Player Matchup

Khepri
Khepri
Derpathon
Khepri
Level 20
God Stats
49W - 40L
1,487 SR
Queue Stats
230W - 226L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
SgrtHatred
Danzaburou
Level 16
God Stats
66W - 50L
1,364 SR
Queue Stats
191W - 193L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Thragtusk027
Gilgamesh
Level 4
God Stats
0W - 5L
1,151 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 3
Neith
Neith
Weebunnett
Neith
Level 4
God Stats
0W - 5L
1,151 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 3
Ra
Ra
technoSurrealist
Ra
Level 13
God Stats
18W - 33L
1,291 SR
Queue Stats
31W - 51L
1,332 Elo+
Party 1
Team Averages
Level 11
1,289 SR
1,267 Elo+

VS

Team Averages
Level 25
1,424 SR
1,264 Elo+
Cabrakan
Cabrakan
AndrySardine
Cabrakan
Level 25
God Stats
71W - 77L
1,516 SR
Queue Stats
288W - 444L
1,268 Elo+
Party 2
Jormungandr
Jormungandr
EdLalo
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,124 Elo+
Solo
Thor
Thor
Ironhunte_3990
Thor
Level 15
God Stats
16W - 27L
1,345 SR
Queue Stats
48W - 91L
1,268 Elo+
Party 2
Geb
Geb
SadSoulStealer
Geb
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 249L
1,334 Elo+
Party 2
Neith
Neith
TheBoilingKettle
Neith
Level 16
God Stats
35W - 45L
1,262 SR
Queue Stats
200W - 322L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Derpathon
Khepri
16
0 / 4 / 5
10,532
810
7,263
19,621
19,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SgrtHatred
Danzaburou
17
3 / 10 / 3
11,812
909
18,073
19,311
9,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Thragtusk027
Gilgamesh
18
1 / 12 / 6
11,364
874
14,646
33,186
20,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
2 / 6 / 2
10,959
843
7,390
11,068
4,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 8 / 6
11,141
857
17,161
17,662
9,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AndrySardine
Cabrakan
20
10 / 2 / 26
13,575
1,044
30,919
15,787
14,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
EdLalo
Jormungandr
20
4 / 0 / 34
12,893
992
21,466
12,828
15,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 4 / 26
12,208
939
5,816
13,900
8,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 1 / 24
15,581
1,199
17,184
18,096
25,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 21
13,355
1,027
21,185
10,089
5,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
171
7
Kills
40
40
Deaths
7
22
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AndrySardine
Cabrakan
10
2
26
11.5
L
Khepri
Derpathon
Khepri
0
4
5
0.63
W
Jormungandr
EdLalo
Jormungandr
4
0
34
21
W
3
4
26
4
W
13
1
24
25
L
Danzaburou
SgrtHatred
Danzaburou
3
10
3
0.45
W
10
0
21
20.5
L
Gilgamesh
Thragtusk027
Gilgamesh
1
12
6
0.33
L
Neith
2
6
2
0.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,533
Damage
96,570
100,848
Taken
70,700
63,267
Mitigated
69,400
6,658
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AndrySardine
Cabrakan
30,919
2,619
0
1,048
15,787
14,504
0
4,380
11,407
45,978
0
L
Khepri
Derpathon
Khepri
7,263
650
0
840
19,621
19,382
0
15,377
4,244
16,822
0
W
Jormungandr
EdLalo
Jormungandr
21,466
4,643
0
0
12,828
15,092
0
4,812
8,016
41,093
0
W
5,816
1,552
0
0
13,900
8,268
0
4,691
9,209
0
15,800
W
17,184
3,039
0
1,480
18,096
25,716
0
7,034
11,062
26,756
0
L
Danzaburou
SgrtHatred
Danzaburou
18,073
5,772
0
1,512
19,311
9,519
0
13,900
5,411
0
31,503
W
21,185
15,642
0
5,050
10,089
5,820
0
3,507
6,582
0
59,562
L
Gilgamesh
Thragtusk027
Gilgamesh
14,646
5,626
0
1,806
33,186
20,371
0
21,902
11,284
0
35,155
L
Neith
7,390
4,585
0
631
11,068
4,343
0
6,613
4,455
0
18,784
L
17,161
2,282
745
1,124
17,662
9,652
0
11,777
5,885
47,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
67,612
179
Minions Killed
227
3
Camps Cleared
4
1,095,872
Distance Traveled
1,139,502
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,575
1,044
44
3
1
250,836
2
L
Khepri
10,532
810
11
1
0
262,848
0
W
Jormungandr
12,893
992
36
3
1
251,862
0
W
Thor
12,208
939
22
2
0
179,712
0
W
Geb
15,581
1,199
22
2
1
234,233
0
L
Danzaburou
11,812
909
30
2
1
222,107
0
W
Neith
13,355
1,027
103
8
1
222,859
0
L
Gilgamesh
11,364
874
47
4
1
205,030
0
L
Neith
10,959
843
25
2
1
163,205
4
L
Ra
11,141
857
66
5
0
242,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role