Player Matchup

Nemesis
Nemesis
CorolinaSenpai
Nemesis
Level 43
God Stats
7W - 3L
1,732 SR
Queue Stats
15W - 7L
1,657 Elo+
Party 3
Ymir
Ymir
KingMando
Ymir
Level 29
God Stats
3W - 2L
1,725 SR
Queue Stats
14W - 6L
1,633 Elo+
Party 3
Hachiman
Hachiman
RatedEquation
Hachiman
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 3
Bellona
Bellona
gcarrillo
Bellona
Level 14
God Stats
1W - 1L
1,685 SR
Queue Stats
7W - 2L
1,751 Elo+
Party 3
Scylla
Scylla
port012
Scylla
Level 40
God Stats
10W - 4L
1,776 SR
Queue Stats
14W - 8L
1,632 Elo+
Party 3
Team Averages
Level 26
1,640 SR
1,591 Elo+

VS

Team Averages
Level 27
1,589 SR
1,539 Elo+
Chiron
Chiron
ChristheNerd
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 384L
1,569 Elo+
Party 2
Kali
Kali
RNGart
Kali
Level 27
God Stats
5W - 2L
1,685 SR
Queue Stats
408W - 365L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Stepvhen
Gilgamesh
Level 28
God Stats
12W - 5L
1,651 SR
Queue Stats
73W - 64L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
Xyphire
Ah Puch
Level 26
God Stats
4W - 3L
1,577 SR
Queue Stats
57W - 59L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
sarena156
Aphrodite
Level 29
God Stats
41W - 32L
1,534 SR
Queue Stats
96W - 81L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 6
11,030
480
14,963
21,916
10,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
5 / 4 / 11
11,125
484
10,622
25,043
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
RatedEquation
Hachiman
16
3 / 4 / 10
9,604
418
10,198
10,452
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
gcarrillo
Bellona
17
1 / 6 / 7
10,402
452
5,391
18,255
14,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
port012
Scylla
19
8 / 8 / 10
12,323
536
23,558
19,978
7,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
8 / 3 / 10
12,714
553
16,126
20,262
7,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
RNGart
Kali
19
6 / 5 / 9
13,413
583
13,475
24,966
13,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Stepvhen
Gilgamesh
19
7 / 5 / 10
13,190
573
14,384
18,149
16,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Xyphire
Ah Puch
18
5 / 7 / 12
12,634
549
20,232
19,132
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
sarena156
Aphrodite
18
4 / 3 / 15
12,882
560
12,118
13,541
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
86
23
Kills
30
31
Deaths
23
44
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
3
10
4.33
L
6
9
6
1
L
Ymir
5
4
11
2.63
W
Kali
RNGart
Kali
6
5
9
2.1
L
Hachiman
RatedEquation
Hachiman
3
4
10
2
W
Gilgamesh
Stepvhen
Gilgamesh
7
5
10
2.4
W
Ah Puch
Xyphire
Ah Puch
5
7
12
1.57
L
Bellona
gcarrillo
Bellona
1
6
7
0.75
L
Scylla
port012
Scylla
8
8
10
1.63
W
Aphrodite
sarena156
Aphrodite
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,732
Damage
76,335
95,644
Taken
96,050
63,718
Mitigated
54,925
16,509
Healing
42,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
16,126
6,242
1,500
7,995
20,262
7,806
3,443
7,190
13,072
0
69,540
L
14,963
7,206
0
1,872
21,916
10,349
197
6,150
15,766
0
63,820
L
Ymir
10,622
2,432
0
4,991
25,043
27,340
0
11,128
13,915
46,362
0
W
Kali
RNGart
Kali
13,475
7,496
0
9,411
24,966
13,225
2,520
4,752
20,214
0
102,133
L
Hachiman
RatedEquation
Hachiman
10,198
8,243
0
230
10,452
3,973
0
3,391
7,061
0
36,416
W
Gilgamesh
Stepvhen
Gilgamesh
14,384
3,469
0
1,807
18,149
16,166
3,934
7,792
10,357
0
66,354
W
Ah Puch
Xyphire
Ah Puch
20,232
972
0
6,475
19,132
7,284
1,267
7,574
11,558
78,986
0
L
Bellona
gcarrillo
Bellona
5,391
2,247
0
1,587
18,255
14,651
0
3,659
14,596
0
53,402
L
Scylla
port012
Scylla
23,558
2,993
0
7,829
19,978
7,405
921
8,022
11,956
76,178
0
W
Aphrodite
sarena156
Aphrodite
12,118
1,253
7,531
7,319
13,541
10,444
1,839
6,872
6,669
53,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
64,833
443
Minions Killed
601
0
Camps Cleared
0
1,982,344
Distance Traveled
1,949,882
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,714
553
117
5
0
419,113
3
L
Nemesis
11,030
480
91
4
0
401,974
0
L
Ymir
11,125
484
55
2
0
414,859
4
W
Kali
13,413
583
142
6
0
410,055
8
L
Hachiman
9,604
418
76
3
0
422,365
0
W
Gilgamesh
13,190
573
130
6
0
349,224
4
W
Ah Puch
12,634
549
121
5
0
376,349
0
L
Bellona
10,402
452
109
5
0
375,554
1
L
Scylla
12,323
536
112
5
0
367,592
2
W
Aphrodite
12,882
560
91
4
0
395,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role