Player Matchup

Medusa
Medusa
TuS Virus
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
XxChronic_Digzz5
Scylla
Level 88
God Stats
4W - 1L
1,638 SR
Queue Stats
105W - 83L
1,476 Elo+
Party 1
Ra
Ra
dc_nilo1985
Ra
Level 18
God Stats
7W - 6L
1,477 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 1
Awilix
Awilix
iress5456
Awilix
Level 109
God Stats
68W - 39L
1,624 SR
Queue Stats
198W - 161L
1,502 Elo+
Party 1
Cerberus
Cerberus
xHSKxDom
Cerberus
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 10L
1,397 Elo+
Solo
Team Averages
Level 46
1,591 SR
1,449 Elo+

VS

Team Averages
Level 26
1,551 SR
1,370 Elo+
Freya
Freya
Battlebornvking
Freya
Level 28
God Stats
3W - 2L
1,847 SR
Queue Stats
253W - 294L
1,398 Elo+
Solo
Tyr
Tyr
Conchabhar
Tyr
Level 20
God Stats
4W - 3L
1,410 SR
Queue Stats
7W - 5L
1,145 Elo+
Solo
Anhur
Anhur
DEADSHOT-J
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,390 Elo+
Party 2
Athena
Athena
Justamlcrowave
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 72L
1,504 Elo+
Solo
Hel
Hel
SKILLZZ_HACKKSTA
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TuS Virus
Medusa
12
1 / 3 / 7
8,623
454
3,147
6,076
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 0 / 8
11,760
619
11,446
6,407
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 4
9,088
478
3,205
6,091
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
iress5456
Awilix
17
15 / 1 / 2
11,335
597
13,996
11,570
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xHSKxDom
Cerberus
14
6 / 1 / 10
10,155
534
9,825
13,114
6,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,488
394
6,225
16,578
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 9 / 1
7,555
398
6,587
13,488
5,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
8
2 / 3 / 0
6,579
346
1,990
4,621
1,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 10 / 1
7,364
388
4,972
19,013
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 2 / 1
5,618
296
974
2,993
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
32
Kills
7
7
Deaths
32
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
2
9
1
0.28
L
Anhur
2
3
0
0.67
L
1
10
1
0.15
L
0
2
1
0.25
W
Medusa
TuS Virus
Medusa
1
3
7
1.5
W
10
0
8
14
W
0
2
4
1
W
Awilix
iress5456
Awilix
15
1
2
16
W
Cerberus
xHSKxDom
Cerberus
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
20,748
43,258
Taken
56,693
18,724
Mitigated
23,652
6,829
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,225
2,067
0
5,350
16,578
5,060
0
6,898
9,532
33,909
0
L
6,587
2,418
0
964
13,488
5,359
0
6,011
7,163
0
40,032
L
Anhur
1,990
410
0
410
4,621
1,186
234
1,969
2,474
0
13,771
L
4,972
2,230
0
442
19,013
11,189
0
6,986
11,889
21,144
0
L
974
445
0
101
2,993
858
0
1,662
1,159
7,729
0
W
Medusa
TuS Virus
Medusa
3,147
2,199
0
0
6,076
2,116
2,083
1,689
4,387
0
23,617
W
11,446
623
0
1,840
6,407
2,460
7,099
1,631
4,716
55,734
0
W
3,205
406
642
1,224
6,091
2,390
2,348
1,638
4,453
38,462
0
W
Awilix
iress5456
Awilix
13,996
5,708
0
470
11,570
4,986
4,374
3,742
7,818
0
66,927
W
Cerberus
xHSKxDom
Cerberus
9,825
979
0
2,653
13,114
6,772
246
3,401
9,713
47,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
34,604
457
Minions Killed
228
0
Camps Cleared
0
1,774,679
Distance Traveled
1,155,588
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,488
394
75
4
0
245,803
1
L
Tyr
7,555
398
66
3
0
313,554
0
L
Anhur
6,579
346
36
2
0
161,913
1
L
Athena
7,364
388
31
2
0
319,381
0
L
Hel
5,618
296
20
1
0
114,937
0
W
Medusa
8,623
454
46
2
0
334,078
0
W
Scylla
11,760
619
115
6
0
344,480
4
W
Ra
9,088
478
87
5
0
362,589
1
W
Awilix
11,335
597
117
6
0
412,056
2
W
Cerberus
10,155
534
92
5
0
321,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role