Player Matchup

Mulan
Mulan
FaintFormulaR20
Mulan
Level 49
God Stats
30W - 21L
1,523 SR
Queue Stats
117W - 125L
1,514 Elo+
Party 1
Fenrir
Fenrir
Slayergx4
Fenrir
Level 78
God Stats
5W - 1L
1,894 SR
Queue Stats
49W - 25L
1,671 Elo+
Party 1
Terra
Terra
rusbuss
Terra
Level 125
God Stats
2W - 4L
1,538 SR
Queue Stats
320W - 341L
1,563 Elo+
Party 1
Team Averages
Level 84
1,652 SR
1,583 Elo+

VS

Team Averages
Level 26
1,615 SR
1,342 Elo+
Janus
Janus
ChickenType
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,342 Elo+
Party 2
Sobek
Sobek
CuddleCleave
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,342 Elo+
Party 2
Zeus
Zeus
RidingMissDaisy
Zeus
Level 22
God Stats
0W - 2L
1,845 SR
Queue Stats
0W - 3L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,961
724
5,099
7,554
7,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Slayergx4
Fenrir
12
7 / 0 / 6
9,152
832
7,385
9,213
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
rusbuss
Terra
12
3 / 0 / 10
8,140
740
6,328
7,650
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,435
585
4,398
6,367
1,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 0
6,609
601
3,932
9,696
6,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 1
6,444
586
7,637
7,715
1,873
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
1
0
1
W
4
1
6
7
L
0
7
1
0.07
W
Fenrir
Slayergx4
Fenrir
7
0
6
10
W
Terra
rusbuss
Terra
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
15,967
24,417
Taken
23,778
17,240
Mitigated
10,019
8,259
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
387
312
610
6,367
1,963
163
1,104
5,093
15,929
0
L
3,932
224
0
2,257
9,696
6,183
0
2,400
6,942
17,069
0
W
5,099
682
0
377
7,554
7,339
222
4,532
3,022
0
17,158
L
7,637
1,621
0
1,372
7,715
1,873
140
2,111
5,390
27,503
0
W
Fenrir
Slayergx4
Fenrir
7,385
1,791
0
1,334
9,213
6,602
501
5,263
3,950
0
26,034
W
Terra
rusbuss
Terra
6,328
289
2,223
4,325
7,650
3,299
302
6,261
1,389
27,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
19,488
113
Minions Killed
88
0
Camps Cleared
0
634,882
Distance Traveled
560,273
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,435
585
26
2
0
176,752
5
L
Sobek
6,609
601
27
2
0
206,756
0
W
Mulan
7,961
724
31
3
0
190,377
1
L
Zeus
6,444
586
35
3
0
176,765
2
W
Fenrir
9,152
832
38
3
0
212,767
1
W
Terra
8,140
740
44
4
0
231,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role