Player Matchup

Gilgamesh
Gilgamesh
AvereMotierre
Gilgamesh
Level 49
God Stats
12W - 9L
1,680 SR
Queue Stats
47W - 49L
1,622 Elo+
Party 1
Tyr
Tyr
Chicken Garbage
Tyr
Level 73
God Stats
2W - 1L
1,562 SR
Queue Stats
17W - 18L
1,566 Elo+
Party 1
Yemoja
Yemoja
Ky is kawaii
Yemoja
Level 4
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
NotSquidward13
Ah Puch
Level 98
God Stats
11W - 8L
1,702 SR
Queue Stats
23W - 30L
1,592 Elo+
Party 1
Awilix
Awilix
Terier1
Awilix
Level 61
God Stats
2W - 1L
1,416 SR
Queue Stats
12W - 19L
1,431 Elo+
Party 1
Team Averages
Level 57
1,537 SR
1,542 Elo+

VS

Team Averages
Level 60
1,499 SR
1,403 Elo+
Zeus
Zeus
 
Zeus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Benbob862
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,350 Elo+
Party 2
Artemis
Artemis
DeeneyBrasco
Artemis
Level 112
God Stats
77W - 52L
1,644 SR
Queue Stats
530W - 496L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
LT Jethisint
Cu Chulainn
Level 55
God Stats
3W - 5L
1,352 SR
Queue Stats
12W - 22L
1,350 Elo+
Party 2
Hel
Hel
ThatSpyder
Hel
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvereMotierre
Gilgamesh
20
14 / 5 / 22
16,058
1,235
35,616
22,542
29,829
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 24
13,574
1,044
17,049
25,349
25,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
15
0 / 3 / 4
10,208
785
745
7,627
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 2 / 22
15,798
1,215
35,110
15,275
7,835
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Terier1
Awilix
20
19 / 5 / 19
16,549
1,273
32,757
15,865
9,326
Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
2 / 14 / 13
12,049
927
10,168
21,518
8,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
4 / 8 / 12
12,442
957
7,924
31,969
39,576
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
DeeneyBrasco
Artemis
19
5 / 6 / 11
13,362
1,028
20,804
16,195
7,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
LT Jethisint
Cu Chulainn
19
5 / 12 / 13
13,702
1,054
22,700
32,240
23,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 10 / 11
13,939
1,072
18,135
27,221
14,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
82
49
Kills
22
22
Deaths
50
91
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
14
13
0.61
W
Gilgamesh
AvereMotierre
Gilgamesh
14
5
22
5
L
Ymir
4
8
12
1.25
W
3
7
24
2.14
L
Artemis
DeeneyBrasco
Artemis
5
6
11
1.75
W
Yemoja
0
3
4
0.67
L
Cu Chulainn
LT Jethisint
Cu Chulainn
5
12
13
0.96
W
13
2
22
12
W
Awilix
Terier1
Awilix
19
5
19
5.7
L
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,277
Damage
79,731
86,658
Taken
129,143
78,767
Mitigated
94,405
14,149
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,168
1,107
0
437
21,518
8,887
0
5,529
15,989
27,811
0
W
Gilgamesh
AvereMotierre
Gilgamesh
35,616
13,565
0
1,293
22,542
29,829
0
8,782
13,760
0
55,657
L
Ymir
7,924
2,163
0
0
31,969
39,576
0
8,813
23,156
16,118
0
W
17,049
4,481
0
1,228
25,349
25,785
0
10,713
14,636
0
38,772
L
Artemis
DeeneyBrasco
Artemis
20,804
13,826
0
1,530
16,195
7,842
0
7,075
9,120
0
53,284
W
Yemoja
745
164
196
129
7,627
5,992
0
4,063
3,564
1,548
0
L
Cu Chulainn
LT Jethisint
Cu Chulainn
22,700
8,909
0
0
32,240
23,897
0
7,183
25,057
0
39,636
W
35,110
1,627
508
8,219
15,275
7,835
0
6,104
9,171
73,803
0
W
Awilix
Terier1
Awilix
32,757
20,729
0
2,576
15,865
9,326
0
6,565
9,300
0
41,389
L
18,135
610
8,947
9,693
27,221
14,203
0
7,255
19,966
46,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,187
Gold Earned
65,494
217
Minions Killed
230
8
Camps Cleared
6
1,011,746
Distance Traveled
1,118,118
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,049
927
39
3
0
200,546
0
W
Gilgamesh
16,058
1,235
38
3
1
224,466
0
L
Ymir
12,442
957
12
1
1
210,303
2
W
Tyr
13,574
1,044
55
4
0
241,747
0
L
Artemis
13,362
1,028
65
5
3
216,137
0
W
Yemoja
10,208
785
0
0
0
68,491
1
L
Cu Chulainn
13,702
1,054
37
3
1
236,704
0
W
Ah Puch
15,798
1,215
103
8
4
241,713
0
W
Awilix
16,549
1,273
21
2
3
235,329
0
L
Hel
13,939
1,072
77
6
1
254,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role