Player Matchup

Arachne
Arachne
Bullseye Pig
Arachne
Level 127
God Stats
79W - 71L
1,565 SR
Queue Stats
503W - 494L
1,508 Elo+
Solo
Serqet
Serqet
Zelacian
Serqet
Level 88
God Stats
1W - 0L
1,646 SR
Queue Stats
17W - 10L
1,571 Elo+
Party 2
Anhur
Anhur
qwoah
Anhur
Level 68
God Stats
2W - 0L
1,598 SR
Queue Stats
17W - 7L
1,664 Elo+
Party 2
Sobek
Sobek
slammincody
Sobek
Level 79
God Stats
1W - 0L
1,704 SR
Queue Stats
23W - 13L
1,507 Elo+
Party 2
Vulcan
Vulcan
sooky-sooky
Vulcan
Level 148
God Stats
2W - 1L
1,744 SR
Queue Stats
112W - 93L
1,496 Elo+
Party 2
Team Averages
Level 102
1,651 SR
1,549 Elo+

VS

Team Averages
Level 134
1,588 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BlazeMachine75
Gilgamesh
Level 159
God Stats
14W - 8L
1,642 SR
Queue Stats
84W - 81L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
CallMeBear3740
Sylvanus
Level 102
God Stats
6W - 3L
1,758 SR
Queue Stats
61W - 64L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Turç
Kukulkan
Level 128
God Stats
3W - 4L
1,536 SR
Queue Stats
5W - 5L
1,541 Elo+
Solo
Danzaburou
Danzaburou
XGuss18
Danzaburou
Level 124
God Stats
0W - 3L
1,505 SR
Queue Stats
122W - 107L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bullseye Pig
Arachne
14
1 / 1 / 2
7,533
753
3,735
7,624
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Serqet
Zelacian
Serqet
14
4 / 2 / 5
8,978
898
6,757
7,144
2,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
qwoah
Anhur
14
2 / 3 / 5
7,775
778
7,779
7,574
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 1 / 6
8,598
860
4,635
13,269
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
17
2 / 1 / 6
8,559
856
9,855
4,797
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 3 / 1
8,314
831
7,607
7,863
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BlazeMachine75
Gilgamesh
12
0 / 3 / 4
6,738
674
6,343
9,915
5,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
14
3 / 1 / 3
8,156
816
6,802
10,854
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Turç
Kukulkan
15
1 / 1 / 2
7,809
781
4,649
3,749
1,408
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XGuss18
Danzaburou
10
0 / 3 / 2
6,113
611
1,942
5,141
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
11
Kills
8
8
Deaths
11
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
1
1.5
L
Gilgamesh
BlazeMachine75
Gilgamesh
0
3
4
0.67
W
Arachne
Bullseye Pig
Arachne
1
1
2
2
L
Sylvanus
3
1
3
4.5
L
Kukulkan
Turç
Kukulkan
1
1
2
2
L
Danzaburou
XGuss18
Danzaburou
0
3
2
0.33
W
Serqet
Zelacian
Serqet
4
2
5
3.25
W
Anhur
qwoah
Anhur
2
3
5
1.5
W
2
1
6
5
W
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
27,343
40,408
Taken
37,522
22,836
Mitigated
21,132
12,326
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,607
658
0
1,318
7,863
4,976
0
2,977
4,463
22,866
0
L
Gilgamesh
BlazeMachine75
Gilgamesh
6,343
839
0
34
9,915
5,916
0
3,088
6,561
0
20,184
W
Arachne
Bullseye Pig
Arachne
3,735
2,349
0
2,040
7,624
3,197
0
3,410
4,214
0
21,476
L
Sylvanus
6,802
1,446
1,919
4,364
10,854
7,548
0
5,303
5,245
18,523
0
L
Kukulkan
Turç
Kukulkan
4,649
529
0
2
3,749
1,408
2
568
3,141
36,545
0
L
Danzaburou
XGuss18
Danzaburou
1,942
449
0
604
5,141
1,284
0
2,152
2,897
0
10,676
W
Serqet
Zelacian
Serqet
6,757
1,484
0
875
7,144
2,601
0
4,292
2,852
0
19,475
W
Anhur
qwoah
Anhur
7,779
3,731
0
3,260
7,574
2,745
611
3,348
4,226
0
30,291
W
4,635
303
0
5,127
13,269
12,399
545
6,341
6,928
12,101
0
W
Vulcan
9,855
4,260
0
1,024
4,797
1,894
392
2,207
2,590
45,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
37,130
291
Minions Killed
232
15
Camps Cleared
4
1,039,960
Distance Traveled
795,436
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,314
831
45
5
2
188,335
4
L
Gilgamesh
6,738
674
42
4
1
165,518
2
W
Arachne
7,533
753
55
6
4
218,786
4
L
Sylvanus
8,156
816
27
3
0
173,398
0
L
Kukulkan
7,809
781
95
10
1
175,246
3
L
Danzaburou
6,113
611
23
2
0
92,939
1
W
Serqet
8,978
898
32
3
7
210,836
7
W
Anhur
7,775
778
82
8
2
176,845
0
W
Sobek
8,598
860
22
2
0
205,435
2
W
Vulcan
8,559
856
100
10
2
228,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role