Player Matchup

Thoth
Thoth
Gold III
Bessaa
Thoth
Gold III
Level 46
God Stats
3W - 1L
1,912 SR
Queue Stats
215W - 211L
1,573 MMR
Solo
Artio
Artio
Gold II
Drαx
Artio
Gold II
Level 159
God Stats
2W - 0L
1,820 SR
Queue Stats
209W - 208L
1,538 MMR
Solo
Apollo
Apollo
Gold I
Plzmsa
Apollo
Gold I
Level 143
God Stats
17W - 16L
1,541 SR
Queue Stats
100W - 93L
1,742 MMR
Party 1
Nike
Nike
Silver I
ShiftyChrispy
Nike
Silver I
Level 87
God Stats
2W - 0L
1,738 SR
Queue Stats
67W - 70L
1,374 MMR
Party 1
Loki
Loki
Gold II
juanckan
Loki
Gold II
Level 128
God Stats
21W - 15L
1,634 SR
Queue Stats
360W - 344L
1,560 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,729 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,536 SR
1,554 MMR
Agni
Agni
Gold V
HungryEastSide
Agni
Gold V
Level 144
God Stats
1W - 1L
1,533 SR
Queue Stats
81W - 78L
1,571 MMR
Solo
Sobek
Sobek
Gold V
LubedCheeks69
Sobek
Gold V
Level 122
God Stats
4W - 5L
1,475 SR
Queue Stats
10W - 10L
1,578 MMR
Solo
Awilix
Awilix
Gold III
PurplCat
Awilix
Gold III
Level 97
God Stats
17W - 17L
1,489 SR
Queue Stats
393W - 360L
1,541 MMR
Solo
Rama
Rama
Gold III
TaitanPRO
Rama
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
jgc0160
King Arthur
Silver I
Level 45
God Stats
15W - 11L
1,680 SR
Queue Stats
44W - 39L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bessaa
Thoth
18
1 / 1 / 3
10,982
610
4,221
4,730
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Drαx
Artio
15
0 / 1 / 5
9,566
531
3,434
13,861
7,527
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Plzmsa
Apollo
19
7 / 0 / 2
12,465
693
11,187
12,058
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 4
10,799
600
9,870
14,087
9,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
4 / 1 / 5
10,171
565
4,685
8,971
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusTiamatGuan YuAthenaSet

VS

Bans
TsukuyomiCu ChulainnScyllaSun WukongNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,600
478
3,865
6,157
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 1
7,876
438
2,753
13,265
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
PurplCat
Awilix
13
0 / 3 / 1
7,744
430
2,704
9,672
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
16
1 / 3 / 0
9,979
554
5,384
9,802
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
jgc0160
King Arthur
16
1 / 4 / 1
9,328
518
9,751
14,293
11,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bessaa
Thoth
1
1
3
2.5
W
Artio
Drαx
Artio
0
1
5
2.5
L
1
3
1
0.5
L
0
2
1
0.25
W
Apollo
Plzmsa
Apollo
7
0
2
8
L
Awilix
PurplCat
Awilix
0
3
1
0.17
W
3
1
4
5
L
Rama
1
3
0
0.33
L
King Arthur
jgc0160
King Arthur
1
4
1
0.38
W
Loki
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
24,457
53,707
Taken
53,189
27,737
Mitigated
31,252
24,231
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bessaa
Thoth
4,221
253
75
2,319
4,730
1,736
2,488
1,203
3,527
84,266
0
W
Artio
Drαx
Artio
3,434
548
442
5,419
13,861
7,527
340
3,226
10,635
27,057
0
L
3,865
124
0
685
6,157
2,189
0
1,407
4,634
55,210
0
L
2,753
231
0
5,338
13,265
9,992
0
4,351
8,690
26,762
0
W
Apollo
Plzmsa
Apollo
11,187
8,368
0
7,482
12,058
4,815
3,630
528
11,530
0
98,013
L
Awilix
PurplCat
Awilix
2,704
656
0
3,836
9,672
3,712
0
491
9,129
0
48,948
W
9,870
1,587
0
4,650
14,087
9,278
0
281
13,806
0
61,669
L
Rama
5,384
4,212
0
3,588
9,802
3,429
3,068
1,006
8,788
0
83,054
L
King Arthur
jgc0160
King Arthur
9,751
1,119
0
3,065
14,293
11,930
0
0
14,293
0
62,575
W
Loki
4,685
809
0
3,844
8,971
4,381
0
1,380
7,591
0
62,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
43,527
644
Minions Killed
563
0
Camps Cleared
0
1,792,482
Distance Traveled
1,720,955
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,982
610
179
10
0
356,538
7
W
Artio
9,566
531
43
2
0
370,244
5
L
Agni
8,600
478
135
8
0
355,688
5
L
Sobek
7,876
438
40
2
0
335,391
3
W
Apollo
12,465
693
183
10
0
355,160
3
L
Awilix
7,744
430
93
5
0
363,125
0
W
Nike
10,799
600
138
8
0
313,221
2
L
Rama
9,979
554
168
9
0
325,906
4
L
King Arthur
9,328
518
127
7
0
340,845
6
W
Loki
10,171
565
101
6
0
397,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role