Player Matchup

Medusa
Medusa
FaceCheck1v9
Medusa
Level 22
God Stats
5W - 6L
1,478 SR
Queue Stats
144W - 172L
1,398 Elo+
Party 2
Bacchus
Bacchus
Rev 1v9
Bacchus
Level 107
God Stats
1W - 2L
1,272 SR
Queue Stats
294W - 300L
1,290 Elo+
Party 2
Yemoja
Yemoja
Scolliso
Yemoja
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 364L
1,420 Elo+
Party 2
Team Averages
Level 72
1,417 SR
1,370 Elo+

VS

Team Averages
Level 23
1,246 SR
1,335 Elo+
Kuzenbo
Kuzenbo
DaddyPanPan
Kuzenbo
Level 13
God Stats
0W - 7L
1,155 SR
Queue Stats
13W - 26L
1,232 Elo+
Solo
Izanami
Izanami
WaveRiderZero
Izanami
Level 27
God Stats
13W - 15L
1,364 SR
Queue Stats
20W - 27L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
x Salve
Ao Kuang
Level 29
God Stats
8W - 17L
1,220 SR
Queue Stats
33W - 58L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 3 / 10
12,409
730
14,661
14,437
5,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Rev 1v9
Bacchus
16
7 / 3 / 15
12,556
739
21,974
21,861
23,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Scolliso
Yemoja
16
9 / 2 / 16
12,780
752
12,892
13,422
13,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyPanPan
Kuzenbo
14
2 / 10 / 3
12,009
706
11,046
21,976
31,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
15
3 / 6 / 2
11,650
685
13,697
19,441
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
x Salve
Ao Kuang
14
3 / 9 / 2
11,224
660
12,410
19,958
7,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
25
Kills
8
8
Deaths
25
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaddyPanPan
Kuzenbo
2
10
3
0.35
W
Medusa
9
3
10
4.67
W
Bacchus
Rev 1v9
Bacchus
7
3
15
4.83
W
Yemoja
Scolliso
Yemoja
9
2
16
8.5
L
Izanami
3
6
2
0.67
L
Ao Kuang
x Salve
Ao Kuang
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
37,153
49,720
Taken
61,375
42,643
Mitigated
46,410
12,936
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaddyPanPan
Kuzenbo
11,046
2,690
0
2,738
21,976
31,179
7
11,928
10,048
30,366
0
W
Medusa
14,661
8,282
0
1,992
14,437
5,627
2,127
9,183
5,254
0
48,693
W
Bacchus
Rev 1v9
Bacchus
21,974
3,402
0
2,105
21,861
23,254
216
9,195
12,666
53,517
0
W
Yemoja
Scolliso
Yemoja
12,892
2,838
5,709
3,130
13,422
13,762
263
5,185
8,237
41,810
0
L
Izanami
13,697
9,048
0
4,304
19,441
7,311
816
12,610
6,831
0
65,469
L
Ao Kuang
x Salve
Ao Kuang
12,410
3,455
0
4,871
19,958
7,920
690
11,604
8,354
34,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
34,883
171
Minions Killed
139
0
Camps Cleared
0
866,766
Distance Traveled
819,213
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,009
706
28
2
0
289,655
0
W
Medusa
12,409
730
58
3
0
270,223
0
W
Bacchus
12,556
739
48
3
0
301,600
5
W
Yemoja
12,780
752
65
4
0
294,943
0
L
Izanami
11,650
685
77
5
0
259,961
0
L
Ao Kuang
11,224
660
34
2
0
269,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role