Player Matchup

Bacchus
Bacchus
Gold III
BuckeyeJim
Bacchus
Gold III
Level 69
God Stats
4W - 3L
1,857 SR
Queue Stats
30W - 13L
1,791 MMR
Party 1
Set
Set
Gold V
Chewîe
Set
Gold V
Level 151
God Stats
13W - 2L
1,773 SR
Queue Stats
39W - 13L
1,704 MMR
Party 1
Nox
Nox
Gold V
feetmeat
Nox
Gold V
Level 68
God Stats
4W - 0L
1,957 SR
Queue Stats
23W - 6L
1,642 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,862 SR
1,712 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,823 SR
1,467 MMR
Hades
Hades
Bronze III
Cuachii
Hades
Bronze III
Level 67
God Stats
0W - 1L
1,868 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
Pokes1999
Chiron
Bronze III
Level 68
God Stats
0W - 2L
1,852 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Rogueflame5602
Sylvanus
Bronze III
Level 70
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 4L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuckeyeJim
Bacchus
14
2 / 0 / 18
10,524
810
12,295
14,495
13,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
15
8 / 1 / 11
11,736
903
8,086
10,394
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
13 / 0 / 9
11,900
915
13,518
5,536
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresCthulhuAnhurCupidAnubis

VS

Bans
PoseidonSobekDanzaburouAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cuachii
Hades
10
0 / 9 / 1
7,128
548
3,490
13,368
5,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Pokes1999
Chiron
10
1 / 9 / 0
7,664
590
7,150
13,928
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
0 / 5 / 1
7,890
607
5,789
11,083
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
23
Kills
1
1
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BuckeyeJim
Bacchus
2
0
18
11
W
Set
8
1
11
13.5
L
Hades
Cuachii
Hades
0
9
1
0.06
L
Chiron
Pokes1999
Chiron
1
9
0
0.11
L
Sylvanus
0
5
1
0.1
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
16,429
30,425
Taken
38,379
22,583
Mitigated
19,371
9,599
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BuckeyeJim
Bacchus
12,295
1,223
0
4,100
14,495
13,743
325
3,920
10,575
23,799
0
W
Set
8,086
4,000
0
3,043
10,394
6,074
506
3,723
6,671
0
66,307
L
Hades
Cuachii
Hades
3,490
847
82
1,484
13,368
5,218
0
9,838
3,530
15,638
0
L
Chiron
Pokes1999
Chiron
7,150
3,497
540
2,271
13,928
5,031
0
9,758
4,170
0
32,128
L
Sylvanus
5,789
2,373
1,000
1,856
11,083
9,122
0
6,217
4,866
20,350
0
W
13,518
1,111
0
2,456
5,536
2,766
1,561
1,744
3,792
43,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
22,682
193
Minions Killed
110
0
Camps Cleared
0
733,774
Distance Traveled
519,161
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,524
810
15
1
0
232,163
5
W
Set
11,736
903
98
8
0
260,378
0
L
Hades
7,128
548
35
3
0
165,276
0
L
Chiron
7,664
590
52
4
0
178,841
1
L
Sylvanus
7,890
607
23
2
0
175,044
0
W
Nox
11,900
915
80
6
0
241,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role