Player Matchup

Mercury
Mercury
HermanosUnidos
Mercury
Level 69
God Stats
3W - 11L
1,224 SR
Queue Stats
109W - 126L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
SQUI22
Sun Wukong
Level 89
God Stats
1W - 0L
1,199 SR
Queue Stats
67W - 45L
1,609 Elo+
Party 2
Discordia
Discordia
Schute mi
Discordia
Level 122
God Stats
15W - 8L
1,629 SR
Queue Stats
91W - 63L
1,615 Elo+
Party 2
Team Averages
Level 93
1,351 SR
1,582 Elo+

VS

Team Averages
Level 131
1,764 SR
1,600 Elo+
Osiris
Osiris
COMBATACE1
Osiris
Level 117
God Stats
1W - 3L
1,743 SR
Queue Stats
160W - 100L
1,604 Elo+
Party 1
Ullr
Ullr
ElVari17
Ullr
Level 147
God Stats
5W - 1L
1,808 SR
Queue Stats
148W - 120L
1,537 Elo+
Party 1
Zeus
Zeus
Espi11
Zeus
Level 128
God Stats
2W - 1L
1,739 SR
Queue Stats
233W - 175L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
10,561
754
8,334
10,967
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SQUI22
Sun Wukong
13
4 / 0 / 11
9,789
699
8,536
14,187
8,100
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Schute mi
Discordia
15
9 / 2 / 8
10,869
776
11,962
7,261
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
COMBATACE1
Osiris
11
1 / 8 / 2
8,564
612
5,073
16,070
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
11
0 / 7 / 2
8,245
589
4,473
12,367
4,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Espi11
Zeus
12
1 / 4 / 1
8,364
597
13,031
7,580
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
2
3
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
COMBATACE1
Osiris
1
8
2
0.25
L
Ullr
0
7
2
0.14
L
Zeus
Espi11
Zeus
1
4
1
0.38
W
6
1
11
11.5
W
Sun Wukong
SQUI22
Sun Wukong
4
0
11
9.5
W
Discordia
Schute mi
Discordia
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
22,577
32,415
Taken
36,017
15,862
Mitigated
19,721
7,885
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
COMBATACE1
Osiris
5,073
1,404
0
650
16,070
13,011
0
3,960
11,621
0
13,996
L
Ullr
4,473
1,289
0
726
12,367
4,332
0
4,566
7,280
0
33,211
L
Zeus
Espi11
Zeus
13,031
760
0
2,265
7,580
2,378
0
2,610
4,666
53,850
0
W
8,334
3,176
0
449
10,967
5,338
720
3,667
6,930
0
35,973
W
Sun Wukong
SQUI22
Sun Wukong
8,536
1,283
987
3,470
14,187
8,100
324
6,516
7,005
0
31,181
W
Discordia
Schute mi
Discordia
11,962
1,026
229
2,750
7,261
2,424
468
2,526
4,358
47,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
25,173
157
Minions Killed
160
0
Camps Cleared
0
875,191
Distance Traveled
695,346
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,564
612
25
2
0
251,937
1
L
Ullr
8,245
589
56
4
0
218,052
2
L
Zeus
8,364
597
79
6
0
225,357
3
W
Mercury
10,561
754
28
2
0
343,914
3
W
Sun Wukong
9,789
699
39
3
0
274,370
2
W
Discordia
10,869
776
90
6
0
256,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role