Player Matchup

Apollo
Apollo
Awakening
Apollo
Level 155
God Stats
15W - 6L
1,916 SR
Queue Stats
431W - 335L
1,664 Elo+
Solo
Cthulhu
Cthulhu
FightinIrish291
Cthulhu
Level 145
God Stats
2W - 7L
1,467 SR
Queue Stats
108W - 102L
1,602 Elo+
Party 1
Chang'e
Chang'e
Ugly Abe 68
Chang'e
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 171L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Winnys
Nu Wa
Level 124
God Stats
51W - 55L
1,491 SR
Queue Stats
140W - 146L
1,557 Elo+
Solo
Chaac
Chaac
blastednyereye
Chaac
Level 139
God Stats
3W - 2L
1,492 SR
Queue Stats
75W - 82L
1,535 Elo+
Party 1
Team Averages
Level 133
1,573 SR
1,587 Elo+

VS

Team Averages
Level 92
1,795 SR
1,632 Elo+
Gilgamesh
Gilgamesh
BUFISIMO
Gilgamesh
Level 87
God Stats
10W - 7L
1,715 SR
Queue Stats
301W - 107L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
Baklav
Kukulkan
Level 51
God Stats
100W - 29L
1,837 SR
Queue Stats
299W - 103L
1,643 Elo+
Party 2
Zeus
Zeus
BilvBester
Zeus
Level 66
God Stats
67W - 21L
1,832 SR
Queue Stats
158W - 63L
1,648 Elo+
Party 2
Fenrir
Fenrir
Young History
Fenrir
Level 145
God Stats
15W - 7L
1,832 SR
Queue Stats
221W - 95L
1,638 Elo+
Party 2
Artio
Artio
xMidKnightx3078
Artio
Level 111
God Stats
66W - 14L
1,761 SR
Queue Stats
247W - 128L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Awakening
Apollo
17
13 / 2 / 12
11,981
1,198
23,440
9,232
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 19
10,684
1,068
12,942
9,844
7,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Ugly Abe 68
Chang'e
16
3 / 2 / 17
10,268
1,027
12,059
9,617
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Winnys
Nu Wa
18
5 / 1 / 19
11,599
1,160
18,800
5,239
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
10,219
1,022
8,188
13,892
13,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

268

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BUFISIMO
Gilgamesh
15
2 / 6 / 3
9,206
921
7,779
20,183
7,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Baklav
Kukulkan
15
1 / 3 / 4
9,296
930
10,665
8,165
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 3
8,541
854
9,788
11,442
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 2
9,517
952
10,968
22,171
14,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 6 / 4
9,487
949
5,046
20,169
20,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
31
Kills
6
6
Deaths
31
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Awakening
Apollo
13
2
12
9.5
L
Gilgamesh
BUFISIMO
Gilgamesh
2
6
3
0.58
L
Kukulkan
Baklav
Kukulkan
1
3
4
1
L
0
8
3
0.19
W
5
0
19
14.5
W
Chang'e
Ugly Abe 68
Chang'e
3
2
17
5.75
W
Nu Wa
Winnys
Nu Wa
5
1
19
14.5
L
3
8
2
0.5
W
5
1
12
11
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,429
Damage
44,246
47,824
Taken
82,130
32,393
Mitigated
50,248
13,950
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Awakening
Apollo
23,440
19,967
0
1,669
9,232
4,330
0
3,742
5,356
0
34,868
L
Gilgamesh
BUFISIMO
Gilgamesh
7,779
1,099
0
2,229
20,183
7,979
0
11,653
8,530
0
22,477
L
Kukulkan
Baklav
Kukulkan
10,665
175
0
3
8,165
3,149
0
5,685
2,480
45,615
0
L
9,788
1,003
0
115
11,442
3,910
0
7,197
4,245
33,009
0
W
12,942
950
645
402
9,844
7,898
0
4,992
4,439
30,295
0
W
Chang'e
Ugly Abe 68
Chang'e
12,059
909
3,728
3,206
9,617
3,624
0
5,793
3,620
34,837
0
W
Nu Wa
Winnys
Nu Wa
18,800
3,477
0
575
5,239
2,551
0
2,206
2,883
43,208
0
L
10,968
2,033
0
369
22,171
14,265
0
9,725
12,446
0
17,174
W
8,188
992
1,092
2,633
13,892
13,990
0
7,480
6,027
0
18,389
L
5,046
390
1,735
3,470
20,169
20,945
0
9,541
10,628
14,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,751
Gold Earned
46,047
194
Minions Killed
202
14
Camps Cleared
3
948,781
Distance Traveled
845,469
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,981
1,198
33
3
2
180,638
0
L
Gilgamesh
9,206
921
21
2
1
146,212
0
L
Kukulkan
9,296
930
98
10
0
181,338
0
L
Zeus
8,541
854
53
5
1
149,148
0
W
Cthulhu
10,684
1,068
44
4
1
216,745
0
W
Chang'e
10,268
1,027
54
5
6
181,625
1
W
Nu Wa
11,599
1,160
42
4
3
173,202
2
L
Fenrir
9,517
952
16
2
1
187,010
0
W
Chaac
10,219
1,022
21
2
2
196,571
0
L
Artio
9,487
949
14
1
0
181,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role