Player Matchup

Zhong Kui
Zhong Kui
Cremsonrose
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,294 Elo+
Party 2
Bellona
Bellona
DEVIANTHORROR666
Bellona
Level 21
God Stats
32W - 31L
1,526 SR
Queue Stats
155W - 137L
1,434 Elo+
Solo
Fenrir
Fenrir
artendo54
Fenrir
Level 13
God Stats
1W - 4L
1,248 SR
Queue Stats
48W - 39L
1,418 Elo+
Solo
Raijin
Raijin
ived
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,338 Elo+
Solo
Artemis
Artemis
tenshinodaichi
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 24
1,455 SR
1,397 Elo+

VS

Team Averages
Level 29
1,426 SR
1,340 Elo+
Skadi
Skadi
GWFxLiLSAINT
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 97L
1,489 Elo+
Solo
Chaac
Chaac
HOMERMAN19
Chaac
Level 26
God Stats
13W - 11L
1,474 SR
Queue Stats
89W - 79L
1,340 Elo+
Solo
Loki
Loki
KINGNINAZO
Loki
Level 27
God Stats
6W - 8L
1,397 SR
Queue Stats
65W - 50L
1,509 Elo+
Solo
Heimdallr
Heimdallr
KwispySprite456
Heimdallr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Party 1
Janus
Janus
MachTheSock
Janus
Level 64
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 5L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cremsonrose
Zhong Kui
18
2 / 11 / 10
11,890
915
8,107
26,910
16,186
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 0 / 9
13,947
1,073
10,301
9,179
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
artendo54
Fenrir
20
6 / 13 / 15
13,378
1,029
18,346
38,127
19,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
ived
Raijin
19
4 / 10 / 14
12,867
990
13,565
23,141
8,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 2 / 14
13,814
1,063
19,573
16,296
6,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
13,628
1,048
33,397
14,653
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
19
4 / 9 / 11
12,690
976
13,175
21,348
14,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 3 / 7
15,934
1,226
22,335
11,169
4,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
KwispySprite456
Heimdallr
20
6 / 5 / 11
13,813
1,063
13,128
14,582
6,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 3 / 14
13,051
1,004
20,539
13,377
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
96
25
Kills
36
36
Deaths
25
62
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cremsonrose
Zhong Kui
2
11
10
0.64
L
8
0
9
12.5
W
7
5
17
3.1
W
Chaac
4
9
11
1.06
W
17
3
7
6.83
W
Heimdallr
KwispySprite456
Heimdallr
6
5
11
2.3
W
2
3
14
3
L
Fenrir
artendo54
Fenrir
6
13
15
1.04
L
Raijin
ived
Raijin
4
10
14
1.1
L
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,892
Damage
102,574
113,653
Taken
75,129
56,978
Mitigated
35,738
7,050
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cremsonrose
Zhong Kui
8,107
1,656
0
493
26,910
16,186
0
4,775
21,857
26,214
0
L
10,301
3,580
0
2,673
9,179
6,299
0
1,293
7,818
7
31,543
W
33,397
24,236
0
2,799
14,653
5,469
0
3,082
11,571
0
48,294
W
Chaac
13,175
5,365
231
6,128
21,348
14,447
0
5,388
15,960
0
40,333
W
22,335
8,594
0
1,125
11,169
4,940
0
2,991
8,178
0
39,145
W
Heimdallr
KwispySprite456
Heimdallr
13,128
8,716
0
506
14,582
6,336
0
6,461
8,121
0
36,339
W
20,539
3,163
0
3,346
13,377
4,546
0
3,750
9,627
54,171
0
L
Fenrir
artendo54
Fenrir
18,346
3,430
0
651
38,127
19,077
0
5,990
31,839
0
26,430
L
Raijin
ived
Raijin
13,565
816
151
498
23,141
8,435
0
5,249
17,724
29,504
0
L
19,573
11,720
0
2,584
16,296
6,981
0
2,276
13,876
0
54,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
69,116
214
Minions Killed
257
2
Camps Cleared
10
1,143,996
Distance Traveled
1,049,010
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,890
915
38
3
0
214,081
0
L
Bellona
13,947
1,073
50
4
0
255,707
8
W
Skadi
13,628
1,048
18
1
2
199,899
0
W
Chaac
12,690
976
46
4
3
160,736
2
W
Loki
15,934
1,226
22
2
5
268,876
1
W
Heimdallr
13,813
1,063
57
4
0
194,243
0
W
Janus
13,051
1,004
114
9
0
225,256
0
L
Fenrir
13,378
1,029
19
1
0
243,039
0
L
Raijin
12,867
990
27
2
0
195,777
3
L
Artemis
13,814
1,063
80
6
2
235,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role