Player Matchup

Medusa
Medusa
Chor93
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,550 Elo+
Party 1
Ra
Ra
Geeznut
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lougio
Nu Wa
Level 46
God Stats
3W - 1L
1,804 SR
Queue Stats
13W - 5L
1,668 Elo+
Party 1
Terra
Terra
cagedknight1
Terra
Level 15
God Stats
7W - 1L
1,675 SR
Queue Stats
16W - 7L
1,577 Elo+
Party 1
Anhur
Anhur
minirose
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,566 Elo+
Party 1
Team Averages
Level 20
1,596 SR
1,572 Elo+

VS

Team Averages
Level 19
1,520 SR
1,350 Elo+
Scylla
Scylla
Codenamedreamer
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 2
Bellona
Bellona
Halfr0
Bellona
Level 8
God Stats
1W - 2L
1,562 SR
Queue Stats
4W - 12L
1,394 Elo+
Party 3
Ares
Ares
Lepunn
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 2
Izanami
Izanami
Pojo7
Izanami
Level 36
God Stats
2W - 3L
1,652 SR
Queue Stats
110W - 149L
1,489 Elo+
Party 3
Pele
Pele
Smoozee
Pele
Level 19
God Stats
11W - 6L
1,385 SR
Queue Stats
21W - 15L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chor93
Medusa
19
18 / 3 / 17
12,868
1,170
17,767
12,962
5,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 4 / 28
11,614
1,056
16,181
8,731
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Lougio
Nu Wa
18
5 / 1 / 27
11,782
1,071
16,800
4,545
1,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 32
11,695
1,063
13,993
17,130
17,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
minirose
Anhur
19
13 / 3 / 23
13,515
1,229
20,174
9,716
3,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 7
10,601
964
7,000
14,719
5,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Halfr0
Bellona
16
1 / 9 / 6
9,772
888
5,064
24,760
17,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Lepunn
Ares
16
2 / 10 / 6
10,462
951
3,682
18,853
17,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Pojo7
Izanami
17
5 / 9 / 8
12,017
1,092
16,331
21,060
6,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Smoozee
Pele
18
6 / 5 / 9
12,722
1,157
16,725
14,798
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
51
44
Kills
15
15
Deaths
44
127
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chor93
Medusa
18
3
17
8.83
L
1
11
7
0.41
W
3
4
28
4.25
L
Bellona
Halfr0
Bellona
1
9
6
0.44
L
Ares
Lepunn
Ares
2
10
6
0.5
W
Nu Wa
Lougio
Nu Wa
5
1
27
18.5
L
Izanami
Pojo7
Izanami
5
9
8
1
L
Pele
Smoozee
Pele
6
5
9
2.1
W
5
4
32
5.25
W
Anhur
minirose
Anhur
13
3
23
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,915
Damage
48,802
53,084
Taken
94,190
31,318
Mitigated
52,405
10,273
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chor93
Medusa
17,767
11,135
0
1,514
12,962
5,501
0
3,188
9,590
0
38,931
L
7,000
1,426
0
0
14,719
5,201
0
6,016
8,703
27,721
0
W
16,181
953
2,198
340
8,731
3,306
0
1,756
6,764
40,820
0
L
Bellona
Halfr0
Bellona
5,064
929
0
666
24,760
17,672
0
12,850
11,910
0
19,728
L
Ares
Lepunn
Ares
3,682
520
0
0
18,853
17,266
0
9,608
9,245
15,379
0
W
Nu Wa
Lougio
Nu Wa
16,800
4,291
0
432
4,545
1,871
0
337
4,208
36,742
0
L
Izanami
Pojo7
Izanami
16,331
13,196
0
3,034
21,060
6,866
0
9,521
11,539
0
61,966
L
Pele
Smoozee
Pele
16,725
3,559
0
544
14,798
5,400
0
8,979
5,819
0
39,486
W
13,993
1,996
2,014
2,202
17,130
17,025
0
3,243
13,627
25,700
0
W
Anhur
minirose
Anhur
20,174
9,339
0
1,573
9,716
3,615
0
2,158
7,558
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
55,574
219
Minions Killed
202
7
Camps Cleared
10
961,683
Distance Traveled
871,187
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,868
1,170
46
4
0
181,791
1
L
Scylla
10,601
964
43
4
0
168,706
0
W
Ra
11,614
1,056
69
6
0
193,948
0
L
Bellona
9,772
888
17
2
1
188,526
0
L
Ares
10,462
951
24
2
1
135,937
0
W
Nu Wa
11,782
1,071
43
4
2
192,421
0
L
Izanami
12,017
1,092
83
8
2
161,575
0
L
Pele
12,722
1,157
35
3
6
216,443
0
W
Terra
11,695
1,063
27
2
2
213,575
1
W
Anhur
13,515
1,229
34
3
3
179,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role