Player Matchup

Medusa
Medusa
Gold V
AdustWarrior196
Medusa
Gold V
Level 141
God Stats
95W - 101L
1,595 SR
Queue Stats
324W - 326L
1,363 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Flynnstone29
Ao Kuang
Gold IV
Level 110
God Stats
3W - 5L
1,591 SR
Queue Stats
904W - 907L
1,379 MMR
Solo
Nu Wa
Nu Wa
Gold III
TheSlambulancee
Nu Wa
Gold III
Level 105
God Stats
2W - 3L
1,443 SR
Queue Stats
256W - 268L
1,379 MMR
Solo
Sobek
Sobek
Gold V
Warmapplpie
Sobek
Gold V
Level 49
God Stats
17W - 28L
1,586 SR
Queue Stats
190W - 192L
1,377 MMR
Solo
King Arthur
King Arthur
Gold IV
theninjagabo
King Arthur
Gold IV
Level 108
God Stats
5W - 6L
1,257 SR
Queue Stats
86W - 80L
1,390 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,494 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,672 SR
1,378 MMR
Ra
Ra
Gold V
Br0k3nPanda
Ra
Gold V
Level 128
God Stats
1W - 2L
1,808 SR
Queue Stats
63W - 66L
1,337 MMR
Party 1
Apollo
Apollo
Silver III
Fourler
Apollo
Silver III
Level 102
God Stats
2W - 2L
1,743 SR
Queue Stats
108W - 98L
1,386 MMR
Solo
Arachne
Arachne
Gold IV
Fyre Worm
Arachne
Gold IV
Level 112
God Stats
8W - 4L
1,707 SR
Queue Stats
60W - 61L
1,449 MMR
Party 1
Athena
Athena
Gold V
Hypo Darkness
Athena
Gold V
Level 124
God Stats
5W - 4L
1,532 SR
Queue Stats
49W - 49L
1,371 MMR
Solo
Artio
Artio
Gold III
WARGUARDgangGang
Artio
Gold III
Level 160
God Stats
38W - 27L
1,568 SR
Queue Stats
238W - 239L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 3
13,039
502
11,062
14,546
5,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Flynnstone29
Ao Kuang
20
3 / 2 / 4
12,272
472
9,564
24,600
11,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 8 / 2
11,389
438
18,094
12,694
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 3
11,802
454
5,990
21,272
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
theninjagabo
King Arthur
19
0 / 5 / 2
11,907
458
13,496
32,834
24,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetDanzaburouGuan YuCu ChulainnTiamat

VS

Bans
TsukuyomiHeimdallrScyllaCupidTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 10
14,107
543
11,922
14,750
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Fourler
Apollo
20
4 / 1 / 6
15,010
577
14,066
15,658
7,123
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Fyre Worm
Arachne
20
5 / 3 / 7
14,456
556
11,530
21,140
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 14
13,863
533
17,541
24,872
28,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 10
13,549
521
21,953
29,645
39,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
10
Kills
25
25
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
2
2
10
3.5
L
Ao Kuang
Flynnstone29
Ao Kuang
3
2
4
2.5
W
Apollo
Fourler
Apollo
4
1
6
7
W
Arachne
Fyre Worm
Arachne
5
3
7
2.83
W
6
2
14
6.5
L
3
8
2
0.5
W
8
2
10
6.5
L
2
6
3
0.58
L
King Arthur
theninjagabo
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,206
Damage
77,012
105,946
Taken
106,065
66,813
Mitigated
91,719
29,193
Healing
52,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,062
4,123
0
4,509
14,546
5,751
3,954
4,641
9,815
0
95,096
W
11,922
946
3,846
8,356
14,750
6,844
748
7,306
6,877
115,639
0
L
Ao Kuang
Flynnstone29
Ao Kuang
9,564
2,204
0
7,960
24,600
11,001
0
6,150
18,283
103,268
0
W
Apollo
Fourler
Apollo
14,066
7,702
0
9,519
15,658
7,123
4,367
5,363
10,103
0
134,373
W
Arachne
Fyre Worm
Arachne
11,530
6,784
0
11,170
21,140
9,354
5,022
4,802
16,074
0
116,549
W
17,541
3,582
0
2,977
24,872
28,810
398
8,272
16,076
57,576
0
L
18,094
3,159
0
1,285
12,694
5,185
0
6,812
5,699
79,387
0
W
21,953
1,414
4,008
12,499
29,645
39,588
453
8,407
20,896
74,675
0
L
5,990
200
0
6,809
21,272
20,199
0
12,676
8,145
25,827
0
L
King Arthur
theninjagabo
King Arthur
13,496
2,136
0
8,630
32,834
24,677
138
19,635
12,245
0
83,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
70,985
700
Minions Killed
758
0
Camps Cleared
0
2,265,414
Distance Traveled
2,579,309
41
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,039
502
179
7
0
420,249
7
W
Ra
14,107
543
228
9
0
533,733
9
L
Ao Kuang
12,272
472
140
5
0
508,441
9
W
Apollo
15,010
577
202
8
0
474,984
11
W
Arachne
14,456
556
158
6
0
558,873
8
W
Athena
13,863
533
73
3
0
547,129
10
L
Nu Wa
11,389
438
153
6
0
425,752
11
W
Artio
13,549
521
97
4
0
464,590
6
L
Sobek
11,802
454
52
2
0
466,039
9
L
King Arthur
11,907
458
176
7
0
444,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role