Player Matchup

Gilgamesh
Gilgamesh
NuWaDansMonLit
Gilgamesh
Level 106
God Stats
4W - 1L
1,760 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Merlin
Merlin
PvtVoid
Merlin
Level 11
God Stats
5W - 3L
1,576 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
THEDADDYKUN
Heimdallr
Level 114
God Stats
0W - 1L
1,372 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Team Averages
Level 77
1,569 SR
1,567 Elo+

VS

Team Averages
Level 74
1,638 SR
1,550 Elo+
He Bo
He Bo
Dylanpop10
He Bo
Level 17
God Stats
7W - 9L
1,597 SR
Queue Stats
119W - 88L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
RivalTheAlpha
Gilgamesh
Level 107
God Stats
8W - 4L
1,788 SR
Queue Stats
166W - 145L
1,569 Elo+
Party 2
Artemis
Artemis
StayClasy7755
Artemis
Level 97
God Stats
2W - 1L
1,528 SR
Queue Stats
208W - 188L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NuWaDansMonLit
Gilgamesh
15
7 / 8 / 3
12,386
688
10,097
16,125
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
PvtVoid
Merlin
15
1 / 5 / 6
11,116
618
10,076
11,010
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
THEDADDYKUN
Heimdallr
14
4 / 7 / 5
11,468
637
8,844
15,832
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
6 / 7 / 9
12,568
698
11,798
11,387
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RivalTheAlpha
Gilgamesh
17
10 / 2 / 9
13,358
742
11,013
11,331
11,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
16
4 / 3 / 13
12,256
681
14,646
14,533
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
20
20
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
7
9
1.5
L
Gilgamesh
NuWaDansMonLit
Gilgamesh
7
8
3
1.06
L
Merlin
PvtVoid
Merlin
1
5
6
0.8
W
Gilgamesh
RivalTheAlpha
Gilgamesh
10
2
9
7.25
W
Artemis
4
3
13
3.5
L
Heimdallr
THEDADDYKUN
Heimdallr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
37,457
42,967
Taken
37,251
20,894
Mitigated
20,416
3,912
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
11,798
348
0
1,819
11,387
3,866
495
2,777
8,610
57,662
0
L
Gilgamesh
NuWaDansMonLit
Gilgamesh
10,097
2,966
0
1,742
16,125
9,476
0
3,627
12,324
0
31,523
L
Merlin
PvtVoid
Merlin
10,076
367
0
12
11,010
4,407
0
3,348
7,485
66,363
0
W
Gilgamesh
RivalTheAlpha
Gilgamesh
11,013
2,418
0
906
11,331
11,089
600
2,577
8,754
0
42,721
W
Artemis
14,646
8,622
0
6,914
14,533
5,461
1,774
4,768
9,765
0
65,289
L
Heimdallr
THEDADDYKUN
Heimdallr
8,844
3,324
0
2,158
15,832
7,011
87
4,380
11,212
0
43,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
38,182
202
Minions Killed
214
0
Camps Cleared
0
875,725
Distance Traveled
1,073,908
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,568
698
62
3
0
305,821
3
L
Gilgamesh
12,386
688
44
2
0
307,527
4
L
Merlin
11,116
618
96
5
0
285,491
2
W
Gilgamesh
13,358
742
43
2
0
381,809
3
W
Artemis
12,256
681
109
6
0
386,278
3
L
Heimdallr
11,468
637
62
3
0
282,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role