Player Matchup

Skadi
Skadi
 
Skadi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BlooperGuy
Ares
Level 23
God Stats
9W - 10L
1,684 SR
Queue Stats
58W - 69L
1,441 Elo+
Party 1
Nemesis
Nemesis
DecioPinto8
Nemesis
Level 23
God Stats
8W - 18L
1,500 SR
Queue Stats
343W - 370L
1,411 Elo+
Solo
Neith
Neith
Juliocesarei
Neith
Level 27
God Stats
8W - 7L
1,417 SR
Queue Stats
232W - 223L
1,432 Elo+
Solo
Ra
Ra
girubio
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,329 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,423 Elo+

VS

Team Averages
Level 21
1,477 SR
1,357 Elo+
Danzaburou
Danzaburou
BugaoJr
Danzaburou
Level 29
God Stats
16W - 9L
1,564 SR
Queue Stats
72W - 94L
1,418 Elo+
Solo
Nu Wa
Nu Wa
OMEGAΩ
Nu Wa
Level 29
God Stats
38W - 50L
1,456 SR
Queue Stats
113W - 131L
1,401 Elo+
Solo
Scylla
Scylla
TheLegacyZyzz
Scylla
Level 28
God Stats
1W - 0L
1,364 SR
Queue Stats
23W - 21L
1,566 Elo+
Solo
Guan Yu
Guan Yu
dinØpehL
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,200 Elo+
Party 2
Vulcan
Vulcan
xRumple
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 7 / 10
8,507
405
5,843
14,460
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 8
9,539
454
5,098
15,206
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
DecioPinto8
Nemesis
14
2 / 5 / 5
9,127
435
2,837
16,770
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 0 / 2
12,627
601
10,413
9,072
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 12 / 4
8,145
388
5,169
15,434
4,816
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BugaoJr
Danzaburou
16
4 / 3 / 5
10,760
512
7,947
11,550
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
OMEGAΩ
Nu Wa
16
13 / 4 / 6
11,696
557
18,578
11,614
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 10
12,328
587
12,814
12,705
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
dinØpehL
Guan Yu
14
1 / 6 / 9
9,383
447
6,848
14,417
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
xRumple
Vulcan
14
2 / 7 / 7
9,030
430
7,411
8,769
3,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
21
Kills
28
28
Deaths
21
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
10
1
L
4
4
8
2
W
Danzaburou
BugaoJr
Danzaburou
4
3
5
2.17
L
Nemesis
DecioPinto8
Nemesis
2
5
5
0.9
L
12
0
2
13
W
Nu Wa
OMEGAΩ
Nu Wa
13
4
6
4
W
8
1
10
13
W
Guan Yu
dinØpehL
Guan Yu
1
6
9
0.92
L
1
12
4
0.25
W
Vulcan
xRumple
Vulcan
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
53,598
70,942
Taken
59,055
30,327
Mitigated
34,281
17,069
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,843
1,392
0
1,505
14,460
4,531
0
7,864
6,546
0
35,227
L
5,098
416
891
3,250
15,206
11,671
0
7,621
7,535
29,072
0
W
Danzaburou
BugaoJr
Danzaburou
7,947
2,954
0
2,159
11,550
5,621
1,510
2,809
8,741
0
64,535
L
Nemesis
DecioPinto8
Nemesis
2,837
798
0
5,180
16,770
6,332
0
6,837
9,833
0
49,764
L
10,413
2,634
0
5,772
9,072
2,977
0
5,518
3,429
0
89,043
W
Nu Wa
OMEGAΩ
Nu Wa
18,578
7,191
0
3,070
11,614
4,401
3,045
3,050
8,564
59,757
0
W
12,814
1,246
0
6,262
12,705
5,252
7,914
727
11,978
91,884
0
W
Guan Yu
dinØpehL
Guan Yu
6,848
674
1,998
3,256
14,417
15,614
665
1,999
12,418
0
30,688
L
5,169
931
413
58
15,434
4,816
0
10,963
4,371
37,130
0
W
Vulcan
xRumple
Vulcan
7,411
2,894
0
287
8,769
3,393
660
1,682
7,087
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
53,197
463
Minions Killed
428
0
Camps Cleared
0
1,775,289
Distance Traveled
1,837,357
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,507
405
68
3
0
312,144
11
L
Ares
9,539
454
40
2
0
406,390
3
W
Danzaburou
10,760
512
109
5
0
348,164
0
L
Nemesis
9,127
435
102
5
0
412,383
2
L
Neith
12,627
601
180
9
0
359,197
2
W
Nu Wa
11,696
557
79
4
0
339,733
0
W
Scylla
12,328
587
157
7
0
375,634
1
W
Guan Yu
9,383
447
52
2
0
398,689
4
L
Ra
8,145
388
73
3
0
285,175
2
W
Vulcan
9,030
430
31
1
0
375,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role