Player Matchup

Anhur
Anhur
CaptElfimis
Anhur
Level 141
God Stats
3W - 2L
1,760 SR
Queue Stats
324W - 364L
1,583 Elo+
Party 2
Tiamat
Tiamat
ChadddTTV
Tiamat
Level 108
God Stats
78W - 50L
1,702 SR
Queue Stats
532W - 479L
1,635 Elo+
Party 2
Achilles
Achilles
Cinji
Achilles
Level 114
God Stats
26W - 25L
1,610 SR
Queue Stats
550W - 591L
1,543 Elo+
Party 2
Tyr
Tyr
Gobbybb
Tyr
Level 86
God Stats
40W - 24L
1,712 SR
Queue Stats
540W - 537L
1,620 Elo+
Party 2
Nemesis
Nemesis
SilentPrayer
Nemesis
Level 52
God Stats
8W - 3L
1,827 SR
Queue Stats
48W - 37L
1,638 Elo+
Party 2
Team Averages
Level 100
1,722 SR
1,604 Elo+

VS

Team Averages
Level 108
1,550 SR
1,688 Elo+
Anubis
Anubis
Ernestsucks
Anubis
Level 145
God Stats
1W - 4L
1,529 SR
Queue Stats
101W - 100L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
JTWild
Cthulhu
Level 114
God Stats
1W - 5L
1,500 SR
Queue Stats
629W - 602L
1,605 Elo+
Solo
Artemis
Artemis
PhantomZed
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,931 Elo+
Party 1
Bakasura
Bakasura
robobop
Bakasura
Level 146
God Stats
8W - 4L
1,811 SR
Queue Stats
129W - 115L
1,665 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thefryawakens
Cu Chulainn
Level 68
God Stats
6W - 14L
1,411 SR
Queue Stats
427W - 377L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 9
15,819
586
10,421
15,042
5,969
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ChadddTTV
Tiamat
20
8 / 4 / 8
17,667
654
20,601
16,062
11,141
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Cinji
Achilles
20
6 / 7 / 6
13,942
516
9,643
26,278
29,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
20
5 / 1 / 5
15,380
570
19,099
30,590
30,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SilentPrayer
Nemesis
20
2 / 10 / 14
13,957
517
6,785
24,209
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 6 / 14
15,369
569
19,136
19,078
10,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
JTWild
Cthulhu
20
7 / 3 / 15
13,215
489
16,483
20,674
23,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
PhantomZed
Artemis
19
2 / 6 / 7
12,533
464
10,211
12,501
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
robobop
Bakasura
20
9 / 5 / 8
14,712
545
16,190
22,077
14,185
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
thefryawakens
Cu Chulainn
20
2 / 5 / 7
13,916
515
17,665
24,571
29,456
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
25
Kills
26
26
Deaths
25
42
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
Tiamat
ChadddTTV
Tiamat
8
4
8
3
W
Achilles
Cinji
Achilles
6
7
6
1.29
L
Anubis
6
6
14
2.17
W
Tyr
5
1
5
7.5
L
Cthulhu
JTWild
Cthulhu
7
3
15
4.83
L
Artemis
PhantomZed
Artemis
2
6
7
0.92
W
Nemesis
SilentPrayer
Nemesis
2
10
14
0.9
L
Bakasura
robobop
Bakasura
9
5
8
2.6
L
Cu Chulainn
thefryawakens
Cu Chulainn
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
79,685
112,181
Taken
98,901
87,675
Mitigated
84,628
35,404
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,421
6,309
0
4,624
15,042
5,969
4,008
2,617
11,929
0
114,859
W
Tiamat
ChadddTTV
Tiamat
20,601
3,223
332
7,549
16,062
11,141
6,607
7,020
8,675
147,005
0
W
Achilles
Cinji
Achilles
9,643
2,260
0
5,175
26,278
29,025
1,029
11,140
14,290
350
42,556
L
Anubis
19,136
661
0
11,122
19,078
10,931
49
7,355
11,723
133,584
0
W
Tyr
19,099
1,217
0
14,817
30,590
30,526
838
11,197
18,513
0
93,326
L
Cthulhu
JTWild
Cthulhu
16,483
830
2,265
2,109
20,674
23,405
0
5,267
15,407
55,026
0
L
Artemis
PhantomZed
Artemis
10,211
4,638
0
1,154
12,501
6,651
2,204
2,099
10,402
0
82,209
W
Nemesis
SilentPrayer
Nemesis
6,785
3,092
0
2,907
24,209
11,014
0
6,577
16,867
0
104,401
L
Bakasura
robobop
Bakasura
16,190
10,347
0
7,798
22,077
14,185
86
5,224
16,853
0
125,669
L
Cu Chulainn
thefryawakens
Cu Chulainn
17,665
3,985
0
3,122
24,571
29,456
945
4,057
20,514
9,546
86,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,765
Gold Earned
69,745
792
Minions Killed
847
0
Camps Cleared
0
2,655,654
Distance Traveled
2,503,966
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,819
586
191
7
0
476,277
12
W
Tiamat
17,667
654
235
9
0
530,098
8
W
Achilles
13,942
516
79
3
0
497,360
7
L
Anubis
15,369
569
256
9
0
478,677
8
W
Tyr
15,380
570
151
6
0
617,087
2
L
Cthulhu
13,215
489
77
3
0
548,377
8
L
Artemis
12,533
464
124
5
0
440,987
3
W
Nemesis
13,957
517
136
5
0
534,832
8
L
Bakasura
14,712
545
206
8
0
604,982
8
L
Cu Chulainn
13,916
515
184
7
0
430,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role