Player Matchup

Kuzenbo
Kuzenbo
DerangedViper
Kuzenbo
Level 67
God Stats
2W - 2L
1,677 SR
Queue Stats
64W - 76L
1,428 Elo+
Party 2
Chernobog
Chernobog
TaterTwot69
Chernobog
Level 68
God Stats
4W - 4L
1,672 SR
Queue Stats
25W - 31L
1,410 Elo+
Party 2
Loki
Loki
TheLoveHammer81
Loki
Level 128
God Stats
7W - 1L
1,629 SR
Queue Stats
158W - 148L
1,540 Elo+
Party 2
Arachne
Arachne
Tibberculosis
Arachne
Level 63
God Stats
1W - 2L
1,303 SR
Queue Stats
64W - 64L
1,623 Elo+
Party 2
Anubis
Anubis
XxsupercuatexX
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,500 Elo+

VS

Team Averages
Level 83
1,579 SR
1,499 Elo+
Ares
Ares
EldoonBree
Ares
Level 62
God Stats
3W - 2L
1,544 SR
Queue Stats
109W - 85L
1,549 Elo+
Party 1
Scylla
Scylla
HighFelipe
Scylla
Level 122
God Stats
52W - 53L
1,509 SR
Queue Stats
94W - 106L
1,405 Elo+
Solo
Ravana
Ravana
InfiniteAnubis
Ravana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,557 Elo+
Solo
Nike
Nike
MataPut0s
Nike
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 201L
1,471 Elo+
Solo
Medusa
Medusa
WilliamBlackgate
Medusa
Level 83
God Stats
6W - 1L
1,841 SR
Queue Stats
75W - 63L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
4 / 4 / 9
10,547
502
12,380
18,610
24,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
TaterTwot69
Chernobog
15
0 / 3 / 8
9,978
475
6,467
11,740
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 11
13,174
627
18,083
13,991
6,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
17
10 / 5 / 6
12,027
573
12,126
17,634
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 1 / 4
13,063
622
14,237
13,867
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
11,250
536
10,383
21,454
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
HighFelipe
Scylla
15
2 / 10 / 3
9,307
443
8,386
15,767
4,278
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 2
4,373
208
0
1,225
314
Nike
15
0 / 8 / 7
8,911
424
5,340
17,085
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 5 / 7
11,373
542
17,406
19,084
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
31
Kills
16
16
Deaths
31
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
4
9
2.13
L
7
6
4
1.5
L
Scylla
HighFelipe
Scylla
2
10
3
0.35
L
0
2
2
0.5
L
Nike
0
8
7
0.44
W
Chernobog
TaterTwot69
Chernobog
0
3
8
1.33
W
8
3
11
4.5
W
Arachne
10
5
6
2.6
L
7
5
7
2.1
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
41,515
75,842
Taken
74,615
51,095
Mitigated
47,623
19,696
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
12,380
3,837
0
2,001
18,610
24,472
827
4,855
12,810
31,441
0
L
10,383
754
0
3,741
21,454
21,542
0
4,362
17,092
33,325
0
L
Scylla
HighFelipe
Scylla
8,386
769
0
1,731
15,767
4,278
420
9,229
6,538
41,500
0
L
0
0
0
0
1,225
314
0
730
495
0
0
L
Nike
5,340
346
0
473
17,085
13,853
0
5,487
11,598
0
50,742
W
Chernobog
TaterTwot69
Chernobog
6,467
4,762
0
2,722
11,740
4,643
3,850
2,872
8,843
0
55,396
W
18,083
3,894
0
3,299
13,991
6,480
2,874
2,972
10,846
0
87,115
W
Arachne
12,126
8,112
0
6,044
17,634
8,141
2,059
4,263
12,246
0
78,147
L
17,406
7,764
0
6,464
19,084
7,636
0
6,809
12,275
0
85,859
W
14,237
0
736
4,894
13,867
7,359
1,477
3,807
10,010
107,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,789
Gold Earned
45,214
592
Minions Killed
366
0
Camps Cleared
0
1,922,536
Distance Traveled
1,291,940
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,547
502
38
2
0
390,055
3
L
Ares
11,250
536
40
2
0
358,024
4
L
Scylla
9,307
443
83
4
0
249,503
0
L
Ravana
4,373
208
0
0
0
318
0
L
Nike
8,911
424
89
4
0
348,185
2
W
Chernobog
9,978
475
110
5
0
400,793
2
W
Loki
13,174
627
156
7
0
417,257
0
W
Arachne
12,027
573
117
6
0
381,831
4
L
Medusa
11,373
542
154
7
0
335,910
3
W
Anubis
13,063
622
171
8
0
332,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role