
319,988
1
W
Rama
7,326
458
74
5
0
239,666
1
W
Thor
9,655
603
110
7
0
304,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role