Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Socia1Outcast
Athena
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
547W - 638L
1,359 Elo+
Party 2
Agni
Agni
TSMGOLD3N
Agni
Level 104
God Stats
7W - 15L
1,200 SR
Queue Stats
810W - 892L
1,478 Elo+
Party 2
Osiris
Osiris
TrapLordFitz
Osiris
Level 124
God Stats
0W - 1L
1,846 SR
Queue Stats
74W - 66L
1,482 Elo+
Solo
Neith
Neith
fandecatnoir
Neith
Level 64
God Stats
18W - 13L
1,402 SR
Queue Stats
828W - 829L
1,472 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,458 Elo+

VS

Team Averages
Level 90
1,531 SR
1,475 Elo+
Artio
Artio
Hoodie CORN
Artio
Level 74
God Stats
40W - 28L
1,485 SR
Queue Stats
514W - 474L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
Jux Aztk
Kukulkan
Level 127
God Stats
9W - 8L
1,528 SR
Queue Stats
97W - 94L
1,469 Elo+
Solo
Cernunnos
Cernunnos
MoonMoon187
Cernunnos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,536 Elo+
Solo
Danzaburou
Danzaburou
OneBadHomeless
Danzaburou
Level 86
God Stats
36W - 24L
1,574 SR
Queue Stats
512W - 515L
1,479 Elo+
Party 1
Fenrir
Fenrir
ToxicTatumUs
Fenrir
Level 108
God Stats
15W - 14L
1,568 SR
Queue Stats
253W - 265L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 5 / 3
7,318
563
6,278
9,807
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 6 / 1
6,364
490
4,596
15,978
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
13
6 / 3 / 0
7,788
599
6,945
7,594
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
12
2 / 4 / 3
7,138
549
7,069
10,585
8,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 4
5,973
459
7,817
11,005
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
7,611
585
7,217
14,813
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Jux Aztk
Kukulkan
14
3 / 2 / 3
8,261
635
7,126
7,829
3,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MoonMoon187
Cernunnos
13
3 / 3 / 2
7,898
608
6,868
8,521
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
OneBadHomeless
Danzaburou
12
8 / 4 / 6
7,988
614
12,162
11,772
3,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
8 / 3 / 8
7,962
612
7,802
10,298
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
25
25
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
3
0.7
W
3
1
13
9.5
W
Kukulkan
Jux Aztk
Kukulkan
3
2
3
2.25
W
Cernunnos
MoonMoon187
Cernunnos
3
3
2
1.33
W
Danzaburou
OneBadHomeless
Danzaburou
8
4
6
2.75
L
3
6
1
0.58
L
Agni
6
3
0
2
W
Fenrir
8
3
8
4
L
Osiris
2
4
3
0.88
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,705
Damage
41,175
54,969
Taken
53,233
25,252
Mitigated
23,834
13,230
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,278
2,572
0
1,230
9,807
4,072
0
2,703
7,104
0
36,777
W
7,217
1,225
2,338
6,398
14,813
8,432
234
3,230
11,583
23,457
0
W
Kukulkan
Jux Aztk
Kukulkan
7,126
829
207
2,648
7,829
3,238
202
3,433
4,396
57,898
0
W
Cernunnos
MoonMoon187
Cernunnos
6,868
3,735
0
1,665
8,521
3,985
557
244
8,277
0
41,346
W
Danzaburou
OneBadHomeless
Danzaburou
12,162
4,522
564
2,480
11,772
3,775
342
2,814
8,958
0
46,771
L
4,596
1,633
674
3,788
15,978
7,027
0
5,586
10,392
15,504
0
L
Agni
6,945
420
0
1,565
7,594
2,631
0
3,794
3,800
39,915
0
W
Fenrir
7,802
2,454
399
2,649
10,298
4,404
0
1,820
8,478
0
34,394
L
Osiris
7,069
1,529
0
2,400
10,585
8,398
1,124
0
10,585
0
35,261
L
7,817
4,453
345
3,228
11,005
3,124
288
2,260
8,745
0
33,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
39,720
282
Minions Killed
370
0
Camps Cleared
0
1,189,552
Distance Traveled
1,197,485
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,318
563
70
5
0
239,220
4
W
Artio
7,611
585
38
3
0
274,429
0
W
Kukulkan
8,261
635
118
9
0
221,421
1
W
Cernunnos
7,898
608
91
7
0
202,818
4
W
Danzaburou
7,988
614
66
5
0
238,915
7
L
Athena
6,364
490
26
2
0
243,542
0
L
Agni
7,788
599
75
6
0
234,687
3
W
Fenrir
7,962
612
57
4
0
259,902
3
L
Osiris
7,138
549
56
4
0
240,723
1
L
Neith
5,973
459
55
4
0
231,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role