Player Matchup

Hera
Hera
RyxnShoz
Hera
Level 56
God Stats
2W - 5L
1,500 SR
Queue Stats
286W - 278L
1,386 Elo+
Solo
Ganesha
Ganesha
ShadeXe0n
Ganesha
Level 82
God Stats
13W - 5L
1,500 SR
Queue Stats
205W - 193L
1,438 Elo+
Party 1
Izanami
Izanami
Skyephobia
Izanami
Level 58
God Stats
36W - 32L
1,517 SR
Queue Stats
83W - 86L
1,420 Elo+
Party 1
Chaac
Chaac
bazingagoblin
Chaac
Level 104
God Stats
6W - 7L
1,635 SR
Queue Stats
169W - 175L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
donnyjunior16
Gilgamesh
Level 104
God Stats
8W - 11L
1,682 SR
Queue Stats
431W - 410L
1,424 Elo+
Solo
Team Averages
Level 81
1,567 SR
1,430 Elo+

VS

Team Averages
Level 91
1,556 SR
1,472 Elo+
Chernobog
Chernobog
DuBSTeP 140
Chernobog
Level 125
God Stats
5W - 7L
1,710 SR
Queue Stats
137W - 141L
1,439 Elo+
Solo
Hel
Hel
Greenben77
Hel
Level 117
God Stats
1W - 5L
1,393 SR
Queue Stats
336W - 352L
1,463 Elo+
Solo
Achilles
Achilles
ImHowll
Achilles
Level 57
God Stats
5W - 3L
1,675 SR
Queue Stats
99W - 101L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
Solomonpeace
Ratatoskr
Level 85
God Stats
7W - 6L
1,500 SR
Queue Stats
177W - 172L
1,528 Elo+
Solo
Chang'e
Chang'e
Whinyoo
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 6 / 10
12,483
520
14,912
13,788
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ShadeXe0n
Ganesha
17
0 / 3 / 24
11,734
489
10,341
16,930
19,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Skyephobia
Izanami
19
4 / 2 / 9
12,578
524
6,635
13,843
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 1 / 8
12,974
541
19,210
19,747
19,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
donnyjunior16
Gilgamesh
20
15 / 3 / 3
13,584
566
19,068
21,736
11,768
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DuBSTeP 140
Chernobog
16
4 / 9 / 4
10,857
452
12,327
21,145
7,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 8
10,505
438
5,895
17,190
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
ImHowll
Achilles
15
2 / 5 / 3
9,728
405
6,615
15,791
19,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Solomonpeace
Ratatoskr
13
2 / 8 / 7
9,755
406
14,235
18,403
5,680
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Whinyoo
Chang'e
15
6 / 9 / 4
10,978
457
18,740
19,017
6,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
35
Kills
15
15
Deaths
36
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DuBSTeP 140
Chernobog
4
9
4
0.67
L
1
5
8
1
L
Achilles
ImHowll
Achilles
2
5
3
0.7
W
Hera
8
6
10
2.17
W
Ganesha
ShadeXe0n
Ganesha
0
3
24
4
W
Izanami
Skyephobia
Izanami
4
2
9
4.25
L
Ratatoskr
Solomonpeace
Ratatoskr
2
8
7
0.69
L
Chang'e
Whinyoo
Chang'e
6
9
4
0.89
W
8
1
8
12
W
Gilgamesh
donnyjunior16
Gilgamesh
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,166
Damage
57,812
86,044
Taken
91,546
61,769
Mitigated
53,179
24,087
Healing
26,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DuBSTeP 140
Chernobog
12,327
8,941
0
4,963
21,145
7,592
1,464
4,964
16,065
0
82,732
L
5,895
826
3,361
6,994
17,190
13,824
145
4,679
12,411
33,548
0
L
Achilles
ImHowll
Achilles
6,615
2,001
0
1,041
15,791
19,369
0
2,705
13,018
0
36,378
W
Hera
14,912
3,517
202
2,758
13,788
5,945
75
5,489
8,048
78,528
0
W
Ganesha
ShadeXe0n
Ganesha
10,341
847
1,136
3,038
16,930
19,244
79
3,551
13,090
37,785
0
W
Izanami
Skyephobia
Izanami
6,635
4,924
0
6,150
13,843
5,706
7,804
1,900
11,850
0
80,566
L
Ratatoskr
Solomonpeace
Ratatoskr
14,235
6,559
0
3,262
18,403
5,680
258
5,920
12,275
0
39,796
L
Chang'e
Whinyoo
Chang'e
18,740
498
2,036
4,873
19,017
6,714
474
6,669
12,164
60,166
0
W
19,210
6,940
0
8,699
19,747
19,106
1,811
4,255
14,954
430
77,674
W
Gilgamesh
donnyjunior16
Gilgamesh
19,068
8,001
0
2,104
21,736
11,768
792
8,559
12,705
0
99,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,353
Gold Earned
51,823
596
Minions Killed
384
0
Camps Cleared
0
2,259,407
Distance Traveled
2,046,650
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,857
452
129
5
0
355,595
0
L
Hel
10,505
438
51
2
0
437,813
5
L
Achilles
9,728
405
64
3
0
414,240
0
W
Hera
12,483
520
121
5
0
444,961
2
W
Ganesha
11,734
489
4
0
0
445,697
2
W
Izanami
12,578
524
191
8
0
393,396
2
L
Ratatoskr
9,755
406
56
2
0
445,933
0
L
Chang'e
10,978
457
84
4
0
393,069
0
W
Chaac
12,974
541
147
6
0
484,281
0
W
Gilgamesh
13,584
566
133
6
0
491,072
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role