Player Matchup

Tiamat
Tiamat
Felpgarc
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,155 Elo+
Solo
Bellona
Bellona
KamG
Bellona
Level 14
God Stats
189W - 172L
1,419 SR
Queue Stats
195W - 185L
1,335 Elo+
Solo
Pele
Pele
TheCaptnCram
Pele
Level 19
God Stats
4W - 5L
1,324 SR
Queue Stats
66W - 73L
1,308 Elo+
Solo
Cernunnos
Cernunnos
whitebull0531
Cernunnos
Level 28
God Stats
4W - 6L
1,431 SR
Queue Stats
38W - 51L
1,362 Elo+
Solo
Neith
Neith
zoeyylo
Neith
Level 5
God Stats
2W - 5L
1,352 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,274 Elo+

VS

Team Averages
Level 12
1,384 SR
1,293 Elo+
Jormungandr
Jormungandr
DIEGOefe
Jormungandr
Level 17
God Stats
20W - 11L
1,541 SR
Queue Stats
91W - 125L
1,264 Elo+
Solo
Heimdallr
Heimdallr
Fatalweapon1995
Heimdallr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,359 Elo+
Party 1
Neith
Neith
LadyDeserea
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Pineapple789590
Bellona
Level 5
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 10L
1,267 Elo+
Solo
Ymir
Ymir
imjosh313
Ymir
Level 3
God Stats
11W - 8L
1,108 SR
Queue Stats
11W - 8L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Felpgarc
Tiamat
13
0 / 0 / 0
11,000
733
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
KamG
Bellona
20
0 / 5 / 7
13,103
874
9,875
26,883
23,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 5 / 6
13,490
899
12,448
22,542
9,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
whitebull0531
Cernunnos
20
13 / 8 / 1
16,989
1,133
48,024
36,000
16,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
zoeyylo
Neith
16
0 / 4 / 1
11,232
749
1,702
5,640
1,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DIEGOefe
Jormungandr
19
1 / 2 / 14
13,113
874
8,963
15,753
18,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Fatalweapon1995
Heimdallr
20
7 / 6 / 9
14,937
996
26,598
17,141
8,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 9
15,021
1,001
22,194
12,934
6,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 2 / 10
14,763
984
13,503
15,810
14,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
20
2 / 2 / 13
13,826
922
15,175
21,742
25,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
14
Kills
22
22
Deaths
14
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DIEGOefe
Jormungandr
1
2
14
4
W
Heimdallr
Fatalweapon1995
Heimdallr
7
6
9
1.92
L
Tiamat
Felpgarc
Tiamat
0
0
0
0
L
Bellona
KamG
Bellona
0
5
7
0.7
W
7
2
9
5.75
W
5
2
10
5
L
1
5
6
0.8
W
Ymir
2
2
13
4.25
L
Cernunnos
whitebull0531
Cernunnos
13
8
1
1.69
L
Neith
zoeyylo
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,049
Damage
86,433
91,065
Taken
83,380
51,699
Mitigated
74,343
15,435
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DIEGOefe
Jormungandr
8,963
4,405
0
0
15,753
18,657
0
0
14,656
23,505
0
W
Heimdallr
Fatalweapon1995
Heimdallr
26,598
17,276
0
4,526
17,141
8,748
0
0
17,141
0
56,837
L
Tiamat
Felpgarc
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
KamG
Bellona
9,875
2,707
0
1,361
26,883
23,631
0
4,932
21,951
0
17,345
W
22,194
12,520
1,512
5,813
12,934
6,563
0
0
12,934
0
54,865
W
13,503
4,195
0
1,529
15,810
14,439
0
0
15,810
27
37,369
L
12,448
2,193
0
1,377
22,542
9,481
0
8,414
14,128
0
41,360
W
Ymir
15,175
3,295
0
0
21,742
25,936
0
0
21,742
24,854
0
L
Cernunnos
whitebull0531
Cernunnos
48,024
32,935
229
12,377
36,000
16,710
0
8,519
27,481
0
77,184
L
Neith
zoeyylo
Neith
1,702
1,238
0
91
5,640
1,877
0
2,300
3,340
0
3,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
71,660
163
Minions Killed
244
2
Camps Cleared
9
964,976
Distance Traveled
1,336,940
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,113
874
21
1
1
251,173
0
W
Heimdallr
14,937
996
57
4
5
234,735
0
L
Tiamat
11,000
733
0
0
0
0
0
L
Bellona
13,103
874
18
1
1
334,777
3
W
Neith
15,021
1,001
92
6
2
217,986
2
W
Bellona
14,763
984
44
3
1
305,256
1
L
Pele
13,490
899
62
4
0
299,458
1
W
Ymir
13,826
922
30
2
0
327,790
0
L
Cernunnos
16,989
1,133
83
6
1
259,016
0
L
Neith
11,232
749
0
0
0
71,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role