Player Matchup

Ymir
Ymir
FADRYY
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,121 Elo+
Solo
Discordia
Discordia
ItsMrBoom
Discordia
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Solo
Zhong Kui
Zhong Kui
Jwow4TheWin
Zhong Kui
Level 23
God Stats
9W - 11L
1,425 SR
Queue Stats
90W - 106L
1,418 Elo+
Solo
Izanami
Izanami
Wuthgard
Izanami
Level 17
God Stats
15W - 8L
1,763 SR
Queue Stats
239W - 222L
1,471 Elo+
Solo
Bellona
Bellona
tantianbi
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,355 Elo+

VS

Team Averages
Level 18
1,549 SR
1,428 Elo+
Cthulhu
Cthulhu
Andrick2934
Cthulhu
Level 17
God Stats
4W - 3L
1,461 SR
Queue Stats
42W - 66L
1,247 Elo+
Party 1
Hel
Hel
DementedMorgee
Hel
Level 5
God Stats
8W - 2L
1,695 SR
Queue Stats
60W - 52L
1,651 Elo+
Solo
Neith
Neith
MiaAI
Neith
Level 26
God Stats
32W - 24L
1,582 SR
Queue Stats
65W - 69L
1,479 Elo+
Solo
Achilles
Achilles
botanistedward
Achilles
Level 26
God Stats
64W - 36L
1,591 SR
Queue Stats
234W - 229L
1,514 Elo+
Solo
Bellona
Bellona
zaiialp17
Bellona
Level 17
God Stats
4W - 5L
1,417 SR
Queue Stats
108W - 134L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FADRYY
Ymir
20
2 / 8 / 16
14,080
939
13,379
26,146
36,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ItsMrBoom
Discordia
18
0 / 8 / 10
12,243
816
7,053
10,341
4,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Jwow4TheWin
Zhong Kui
20
6 / 7 / 14
15,183
1,012
39,062
33,066
25,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Wuthgard
Izanami
20
16 / 4 / 5
17,948
1,197
52,753
17,268
7,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
tantianbi
Bellona
20
6 / 7 / 17
15,738
1,049
23,638
34,071
40,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrick2934
Cthulhu
20
2 / 5 / 17
13,899
927
13,163
24,429
34,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 4 / 15
14,443
963
10,168
18,567
7,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MiaAI
Neith
20
15 / 6 / 12
17,046
1,136
46,441
25,150
10,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
13 / 7 / 15
17,363
1,158
33,125
44,151
57,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
zaiialp17
Bellona
20
2 / 8 / 18
14,378
959
11,646
33,545
26,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
30
Kills
34
34
Deaths
30
62
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andrick2934
Cthulhu
2
5
17
2.1
W
2
4
15
2.38
L
Ymir
FADRYY
Ymir
2
8
16
1.25
L
Discordia
ItsMrBoom
Discordia
0
8
10
0.63
L
Zhong Kui
Jwow4TheWin
Zhong Kui
6
7
14
1.86
W
Neith
MiaAI
Neith
15
6
12
3.5
L
Izanami
Wuthgard
Izanami
16
4
5
4.63
W
Achilles
13
7
15
2.93
L
Bellona
tantianbi
Bellona
6
7
17
2.07
W
Bellona
zaiialp17
Bellona
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,885
Damage
114,543
120,892
Taken
145,842
114,941
Mitigated
136,873
16,740
Healing
31,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andrick2934
Cthulhu
13,163
306
303
1,501
24,429
34,289
0
10,650
13,779
34,915
0
W
10,168
373
14,430
7,457
18,567
7,703
0
5,459
13,108
44,780
0
L
Ymir
FADRYY
Ymir
13,379
857
0
0
26,146
36,889
0
7,189
18,957
41,904
0
L
Discordia
ItsMrBoom
Discordia
7,053
710
0
28
10,341
4,422
0
1,534
8,807
13,520
0
L
Zhong Kui
Jwow4TheWin
Zhong Kui
39,062
9,135
0
9,719
33,066
25,895
0
5,920
27,146
53,777
0
W
Neith
MiaAI
Neith
46,441
25,771
0
1,450
25,150
10,563
0
9,871
15,279
0
69,368
L
Izanami
Wuthgard
Izanami
52,753
34,678
0
6,334
17,268
7,413
0
4,036
13,232
0
99,584
W
Achilles
33,125
13,572
0
4,746
44,151
57,410
0
21,801
22,350
0
55,365
L
Bellona
tantianbi
Bellona
23,638
5,616
0
659
34,071
40,322
0
4,652
29,419
721
46,895
W
Bellona
zaiialp17
Bellona
11,646
4,631
0
1,256
33,545
26,908
0
12,377
21,168
0
29,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,192
Gold Earned
77,129
261
Minions Killed
266
10
Camps Cleared
8
1,161,750
Distance Traveled
1,275,817
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,899
927
47
3
0
194,194
0
W
Hel
14,443
963
87
6
2
299,711
1
L
Ymir
14,080
939
65
4
0
269,993
1
L
Discordia
12,243
816
5
0
1
161,067
1
L
Zhong Kui
15,183
1,012
28
2
3
208,059
0
W
Neith
17,046
1,136
48
3
3
248,064
0
L
Izanami
17,948
1,197
102
7
6
246,536
0
W
Achilles
17,363
1,158
57
4
3
278,956
0
L
Bellona
15,738
1,049
61
4
0
276,095
3
W
Bellona
14,378
959
27
2
0
254,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role