Player Matchup

Olorun
Olorun
BOLOT4
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gabriela gtt
Chaac
Level 21
God Stats
5W - 4L
1,525 SR
Queue Stats
44W - 48L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Mrnoob_py
Cthulhu
Level 25
God Stats
9W - 10L
1,472 SR
Queue Stats
44W - 49L
1,356 Elo+
Solo
Nike
Nike
Syntrista
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,270 Elo+
Solo
Zeus
Zeus
XXIIVII
Zeus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,381 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,372 Elo+

VS

Team Averages
Level 18
1,432 SR
1,265 Elo+
Odin
Odin
HZERO10
Odin
Level 7
God Stats
0W - 1L
1,776 SR
Queue Stats
5W - 9L
1,406 Elo+
Solo
Tiamat
Tiamat
RenanBRM
Tiamat
Level 22
God Stats
1W - 6L
1,326 SR
Queue Stats
12W - 25L
1,355 Elo+
Solo
Loki
Loki
Z_Bala_Zs2
Loki
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 106L
1,193 Elo+
Party 1
Jing Wei
Jing Wei
carneiroshow
Jing Wei
Level 18
God Stats
25W - 26L
1,342 SR
Queue Stats
35W - 42L
1,172 Elo+
Party 1
Fenrir
Fenrir
yoshi4725
Fenrir
Level 21
God Stats
24W - 27L
1,216 SR
Queue Stats
101W - 116L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BOLOT4
Olorun
18
2 / 3 / 8
11,201
467
10,000
15,753
6,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 1 / 2
14,208
592
14,408
19,570
12,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mrnoob_py
Cthulhu
18
7 / 1 / 19
12,001
500
12,112
20,054
24,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
16
2 / 7 / 15
10,722
447
8,528
24,586
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
XXIIVII
Zeus
20
29 / 2 / 5
15,168
632
37,644
15,714
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
HZERO10
Odin
12
2 / 13 / 2
8,817
367
4,373
21,321
16,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
RenanBRM
Tiamat
15
2 / 14 / 3
10,100
421
19,462
23,341
19,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 8 / 2
9,613
401
8,043
18,201
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jing Wei
carneiroshow
Jing Wei
16
2 / 11 / 2
10,810
450
8,843
21,418
7,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
yoshi4725
Fenrir
18
6 / 7 / 1
11,665
486
15,491
23,582
16,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
52
Kills
13
14
Deaths
53
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
BOLOT4
Olorun
2
3
8
2
W
12
1
2
13
L
Odin
HZERO10
Odin
2
13
2
0.23
W
Cthulhu
Mrnoob_py
Cthulhu
7
1
19
16.5
L
Tiamat
RenanBRM
Tiamat
2
14
3
0.25
W
Nike
2
7
15
1.36
W
Zeus
XXIIVII
Zeus
29
2
5
15.75
L
1
8
2
0.25
L
Jing Wei
carneiroshow
Jing Wei
2
11
2
0.27
L
Fenrir
yoshi4725
Fenrir
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,692
Damage
56,212
95,677
Taken
107,863
69,304
Mitigated
65,385
43,211
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BOLOT4
Olorun
10,000
7,435
1,487
7,105
15,753
6,996
1,242
4,188
11,200
59,023
0
W
14,408
4,917
0
11,743
19,570
12,733
525
1,318
17,847
0
121,499
L
Odin
HZERO10
Odin
4,373
1,868
0
477
21,321
16,114
0
8,835
12,096
0
22,404
W
Cthulhu
Mrnoob_py
Cthulhu
12,112
1,816
740
6,126
20,054
24,226
1,437
2,219
17,590
40,796
0
L
Tiamat
RenanBRM
Tiamat
19,462
1,597
0
1,922
23,341
19,012
0
14,664
7,738
50,177
0
W
Nike
8,528
1,214
0
7,114
24,586
18,784
1,028
4,138
19,997
4,084
38,287
W
Zeus
XXIIVII
Zeus
37,644
6,671
2,686
6,210
15,714
6,565
4,347
6,176
8,975
109,327
0
L
8,043
1,402
0
3,388
18,201
6,038
0
7,378
10,571
0
48,803
L
Jing Wei
carneiroshow
Jing Wei
8,843
8,116
0
1,478
21,418
7,544
1,000
15,919
4,655
71
51,355
L
Fenrir
yoshi4725
Fenrir
15,491
2,729
0
5,662
23,582
16,677
484
11,642
11,317
0
68,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,300
Gold Earned
51,005
589
Minions Killed
385
0
Camps Cleared
0
2,304,805
Distance Traveled
1,987,591
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,201
467
106
4
0
436,774
2
W
Chaac
14,208
592
184
8
0
490,832
2
L
Odin
8,817
367
27
1
0
384,303
5
W
Cthulhu
12,001
500
65
3
0
461,925
2
L
Tiamat
10,100
421
89
4
0
341,199
1
W
Nike
10,722
447
69
3
0
483,519
4
W
Zeus
15,168
632
165
7
0
431,755
0
L
Loki
9,613
401
85
4
0
417,729
0
L
Jing Wei
10,810
450
89
4
0
400,262
0
L
Fenrir
11,665
486
95
4
0
444,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role