Player Matchup

Kuzenbo
Kuzenbo
Crit Ymir
Kuzenbo
Level 20
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
Fafnir Mid
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
LeafWasTaken
Jing Wei
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,897 Elo+
Party 1
Team Averages
Level 23
1,581 SR
1,695 Elo+

VS

Team Averages
Level 61
1,343 SR
1,408 Elo+
Sobek
Sobek
AlphaJ0KER1136
Sobek
Level 106
God Stats
6W - 10L
1,458 SR
Queue Stats
562W - 466L
1,490 Elo+
Solo
Tiamat
Tiamat
Leaky_Gz679
Tiamat
Level 61
God Stats
8W - 14L
1,212 SR
Queue Stats
283W - 360L
1,365 Elo+
Solo
Medusa
Medusa
Lukert ob1
Medusa
Level 15
God Stats
13W - 13L
1,358 SR
Queue Stats
18W - 18L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crit Ymir
Kuzenbo
11
8 / 1 / 8
8,341
834
7,100
9,650
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
3 / 0 / 14
8,103
810
9,889
4,241
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
LeafWasTaken
Jing Wei
11
6 / 0 / 10
8,427
843
6,015
4,132
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,464
646
3,367
11,383
8,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
8
0 / 7 / 0
6,021
602
5,181
8,279
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Lukert ob1
Medusa
8
0 / 4 / 0
6,104
610
3,184
8,620
2,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
1
1
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Kuzenbo
Crit Ymir
Kuzenbo
8
1
8
12
W
Nu Wa
3
0
14
10
W
Jing Wei
LeafWasTaken
Jing Wei
6
0
10
11
L
Tiamat
0
7
0
0
L
Medusa
Lukert ob1
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,004
Damage
11,732
18,023
Taken
28,282
10,229
Mitigated
14,144
3,932
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,367
305
0
1,771
11,383
8,211
0
4,541
6,474
14,672
0
W
Kuzenbo
Crit Ymir
Kuzenbo
7,100
2,518
0
1,539
9,650
7,757
305
3,975
5,289
15,349
0
W
Nu Wa
9,889
3,151
0
1,574
4,241
1,170
1,251
1,891
2,202
30,991
0
W
Jing Wei
LeafWasTaken
Jing Wei
6,015
5,159
0
819
4,132
1,302
988
2,032
1,956
0
23,420
L
Tiamat
5,181
606
294
1,479
8,279
3,689
0
5,077
3,009
19,981
0
L
Medusa
Lukert ob1
Medusa
3,184
1,668
0
1,765
8,620
2,244
0
6,594
1,764
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
18,589
104
Minions Killed
94
0
Camps Cleared
0
573,360
Distance Traveled
532,775
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,464
646
17
2
0
178,025
3
W
Kuzenbo
8,341
834
6
1
0
191,137
4
W
Nu Wa
8,103
810
45
5
0
179,167
2
W
Jing Wei
8,427
843
53
5
0
203,056
0
L
Tiamat
6,021
602
36
4
0
168,446
1
L
Medusa
6,104
610
41
4
0
186,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role