Player Matchup

Nu Wa
Nu Wa
Gold II
ChiefBuffalo0
Nu Wa
Gold II
Level 129
God Stats
54W - 50L
1,633 SR
Queue Stats
193W - 206L
1,640 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Cloudnurdz
Sun Wukong
Gold V
Level 33
God Stats
2W - 2L
1,843 SR
Queue Stats
59W - 61L
1,642 MMR
Solo
Neith
Neith
Gold II
D0CKЁЯ
Neith
Gold II
Level 160
God Stats
24W - 22L
1,566 SR
Queue Stats
381W - 381L
1,544 MMR
Solo
Ganesha
Ganesha
Gold IV
Ryfusion
Ganesha
Gold IV
Level 137
God Stats
0W - 2L
1,724 SR
Queue Stats
398W - 393L
1,540 MMR
Solo
Mercury
Mercury
Silver I
TheSockThief21
Mercury
Silver I
Level 52
God Stats
2W - 1L
1,672 SR
Queue Stats
19W - 23L
1,569 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,688 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,598 SR
1,586 MMR
Ne Zha
Ne Zha
Gold III
BeardedBartender
Ne Zha
Gold III
Level 156
God Stats
17W - 8L
1,855 SR
Queue Stats
172W - 177L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
Galinigh
Ymir
Gold III
Level 150
God Stats
11W - 12L
1,582 SR
Queue Stats
161W - 159L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold I
LetsGoGulls
Tiamat
Gold I
Level 147
God Stats
10W - 13L
1,506 SR
Queue Stats
998W - 988L
1,618 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
YourPalShyvana
Cu Chulainn
Gold II
Level 105
God Stats
8W - 7L
1,640 SR
Queue Stats
22W - 21L
1,647 MMR
Solo
Anhur
Anhur
Gold I
Zenowen
Anhur
Gold I
Level 146
God Stats
2W - 2L
1,408 SR
Queue Stats
33W - 33L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
12,288
439
24,035
18,664
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Cloudnurdz
Sun Wukong
20
4 / 6 / 2
14,214
508
16,063
33,502
29,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
D0CKЁЯ
Neith
20
1 / 7 / 2
12,909
461
12,160
20,142
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Ryfusion
Ganesha
17
1 / 11 / 5
11,297
403
10,098
32,103
39,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 4
12,803
457
9,174
24,128
10,464
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetAthenaApolloPersephoneGuan Yu

VS

Bans
JanusChernobogSobekDanzaburouTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
17,053
609
32,413
30,100
13,082
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
5 / 1 / 17
15,401
550
11,582
24,332
32,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
20
6 / 1 / 12
16,781
599
23,442
16,416
11,727
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
YourPalShyvana
Cu Chulainn
20
4 / 2 / 7
16,667
595
19,356
23,052
30,092
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Zenowen
Anhur
20
12 / 2 / 9
17,298
618
19,597
26,643
11,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
11
Kills
37
37
Deaths
11
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
5
12
3.2
L
2
7
5
0.64
L
Sun Wukong
Cloudnurdz
Sun Wukong
4
6
2
0.83
L
Neith
D0CKЁЯ
Neith
1
7
2
0.29
W
Ymir
5
1
17
13.5
W
Tiamat
6
1
12
12
L
Ganesha
Ryfusion
Ganesha
1
11
5
0.32
L
3
6
4
0.83
W
Cu Chulainn
YourPalShyvana
Cu Chulainn
4
2
7
3.75
W
Anhur
Zenowen
Anhur
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,530
Damage
106,390
128,539
Taken
120,543
92,452
Mitigated
98,966
26,862
Healing
55,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,413
10,483
0
12,846
30,100
13,082
488
7,312
22,412
0
155,919
L
24,035
7,527
0
4,373
18,664
6,635
270
5,990
12,248
98,856
0
L
Sun Wukong
Cloudnurdz
Sun Wukong
16,063
2,041
0
10,090
33,502
29,255
0
7,828
24,911
0
95,206
L
Neith
D0CKЁЯ
Neith
12,160
5,511
0
6,233
20,142
7,029
820
3,293
16,769
0
103,910
W
Ymir
11,582
1,294
0
5,346
24,332
32,284
0
9,282
14,648
54,478
0
W
Tiamat
23,442
3,079
380
9,371
16,416
11,727
2,065
8,047
8,132
136,964
0
L
Ganesha
Ryfusion
Ganesha
10,098
1,063
0
2,815
32,103
39,069
0
11,858
19,809
40,490
0
L
9,174
5,303
0
3,351
24,128
10,464
1,559
8,139
15,689
0
96,618
W
Cu Chulainn
YourPalShyvana
Cu Chulainn
19,356
2,789
0
6,883
23,052
30,092
144
4,092
18,705
19,975
106,345
W
Anhur
Zenowen
Anhur
19,597
12,427
0
20,256
26,643
11,781
5,746
7,089
19,296
0
179,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,511
Gold Earned
83,200
798
Minions Killed
894
0
Camps Cleared
0
2,423,081
Distance Traveled
2,593,197
37
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,053
609
167
6
0
553,430
5
L
Nu Wa
12,288
439
215
8
0
444,482
9
L
Sun Wukong
14,214
508
193
7
0
508,508
6
L
Neith
12,909
461
200
7
0
439,443
5
W
Ymir
15,401
550
62
2
0
499,751
14
W
Tiamat
16,781
599
251
9
0
550,201
6
L
Ganesha
11,297
403
19
1
0
445,349
5
L
Mercury
12,803
457
171
6
0
585,299
12
W
Cu Chulainn
16,667
595
214
8
0
521,641
9
W
Anhur
17,298
618
200
7
0
468,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role