Player Matchup

Ravana
Ravana
AGaryPickle
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,655 Elo+
Solo
Sol
Sol
FracturedSoull
Sol
Level 27
God Stats
4W - 1L
1,680 SR
Queue Stats
73W - 58L
1,704 Elo+
Solo
Pele
Pele
GalaticBlunder
Pele
Level 26
God Stats
47W - 22L
1,859 SR
Queue Stats
460W - 192L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
Gdawg1813
Baron Samedi
Level 28
God Stats
39W - 25L
1,584 SR
Queue Stats
292W - 255L
1,653 Elo+
Solo
Vamana
Vamana
oGVane
Vamana
Level 28
God Stats
6W - 1L
1,964 SR
Queue Stats
91W - 80L
1,577 Elo+
Solo
Team Averages
Level 25
1,717 SR
1,642 Elo+

VS

Team Averages
Level 26
1,632 SR
1,630 Elo+
Geb
Geb
FinessedFox
Geb
Level 27
God Stats
9W - 7L
1,725 SR
Queue Stats
426W - 368L
1,650 Elo+
Party 1
Medusa
Medusa
Itriedharder
Medusa
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 102L
1,607 Elo+
Party 1
Thor
Thor
WhoBoogie
Thor
Level 28
God Stats
2W - 2L
1,803 SR
Queue Stats
156W - 132L
1,576 Elo+
Solo
Discordia
Discordia
colleenvlogs
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
drakkorous
Gilgamesh
Level 24
God Stats
25W - 29L
1,631 SR
Queue Stats
335W - 336L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
7 / 2 / 12
12,178
580
12,278
11,146
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 0 / 6
11,698
557
9,889
15,536
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 6 / 10
12,410
591
17,544
19,161
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Gdawg1813
Baron Samedi
19
8 / 3 / 9
12,491
595
12,447
14,153
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
oGVane
Vamana
19
9 / 3 / 7
12,867
613
17,370
22,612
22,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
8,096
386
2,913
20,732
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
3 / 4 / 1
10,577
504
10,891
12,838
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
3 / 8 / 3
10,363
493
10,055
20,644
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
colleenvlogs
Discordia
17
3 / 6 / 3
10,802
514
19,638
13,760
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
drakkorous
Gilgamesh
17
5 / 9 / 1
10,781
513
11,209
18,077
13,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
36
Kills
14
14
Deaths
36
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
2
12
6.5
L
0
9
4
0.22
W
3
0
6
6
W
9
6
10
2.33
W
Baron Samedi
Gdawg1813
Baron Samedi
8
3
9
4.17
L
Medusa
3
4
1
0.88
L
Thor
3
8
3
0.56
L
Discordia
colleenvlogs
Discordia
3
6
3
0.75
L
Gilgamesh
drakkorous
Gilgamesh
5
9
1
0.61
W
Vamana
oGVane
Vamana
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,528
Damage
54,706
82,608
Taken
86,051
51,563
Mitigated
50,887
36,053
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
12,278
4,159
0
3,154
11,146
8,083
103
2,972
8,028
0
80,133
L
2,913
341
0
2,141
20,732
17,973
0
8,011
12,431
18,035
0
W
9,889
2,622
0
11,997
15,536
5,182
2,594
3,806
11,596
90,461
0
W
17,544
4,301
0
7,113
19,161
9,608
104
4,944
14,029
0
94,959
W
Baron Samedi
Gdawg1813
Baron Samedi
12,447
1,002
1,873
3,588
14,153
6,216
1,125
6,779
6,913
74,993
0
L
Medusa
10,891
5,860
0
3,465
12,838
6,056
0
4,089
8,729
0
74,633
L
Thor
10,055
3,642
0
4,889
20,644
8,309
0
4,127
16,407
0
71,502
L
Discordia
colleenvlogs
Discordia
19,638
390
0
3,128
13,760
5,163
0
3,809
9,733
78,254
0
L
Gilgamesh
drakkorous
Gilgamesh
11,209
3,067
0
1,220
18,077
13,386
0
1,608
16,415
0
63,275
W
Vamana
oGVane
Vamana
17,370
9,582
0
8,328
22,612
22,474
120
3,031
19,491
0
82,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,644
Gold Earned
50,619
695
Minions Killed
571
0
Camps Cleared
0
2,069,026
Distance Traveled
1,938,940
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,178
580
131
6
0
455,851
12
L
Geb
8,096
386
22
1
0
428,509
3
W
Sol
11,698
557
138
7
0
382,804
6
W
Pele
12,410
591
122
6
0
411,348
4
W
Baron Samedi
12,491
595
145
7
0
405,475
0
L
Medusa
10,577
504
146
7
0
385,665
10
L
Thor
10,363
493
111
5
0
367,325
4
L
Discordia
10,802
514
175
8
0
393,020
4
L
Gilgamesh
10,781
513
117
6
0
364,421
0
W
Vamana
12,867
613
159
8
0
413,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role