Player Matchup

Sun Wukong
Sun Wukong
Balgod2
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Corchoroth
Fenrir
Level 72
God Stats
91W - 81L
1,559 SR
Queue Stats
91W - 81L
1,542 Elo+
Party 1
Tiamat
Tiamat
LadyMalfoy
Tiamat
Level 76
God Stats
74W - 60L
1,580 SR
Queue Stats
91W - 81L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
TarrierDrake
Gilgamesh
Level 68
God Stats
12W - 10L
1,561 SR
Queue Stats
91W - 81L
1,542 Elo+
Party 1
Olorun
Olorun
sxert
Olorun
Level 103
God Stats
2W - 2L
1,721 SR
Queue Stats
91W - 81L
1,542 Elo+
Party 1
Team Averages
Level 77
1,584 SR
1,534 Elo+

VS

Team Averages
Level 135
1,471 SR
1,491 Elo+
Izanami
Izanami
DiosaMeliux
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GLViana
Gilgamesh
Level 140
God Stats
11W - 9L
1,581 SR
Queue Stats
282W - 290L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
SargentWood
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
iFoubec
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
loiradobanheiroo
Yemoja
Level 114
God Stats
4W - 4L
1,277 SR
Queue Stats
116W - 146L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balgod2
Sun Wukong
10
0 / 2 / 0
5,289
529
2,988
6,593
2,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Corchoroth
Fenrir
10
0 / 0 / 0
5,266
527
1,627
5,450
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
LadyMalfoy
Tiamat
9
0 / 1 / 0
4,630
463
482
3,924
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TarrierDrake
Gilgamesh
7
0 / 2 / 0
4,516
452
1,000
6,809
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
sxert
Olorun
10
0 / 2 / 0
5,565
557
2,260
5,108
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiosaMeliux
Izanami
10
2 / 0 / 1
5,954
595
5,681
3,003
791
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
GLViana
Gilgamesh
11
2 / 0 / 0
6,699
670
4,689
5,970
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
SargentWood
Tsukuyomi
8
1 / 0 / 2
5,280
528
2,686
4,914
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
iFoubec
Ah Puch
10
0 / 0 / 2
5,680
568
3,573
3,660
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 0
5,706
571
2,182
5,690
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Balgod2
Sun Wukong
0
2
0
0
L
Fenrir
Corchoroth
Fenrir
0
0
0
0
W
Izanami
DiosaMeliux
Izanami
2
0
1
2.5
W
Gilgamesh
GLViana
Gilgamesh
2
0
0
2
L
Tiamat
LadyMalfoy
Tiamat
0
1
0
0
W
Tsukuyomi
SargentWood
Tsukuyomi
1
0
2
2
L
Gilgamesh
TarrierDrake
Gilgamesh
0
2
0
0
W
Ah Puch
iFoubec
Ah Puch
0
0
2
1
W
2
0
0
2
L
Olorun
sxert
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,357
Damage
18,811
27,884
Taken
23,237
9,812
Mitigated
8,612
7,959
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Balgod2
Sun Wukong
2,988
448
0
2,425
6,593
2,546
0
0
6,593
0
30,247
L
Fenrir
Corchoroth
Fenrir
1,627
472
0
1,211
5,450
1,807
0
167
5,283
0
34,154
W
Izanami
DiosaMeliux
Izanami
5,681
3,869
0
1,185
3,003
791
867
1,065
1,938
0
40,045
W
Gilgamesh
GLViana
Gilgamesh
4,689
1,002
0
2,270
5,970
2,308
108
0
5,970
0
40,220
L
Tiamat
LadyMalfoy
Tiamat
482
218
0
569
3,924
1,253
0
2,727
937
18,328
0
W
Tsukuyomi
SargentWood
Tsukuyomi
2,686
611
0
965
4,914
1,395
0
282
4,592
0
28,806
L
Gilgamesh
TarrierDrake
Gilgamesh
1,000
157
0
1,254
6,809
2,750
0
2,053
4,706
0
7,702
W
Ah Puch
iFoubec
Ah Puch
3,573
0
0
1,484
3,660
1,054
385
231
3,391
32,513
0
W
2,182
437
983
2,052
5,690
3,064
389
1,086
4,604
12,084
0
L
Olorun
sxert
Olorun
2,260
957
677
1,823
5,108
1,456
0
498
4,610
34,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
29,319
305
Minions Killed
330
0
Camps Cleared
0
941,184
Distance Traveled
925,912
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,289
529
74
7
0
210,847
3
L
Fenrir
5,266
527
77
8
0
221,023
2
W
Izanami
5,954
595
88
9
0
175,387
2
W
Gilgamesh
6,699
670
86
9
0
197,137
3
L
Tiamat
4,630
463
52
5
0
163,608
3
W
Tsukuyomi
5,280
528
62
6
0
221,709
3
L
Gilgamesh
4,516
452
18
2
0
187,791
2
W
Ah Puch
5,680
568
76
8
0
161,285
2
W
Yemoja
5,706
571
18
2
0
170,394
2
L
Olorun
5,565
557
84
8
0
157,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role