Player Matchup

Cernunnos
Cernunnos
AtomiccElbow
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,670 Elo+
Solo
Serqet
Serqet
Chaos Princess9
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 59L
1,688 Elo+
Party 2
Ymir
Ymir
LokiMoment
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Markusxz
The Morrigan
Level 24
God Stats
42W - 26L
1,759 SR
Queue Stats
81W - 57L
1,688 Elo+
Party 2
Thanatos
Thanatos
RememberRedrum
Thanatos
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 89L
1,615 Elo+
Solo
Team Averages
Level 26
1,552 SR
1,632 Elo+

VS

Team Averages
Level 21
1,585 SR
1,667 Elo+
Nike
Nike
DrGrmreap3r
Nike
Level 29
God Stats
5W - 3L
1,698 SR
Queue Stats
355W - 320L
1,581 Elo+
Solo
Ullr
Ullr
Easily
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,732 Elo+
Party 1
Xing Tian
Xing Tian
OleEnglishe
Xing Tian
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
90W - 31L
1,783 Elo+
Party 1
Artemis
Artemis
aliaselduende123
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Hun Batz
Hun Batz
intuitive_nacho
Hun Batz
Level 29
God Stats
3W - 5L
1,496 SR
Queue Stats
122W - 127L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AtomiccElbow
Cernunnos
16
8 / 1 / 3
9,633
567
14,682
14,959
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 5
7,823
460
5,781
13,912
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 2 / 2
9,810
577
11,269
14,119
10,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Markusxz
The Morrigan
14
2 / 2 / 1
8,606
506
7,510
8,977
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
6 / 5 / 3
9,053
533
6,203
12,521
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,986
529
9,879
13,407
8,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Easily
Ullr
14
5 / 2 / 3
9,346
550
8,118
12,061
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
OleEnglishe
Xing Tian
14
8 / 3 / 6
10,051
591
14,185
12,775
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 4
7,089
417
4,474
9,349
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
1 / 5 / 2
8,130
478
6,325
14,219
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
21
Kills
17
17
Deaths
21
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AtomiccElbow
Cernunnos
8
1
3
9.5
W
1
7
5
0.5
L
3
3
3
1.5
L
Ullr
Easily
Ullr
5
2
3
3.25
W
4
2
2
2.5
W
The Morrigan
Markusxz
The Morrigan
2
2
1
1.25
L
Xing Tian
OleEnglishe
Xing Tian
8
3
6
3.67
W
Thanatos
6
5
3
1.5
L
0
8
4
0.25
L
Hun Batz
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
42,981
64,488
Taken
61,811
32,587
Mitigated
29,635
24,776
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AtomiccElbow
Cernunnos
14,682
8,965
0
5,075
14,959
5,971
0
3,081
11,878
0
70,020
W
5,781
1,551
278
4,007
13,912
8,189
233
4,820
9,092
0
18,212
L
9,879
2,142
0
3,559
13,407
8,776
0
7,027
6,376
0
51,028
L
Ullr
Easily
Ullr
8,118
3,566
0
4,525
12,061
3,990
699
3,573
7,673
0
55,843
W
11,269
3,711
0
4,896
14,119
10,764
664
991
12,648
63,284
2,489
W
The Morrigan
Markusxz
The Morrigan
7,510
799
0
750
8,977
3,170
324
3,402
5,575
50,897
2,999
L
Xing Tian
OleEnglishe
Xing Tian
14,185
1,379
0
1,000
12,775
9,343
54
1,997
10,225
35,245
0
W
Thanatos
6,203
1,319
0
9,770
12,521
4,493
0
1,891
10,630
0
54,346
L
4,474
2,571
0
250
9,349
2,390
280
0
9,349
0
21,528
L
Hun Batz
6,325
2,508
0
3,740
14,219
5,136
167
3,036
11,113
0
52,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
43,602
494
Minions Killed
378
0
Camps Cleared
0
1,582,484
Distance Traveled
1,492,048
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,633
567
115
7
0
293,666
2
W
Serqet
7,823
460
46
3
0
315,381
1
L
Nike
8,986
529
111
7
0
309,821
0
L
Ullr
9,346
550
98
6
0
295,939
0
W
Ymir
9,810
577
134
8
0
311,822
4
W
The Morrigan
8,606
506
101
6
0
333,187
2
L
Xing Tian
10,051
591
27
2
0
309,349
1
W
Thanatos
9,053
533
98
6
0
328,428
4
L
Artemis
7,089
417
43
3
0
283,651
2
L
Hun Batz
8,130
478
99
6
0
293,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role