Player Matchup

Ne Zha
Ne Zha
DeadIy_Enforcer1
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 196L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
MercMorgan
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 150L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
amateurlife
Gilgamesh
Level 16
God Stats
2W - 3L
1,466 SR
Queue Stats
29W - 36L
1,575 Elo+
Solo
Chang'e
Chang'e
nyO0oOm
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,444 Elo+
Solo
Cupid
Cupid
wwe5533405
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 78L
1,517 Elo+
Solo
Team Averages
Level 27
1,493 SR
1,512 Elo+

VS

Team Averages
Level 21
1,632 SR
1,519 Elo+
Xbalanque
Xbalanque
BMP Contland
Xbalanque
Level 27
God Stats
6W - 16L
1,544 SR
Queue Stats
20W - 28L
1,631 Elo+
Solo
Eset
Eset
Damned_temptress
Eset
Level 16
God Stats
11W - 6L
1,596 SR
Queue Stats
21W - 13L
1,538 Elo+
Solo
Anhur
Anhur
Leobolics
Anhur
Level 29
God Stats
17W - 14L
1,760 SR
Queue Stats
528W - 549L
1,401 Elo+
Solo
Ra
Ra
aliaselduende123
Ra
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 2L
1,484 Elo+
Solo
Tyr
Tyr
gelatogreens
Tyr
Level 29
God Stats
34W - 34L
1,543 SR
Queue Stats
137W - 131L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 3
7,607
475
6,906
11,459
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
MercMorgan
Kuzenbo
12
3 / 5 / 6
7,672
480
5,214
15,944
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
amateurlife
Gilgamesh
13
1 / 3 / 2
7,999
500
7,461
16,350
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
nyO0oOm
Chang'e
12
3 / 9 / 3
7,435
465
6,314
13,047
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
13
5 / 7 / 7
8,340
521
6,184
11,775
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BMP Contland
Xbalanque
12
4 / 6 / 8
7,885
493
10,024
12,323
4,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
14 / 0 / 9
10,145
634
16,703
7,894
3,566
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Leobolics
Anhur
16
3 / 4 / 8
9,277
580
5,158
12,083
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 8
8,570
536
8,617
7,410
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 3
9,366
585
10,502
13,471
9,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
17
Kills
30
30
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BMP Contland
Xbalanque
4
6
8
1.33
W
14
0
9
18.5
L
5
6
3
1.08
W
Anhur
Leobolics
Anhur
3
4
8
1.75
L
Kuzenbo
MercMorgan
Kuzenbo
3
5
6
1.2
W
6
5
8
2
L
Gilgamesh
amateurlife
Gilgamesh
1
3
2
0.67
W
3
2
3
2.25
L
Chang'e
nyO0oOm
Chang'e
3
9
3
0.5
L
Cupid
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
51,004
68,575
Taken
53,181
31,396
Mitigated
23,908
16,758
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BMP Contland
Xbalanque
10,024
6,904
0
2,140
12,323
4,641
1,403
3,885
8,332
0
35,466
W
16,703
1,148
287
2,010
7,894
3,566
648
2,354
5,459
48,444
0
L
6,906
2,285
0
875
11,459
3,676
0
5,015
6,144
0
35,357
W
Anhur
Leobolics
Anhur
5,158
3,454
0
3,721
12,083
4,079
3,164
1,852
10,175
0
64,345
L
Kuzenbo
MercMorgan
Kuzenbo
5,214
1,499
0
3,335
15,944
12,873
124
6,787
8,687
22,257
0
W
8,617
1,481
2,395
1,078
7,410
2,289
253
1,871
5,505
30,522
0
L
Gilgamesh
amateurlife
Gilgamesh
7,461
2,120
0
7,572
16,350
7,551
0
2,293
13,925
0
48,457
W
10,502
2,208
0
4,430
13,471
9,333
665
1,217
12,182
0
64,367
L
Chang'e
nyO0oOm
Chang'e
6,314
1,710
1,020
2,447
13,047
4,078
395
5,395
7,284
25,475
0
L
Cupid
6,184
3,710
482
1,027
11,775
3,218
351
4,258
7,215
0
37,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
45,243
317
Minions Killed
440
0
Camps Cleared
0
1,285,270
Distance Traveled
1,392,169
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,885
493
46
3
0
240,931
3
W
Eset
10,145
634
85
5
0
301,497
0
L
Ne Zha
7,607
475
57
4
0
285,461
1
W
Anhur
9,277
580
109
7
0
284,409
1
L
Kuzenbo
7,672
480
35
2
0
259,855
1
W
Ra
8,570
536
73
5
0
276,875
2
L
Gilgamesh
7,999
500
108
7
0
235,870
2
W
Tyr
9,366
585
127
8
0
288,457
3
L
Chang'e
7,435
465
57
4
0
237,130
0
L
Cupid
8,340
521
60
4
0
266,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role