Player Matchup

Nemesis
Nemesis
ExøDe
Nemesis
Level 69
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 5L
1,294 Elo+
Party 3
Artemis
Artemis
Fralga
Artemis
Level 29
God Stats
11W - 11L
1,612 SR
Queue Stats
47W - 62L
1,291 Elo+
Party 1
Tiamat
Tiamat
IIID0UCHEBAGIII
Tiamat
Level 114
God Stats
1W - 5L
1,497 SR
Queue Stats
21W - 23L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
berkcanakc
Aphrodite
Level 37
God Stats
3W - 6L
1,318 SR
Queue Stats
75W - 99L
1,352 Elo+
Party 1
Loki
Loki
Ðéstrø
Loki
Level 24
God Stats
4W - 6L
1,238 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 3
Team Averages
Level 55
1,381 SR
1,347 Elo+

VS

Team Averages
Level 64
1,517 SR
1,361 Elo+
Cernunnos
Cernunnos
GremboL
Cernunnos
Level 46
God Stats
8W - 7L
1,500 SR
Queue Stats
68W - 64L
1,269 Elo+
Party 2
Amaterasu
Amaterasu
Kratos6189
Amaterasu
Level 43
God Stats
2W - 0L
1,531 SR
Queue Stats
11W - 14L
1,398 Elo+
Solo
Loki
Loki
Mikaizen
Loki
Level 46
God Stats
2W - 5L
1,405 SR
Queue Stats
143W - 173L
1,416 Elo+
Solo
Janus
Janus
Sliku
Janus
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 67L
1,269 Elo+
Party 2
Medusa
Medusa
Tramador
Medusa
Level 125
God Stats
4W - 3L
1,651 SR
Queue Stats
297W - 321L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExøDe
Nemesis
17
2 / 7 / 5
10,858
472
7,225
19,913
10,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Fralga
Artemis
15
2 / 12 / 4
9,764
425
8,937
18,848
5,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 3 / 5
12,835
558
14,003
18,937
12,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
berkcanakc
Aphrodite
15
3 / 10 / 3
9,969
433
9,607
16,885
15,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
19
5 / 7 / 3
12,311
535
10,596
13,361
5,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GremboL
Cernunnos
20
10 / 3 / 14
15,087
656
22,260
15,987
6,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Kratos6189
Amaterasu
18
5 / 2 / 3
13,080
569
8,384
24,058
18,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
19
7 / 3 / 9
13,152
572
11,439
13,967
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Sliku
Janus
18
8 / 8 / 8
13,219
575
10,169
12,316
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Tramador
Medusa
20
9 / 3 / 13
15,297
665
12,114
18,639
7,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
19
Kills
39
39
Deaths
19
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ExøDe
Nemesis
2
7
5
0.64
L
Artemis
Fralga
Artemis
2
12
4
0.33
W
Cernunnos
GremboL
Cernunnos
10
3
14
5.67
L
7
3
5
3.17
W
Amaterasu
Kratos6189
Amaterasu
5
2
3
3.25
W
Loki
7
3
9
3.83
W
Janus
Sliku
Janus
8
8
8
1.5
W
Medusa
Tramador
Medusa
9
3
13
5.17
L
Aphrodite
berkcanakc
Aphrodite
3
10
3
0.45
L
Loki
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
64,366
87,944
Taken
84,967
49,955
Mitigated
42,911
22,531
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ExøDe
Nemesis
7,225
2,177
0
1,955
19,913
10,208
472
990
18,867
0
80,683
L
Artemis
Fralga
Artemis
8,937
4,989
0
1,738
18,848
5,985
0
1,525
17,237
0
29,469
W
Cernunnos
GremboL
Cernunnos
22,260
10,988
0
6,394
15,987
6,738
1,539
2,290
13,697
0
118,533
L
14,003
2,423
0
8,023
18,937
12,553
0
3,809
14,951
93,452
0
W
Amaterasu
Kratos6189
Amaterasu
8,384
3,534
0
13,923
24,058
18,702
4,784
5,970
18,088
0
72,246
W
Loki
11,439
3,738
0
430
13,967
6,158
856
4,714
8,818
0
82,179
W
Janus
Sliku
Janus
10,169
1,063
0
438
12,316
4,111
1,467
5,014
7,302
68,956
0
W
Medusa
Tramador
Medusa
12,114
4,236
390
6,183
18,639
7,202
3,373
5,733
12,906
3,501
84,668
L
Aphrodite
berkcanakc
Aphrodite
9,607
1,566
3,734
6,052
16,885
15,574
0
3,284
13,525
26,307
0
L
Loki
10,596
2,236
0
1,029
13,361
5,635
1,060
880
12,432
0
75,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,737
Gold Earned
69,835
499
Minions Killed
653
0
Camps Cleared
0
1,987,026
Distance Traveled
2,080,885
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,858
472
117
5
0
403,108
0
L
Artemis
9,764
425
47
2
0
381,838
3
W
Cernunnos
15,087
656
152
7
0
397,450
0
L
Tiamat
12,835
558
152
7
0
428,836
4
W
Amaterasu
13,080
569
130
6
0
463,238
4
W
Loki
13,152
572
113
5
0
473,961
2
W
Janus
13,219
575
132
6
0
366,725
0
W
Medusa
15,297
665
126
5
0
379,511
8
L
Aphrodite
9,969
433
46
2
0
359,462
3
L
Loki
12,311
535
137
6
0
413,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role