Player Matchup

Geb
Geb
Attxla
Geb
Level 22
God Stats
0W - 2L
1,259 SR
Queue Stats
24W - 38L
1,169 Elo+
Party 2
Nox
Nox
Blxssed ll
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,174 Elo+
Party 1
Chang'e
Chang'e
gorrito-barroso1
Chang'e
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 26L
1,124 Elo+
Solo
Skadi
Skadi
iCraveBattle
Skadi
Level 136
God Stats
10W - 9L
1,640 SR
Queue Stats
55W - 67L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
zuproc33
Cernunnos
Level 26
God Stats
32W - 36L
1,385 SR
Queue Stats
78W - 105L
1,168 Elo+
Party 2
Team Averages
Level 41
1,410 SR
1,196 Elo+

VS

Team Averages
Level 24
1,448 SR
1,272 Elo+
Medusa
Medusa
Blue4502
Medusa
Level 28
God Stats
28W - 31L
1,544 SR
Queue Stats
282W - 341L
1,297 Elo+
Solo
Nike
Nike
DeathbyMcqueen
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 98L
1,222 Elo+
Solo
Janus
Janus
Hassan_Alnuaimy
Janus
Level 18
God Stats
16W - 10L
1,256 SR
Queue Stats
100W - 84L
1,186 Elo+
Solo
Aphrodite
Aphrodite
andyroga567-andy
Aphrodite
Level 29
God Stats
10W - 12L
1,486 SR
Queue Stats
321W - 412L
1,354 Elo+
Solo
Izanami
Izanami
xfrost99
Izanami
Level 17
God Stats
18W - 16L
1,453 SR
Queue Stats
139W - 167L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Attxla
Geb
13
2 / 10 / 8
9,671
440
7,281
37,754
23,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 11 / 3
8,866
403
6,998
14,172
5,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 0
7,204
327
886
10,426
3,167
19
16 / 4 / 1
13,099
595
24,371
18,332
8,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
zuproc33
Cernunnos
14
5 / 9 / 3
9,436
429
12,948
20,562
13,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blue4502
Medusa
18
16 / 2 / 8
12,372
562
28,074
15,733
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 14
10,091
459
12,809
15,276
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 6 / 3
12,366
562
16,724
13,193
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
15
7 / 6 / 14
10,342
470
7,722
13,142
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
xfrost99
Izanami
19
5 / 5 / 12
13,109
596
15,012
14,005
6,620
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
23
Kills
38
40
Deaths
23
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Geb
Attxla
Geb
2
10
8
0.6
W
Medusa
Blue4502
Medusa
16
2
8
10
L
0
11
3
0.14
W
3
4
14
2.5
W
7
6
3
1.42
W
Aphrodite
7
6
14
2.33
L
0
6
0
0
L
16
4
1
4.13
W
Izanami
xfrost99
Izanami
5
5
12
2.2
L
Cernunnos
zuproc33
Cernunnos
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,484
Damage
80,341
101,246
Taken
71,349
53,846
Mitigated
35,225
18,954
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Attxla
Geb
7,281
906
78
9,730
37,754
23,611
258
7,045
29,865
20,839
0
W
Medusa
Blue4502
Medusa
28,074
15,866
0
4,304
15,733
5,613
4,742
3,902
11,831
0
72,773
L
6,998
1,089
0
851
14,172
5,467
280
7,071
6,547
43,977
0
W
12,809
2,269
0
4,067
15,276
13,075
261
2,469
12,807
0
37,928
W
16,724
824
77
3,743
13,193
4,657
2,665
3,046
10,147
81,179
0
W
Aphrodite
7,722
2,182
4,358
5,460
13,142
5,260
1,437
3,885
9,257
26,279
0
L
886
402
778
1,108
10,426
3,167
387
2,936
7,244
12,532
0
L
24,371
11,735
556
2,995
18,332
8,364
2,412
3,046
14,975
0
95,370
W
Izanami
xfrost99
Izanami
15,012
11,100
0
0
14,005
6,620
3,416
1,863
12,142
0
79,816
L
Cernunnos
zuproc33
Cernunnos
12,948
6,539
0
2,858
20,562
13,237
690
2,827
17,291
0
49,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
58,280
334
Minions Killed
481
0
Camps Cleared
0
1,789,195
Distance Traveled
1,947,394
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,671
440
11
1
0
365,886
0
W
Medusa
12,372
562
103
5
0
411,654
5
L
Nox
8,866
403
78
4
0
340,233
1
W
Nike
10,091
459
41
2
0
428,079
7
W
Janus
12,366
562
153
7
0
384,497
0
W
Aphrodite
10,342
470
42
2
0
402,006
3
L
Chang'e
7,204
327
32
1
0
332,721
4
L
Skadi
13,099
595
141
6
0
421,896
0
W
Izanami
13,109
596
142
6
0
321,158
0
L
Cernunnos
9,436
429
72
3
0
328,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role