Player Matchup

Sun Wukong
Sun Wukong
Platinum V
Mastuh4Shot
Sun Wukong
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum III
PHILLOW
Fenrir
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
lEstebanl
Raijin
Platinum III
Level 158
God Stats
2W - 0L
1,570 SR
Queue Stats
138W - 120L
1,851 MMR
Solo
Sobek
Sobek
Platinum III
superiorsl
Sobek
Platinum III
Level 137
God Stats
6W - 2L
1,795 SR
Queue Stats
45W - 38L
1,834 MMR
Solo
Xbalanque
Xbalanque
Gold I
zPainn
Xbalanque
Gold I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,893 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,573 SR
1,716 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,574 SR
1,698 MMR
Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
Airport
Danzaburou
Platinum I
Level 157
God Stats
15W - 17L
1,632 SR
Queue Stats
243W - 229L
1,845 MMR
Party 1
Vulcan
Vulcan
Diamond IV
ISoral
Vulcan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
MelodiusRL
Kumbhakarna
Diamond V
Level 160
God Stats
8W - 13L
1,561 SR
Queue Stats
501W - 470L
1,757 MMR
Solo
King Arthur
King Arthur
Platinum I
Strobah
King Arthur
Platinum I
Level 129
God Stats
17W - 10L
1,675 SR
Queue Stats
563W - 539L
1,885 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mastuh4Shot
Sun Wukong
15
2 / 0 / 1
8,593
614
9,604
11,833
8,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
PHILLOW
Fenrir
13
5 / 0 / 6
8,235
588
6,363
8,807
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
lEstebanl
Raijin
15
3 / 0 / 7
8,939
639
6,845
5,451
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
4 / 0 / 6
7,527
538
3,007
10,343
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
zPainn
Xbalanque
15
4 / 0 / 4
9,193
657
8,326
6,928
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetAthenaScyllaTsukuyomiGuan Yu

VS

Bans
TiamatYmirGebAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 0 / 0
7,297
521
1,888
8,010
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Airport
Danzaburou
11
0 / 4 / 0
7,019
501
3,651
8,322
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
ISoral
Vulcan
11
0 / 4 / 0
6,364
455
7,682
5,313
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
MelodiusRL
Kumbhakarna
8
0 / 7 / 0
6,046
432
1,906
11,917
4,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Strobah
King Arthur
14
0 / 3 / 0
7,590
542
9,238
14,935
9,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
18
Kills
0
0
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Danzaburou
Airport
Danzaburou
0
4
0
0
L
Vulcan
ISoral
Vulcan
0
4
0
0
W
Sun Wukong
Mastuh4Shot
Sun Wukong
2
0
1
2.5
L
Kumbhakarna
MelodiusRL
Kumbhakarna
0
7
0
0
W
Fenrir
PHILLOW
Fenrir
5
0
6
8
L
King Arthur
Strobah
King Arthur
0
3
0
0
W
Raijin
lEstebanl
Raijin
3
0
7
6.5
W
Sobek
4
0
6
7
W
Xbalanque
zPainn
Xbalanque
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
24,365
43,362
Taken
48,497
21,899
Mitigated
20,183
19,348
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,888
1,169
0
714
8,010
2,984
0
647
7,223
0
61,360
L
Danzaburou
Airport
Danzaburou
3,651
1,178
0
1,526
8,322
2,224
0
1,256
7,026
0
35,413
L
Vulcan
ISoral
Vulcan
7,682
1,356
0
677
5,313
1,596
0
1,617
3,568
50,346
0
W
Sun Wukong
Mastuh4Shot
Sun Wukong
9,604
1,884
0
5,296
11,833
8,377
0
0
11,833
0
57,293
L
Kumbhakarna
MelodiusRL
Kumbhakarna
1,906
502
0
1,020
11,917
4,160
0
4,949
6,740
9,975
0
W
Fenrir
PHILLOW
Fenrir
6,363
1,608
0
4,144
8,807
3,166
0
2,320
6,487
0
51,802
L
King Arthur
Strobah
King Arthur
9,238
813
0
4,798
14,935
9,219
0
805
14,088
0
57,930
W
Raijin
lEstebanl
Raijin
6,845
752
0
1,589
5,451
1,951
0
3,396
2,055
64,267
0
W
Sobek
3,007
570
0
3,542
10,343
6,130
0
2,623
7,720
15,058
0
W
Xbalanque
zPainn
Xbalanque
8,326
4,066
0
4,777
6,928
2,275
986
1,249
5,679
0
67,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
34,316
510
Minions Killed
434
0
Camps Cleared
0
1,374,056
Distance Traveled
1,360,229
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,297
521
115
8
0
322,547
6
L
Danzaburou
7,019
501
83
6
0
273,240
4
L
Vulcan
6,364
455
92
7
0
281,747
1
W
Sun Wukong
8,593
614
130
9
0
275,876
5
L
Kumbhakarna
6,046
432
23
2
0
237,346
8
W
Fenrir
8,235
588
78
6
0
318,053
5
L
King Arthur
7,590
542
121
9
0
245,349
7
W
Raijin
8,939
639
144
10
0
263,002
3
W
Sobek
7,527
538
22
2
0
269,967
5
W
Xbalanque
9,193
657
136
10
0
247,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role