Player Matchup

Arachne
Arachne
CubanSoviet
Arachne
Level 24
God Stats
35W - 18L
1,802 SR
Queue Stats
411W - 315L
1,700 Elo+
Party 4
Medusa
Medusa
GracesSecret
Medusa
Level 50
God Stats
17W - 4L
1,826 SR
Queue Stats
383W - 246L
1,630 Elo+
Party 4
Athena
Athena
NavyAlarm
Athena
Level 108
God Stats
2W - 5L
1,389 SR
Queue Stats
548W - 439L
1,678 Elo+
Party 4
Zhong Kui
Zhong Kui
UltraDoRiToSX
Zhong Kui
Level 93
God Stats
11W - 17L
1,519 SR
Queue Stats
471W - 413L
1,489 Elo+
Party 3
Ra
Ra
XNachoxsX
Ra
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
507W - 444L
1,477 Elo+
Party 3
Team Averages
Level 76
1,607 SR
1,595 Elo+

VS

Team Averages
Level 99
1,421 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HeartBrakr4ever
Sylvanus
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 74L
1,517 Elo+
Party 2
Scylla
Scylla
SirenCity2
Scylla
Level 6
God Stats
0W - 4L
1,165 SR
Queue Stats
7W - 17L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
leoneloflost
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
rahar1
Heimdallr
Level 121
God Stats
7W - 8L
1,438 SR
Queue Stats
85W - 60L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CubanSoviet
Arachne
14
8 / 0 / 1
8,173
629
7,139
11,842
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
13
5 / 0 / 1
7,674
590
9,842
7,097
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NavyAlarm
Athena
11
2 / 1 / 3
6,797
523
4,451
11,147
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
UltraDoRiToSX
Zhong Kui
14
0 / 0 / 3
7,906
608
4,818
4,886
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 3
7,096
546
5,761
4,205
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
7,382
568
3,413
10,419
4,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
9
1 / 3 / 0
6,212
478
4,196
10,526
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SirenCity2
Scylla
9
0 / 4 / 0
5,318
409
2,800
5,654
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
leoneloflost
Guan Yu
12
0 / 2 / 0
7,096
546
3,739
11,235
7,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
rahar1
Heimdallr
10
0 / 6 / 1
6,085
468
3,168
9,440
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
2
2
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Arachne
CubanSoviet
Arachne
8
0
1
8.5
W
Medusa
5
0
1
5.5
L
Sylvanus
1
3
0
0.33
W
Athena
NavyAlarm
Athena
2
1
3
3.5
L
Scylla
SirenCity2
Scylla
0
4
0
0
W
Zhong Kui
UltraDoRiToSX
Zhong Kui
0
0
3
1.5
W
2
1
3
3.5
L
Guan Yu
leoneloflost
Guan Yu
0
2
0
0
L
Heimdallr
rahar1
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
17,316
39,177
Taken
47,274
18,897
Mitigated
21,872
18,356
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,413
1,214
0
1,135
10,419
4,997
0
1,963
8,358
0
38,919
W
Arachne
CubanSoviet
Arachne
7,139
5,070
0
4,652
11,842
4,980
78
1,204
10,638
0
49,738
W
Medusa
9,842
5,544
0
2,909
7,097
2,187
74
291
6,806
0
49,860
L
Sylvanus
4,196
530
1,309
3,593
10,526
4,044
0
4,091
6,327
17,678
0
W
Athena
NavyAlarm
Athena
4,451
1,416
0
3,728
11,147
5,756
0
3,284
7,723
19,394
0
L
Scylla
SirenCity2
Scylla
2,800
574
0
1,120
5,654
1,779
0
3,720
1,696
21,158
0
W
Zhong Kui
UltraDoRiToSX
Zhong Kui
4,818
850
0
3,782
4,886
3,256
62
34
4,852
52,937
0
W
5,761
566
1,212
2,073
4,205
2,718
811
1,849
2,162
37,784
0
L
Guan Yu
leoneloflost
Guan Yu
3,739
704
0
3,349
11,235
7,750
0
4,220
7,015
0
44,662
L
Heimdallr
rahar1
Heimdallr
3,168
2,315
0
1,517
9,440
3,302
0
552
8,848
0
26,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
32,093
405
Minions Killed
306
0
Camps Cleared
0
1,313,386
Distance Traveled
1,179,427
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,382
568
87
7
0
269,353
1
W
Arachne
8,173
629
83
6
0
295,373
5
W
Medusa
7,674
590
87
7
0
242,568
6
L
Sylvanus
6,212
478
26
2
0
259,133
3
W
Athena
6,797
523
27
2
0
267,034
5
L
Scylla
5,318
409
34
3
0
200,818
0
W
Zhong Kui
7,906
608
125
10
0
258,902
0
W
Ra
7,096
546
83
6
0
249,509
2
L
Guan Yu
7,096
546
110
8
0
244,552
1
L
Heimdallr
6,085
468
49
4
0
205,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role