Player Matchup

Agni
Agni
TheAlphaMale912
Agni
Level 147
God Stats
1W - 0L
1,306 SR
Queue Stats
94W - 71L
1,533 Elo+
Party 1
Sobek
Sobek
mclovinsmc
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,606 Elo+
Party 1
Chang'e
Chang'e
mudbuster912
Chang'e
Level 109
God Stats
1W - 0L
1,276 SR
Queue Stats
81W - 86L
1,590 Elo+
Party 1
Team Averages
Level 127
1,361 SR
1,576 Elo+

VS

Team Averages
Level 100
1,546 SR
1,369 Elo+
Cthulhu
Cthulhu
Beardus93
Cthulhu
Level 69
God Stats
3W - 6L
1,637 SR
Queue Stats
892W - 870L
1,432 Elo+
Solo
Susano
Susano
FunkMasterRL
Susano
Level 122
God Stats
7W - 10L
1,690 SR
Queue Stats
786W - 829L
1,407 Elo+
Solo
Hera
Hera
SilverWolf55566
Hera
Level 108
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
11,123
742
13,052
9,150
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
3 / 3 / 8
9,751
650
6,140
16,072
17,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
mudbuster912
Chang'e
13
1 / 2 / 9
9,715
648
4,100
10,681
3,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beardus93
Cthulhu
13
1 / 2 / 2
8,974
598
7,124
12,509
14,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
10
1 / 3 / 3
8,667
578
5,055
7,422
3,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 2
9,474
632
8,925
10,579
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beardus93
Cthulhu
1
2
2
1
L
Susano
1
3
3
0.83
L
3
7
2
0.57
W
8
0
3
9.5
W
Sobek
3
3
8
2.33
W
Chang'e
mudbuster912
Chang'e
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
21,104
35,903
Taken
30,510
24,407
Mitigated
21,460
17,275
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beardus93
Cthulhu
7,124
146
124
2,054
12,509
14,174
0
8,513
3,996
36,922
0
L
Susano
5,055
787
0
0
7,422
3,610
0
5,602
1,820
0
16,961
L
8,925
1,815
0
837
10,579
3,676
129
9,244
1,335
35,646
0
W
13,052
938
115
532
9,150
3,444
1,174
3,921
5,093
77,807
0
W
Sobek
6,140
319
794
2,549
16,072
17,069
516
5,619
10,167
17,961
0
W
Chang'e
mudbuster912
Chang'e
4,100
549
7,302
5,983
10,681
3,894
951
6,010
4,511
30,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
27,115
179
Minions Killed
140
0
Camps Cleared
0
802,609
Distance Traveled
738,263
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,974
598
44
3
0
289,424
0
L
Susano
8,667
578
26
2
0
213,564
1
L
Hera
9,474
632
70
5
0
235,275
1
W
Agni
11,123
742
111
7
0
275,409
2
W
Sobek
9,751
650
18
1
0
279,025
1
W
Chang'e
9,715
648
50
3
0
248,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role