Player Matchup

Horus
Horus
Death strok 125
Horus
Level 109
God Stats
19W - 16L
1,586 SR
Queue Stats
182W - 161L
1,517 Elo+
Party 2
Poseidon
Poseidon
Nezxa
Poseidon
Level 121
God Stats
2W - 4L
1,274 SR
Queue Stats
140W - 134L
1,498 Elo+
Party 2
Terra
Terra
Senko3395
Terra
Level 29
God Stats
34W - 22L
1,603 SR
Queue Stats
55W - 52L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
WillingMarcus
Gilgamesh
Level 37
God Stats
4W - 6L
1,500 SR
Queue Stats
119W - 138L
1,362 Elo+
Party 3
Chiron
Chiron
deceivingfox16
Chiron
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 73
1,492 SR
1,483 Elo+

VS

Team Averages
Level 69
1,481 SR
1,416 Elo+
Gilgamesh
Gilgamesh
AOD_Crusader
Gilgamesh
Level 15
God Stats
3W - 4L
1,574 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 1
Athena
Athena
blackkgeezus
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,505 Elo+
Party 1
Tiamat
Tiamat
fengzerox
Tiamat
Level 21
God Stats
1W - 3L
1,480 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 1
Kali
Kali
iMightBeDucky
Kali
Level 120
God Stats
2W - 2L
1,327 SR
Queue Stats
150W - 164L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
ilikecake189
Hou Yi
Level 69
God Stats
1W - 1L
1,524 SR
Queue Stats
65W - 84L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
7,976
469
6,726
10,333
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Nezxa
Poseidon
17
3 / 3 / 3
10,021
589
10,350
7,851
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Senko3395
Terra
15
2 / 1 / 6
8,341
491
7,679
11,899
9,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WillingMarcus
Gilgamesh
15
8 / 1 / 4
9,399
553
13,499
12,906
9,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 1
9,219
542
6,864
9,592
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AOD_Crusader
Gilgamesh
12
0 / 4 / 1
7,359
433
8,467
13,417
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
11
1 / 2 / 3
7,406
436
6,726
13,125
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
fengzerox
Tiamat
13
2 / 2 / 3
8,188
482
4,143
9,907
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 4 / 3
8,386
493
8,796
16,464
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
12
1 / 5 / 4
7,882
464
3,971
11,255
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
8
8
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AOD_Crusader
Gilgamesh
0
4
1
0.13
W
0
1
9
4.5
W
Poseidon
Nezxa
Poseidon
3
3
3
1.5
W
Terra
Senko3395
Terra
2
1
6
5
W
Gilgamesh
WillingMarcus
Gilgamesh
8
1
4
10
L
Athena
1
2
3
1.25
W
4
2
1
2.25
L
Tiamat
fengzerox
Tiamat
2
2
3
1.75
L
4
4
3
1.38
L
Hou Yi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,118
Damage
32,103
52,581
Taken
64,168
33,558
Mitigated
34,130
20,812
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AOD_Crusader
Gilgamesh
8,467
2,612
348
2,646
13,417
8,352
0
6,905
6,439
0
34,462
W
6,726
3,055
345
2,091
10,333
7,684
160
3,527
6,730
0
25,073
W
Poseidon
Nezxa
Poseidon
10,350
1,651
0
2,869
7,851
2,891
572
1,065
6,694
87,712
0
W
Terra
Senko3395
Terra
7,679
859
2,232
4,908
11,899
9,914
0
1,891
9,922
34,685
0
W
Gilgamesh
WillingMarcus
Gilgamesh
13,499
3,784
0
3,043
12,906
9,689
0
2,335
10,471
0
48,645
L
Athena
6,726
1,379
753
2,407
13,125
10,744
0
3,348
9,668
20,158
0
W
6,864
1,991
428
4,896
9,592
3,380
1,179
1,605
7,895
0
52,737
L
Tiamat
fengzerox
Tiamat
4,143
361
134
3,060
9,907
4,816
1,239
3,309
6,370
39,872
0
L
8,796
4,905
0
7,351
16,464
6,568
0
3,486
12,834
0
41,489
L
Hou Yi
3,971
1,517
0
2,158
11,255
3,650
185
385
10,828
0
38,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
39,221
461
Minions Killed
332
0
Camps Cleared
0
1,735,446
Distance Traveled
1,596,061
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,359
433
63
4
0
305,724
5
W
Horus
7,976
469
33
2
0
358,115
7
W
Poseidon
10,021
589
187
11
0
322,039
5
W
Terra
8,341
491
59
3
0
345,653
8
W
Gilgamesh
9,399
553
78
5
0
389,303
1
L
Athena
7,406
436
27
2
0
366,932
3
W
Chiron
9,219
542
104
6
0
320,336
0
L
Tiamat
8,188
482
100
6
0
315,951
0
L
Kali
8,386
493
73
4
0
331,079
1
L
Hou Yi
7,882
464
69
4
0
276,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role