Player Matchup

Sun Wukong
Sun Wukong
Freezingeye2
Sun Wukong
Level 14
God Stats
2W - 1L
1,237 SR
Queue Stats
8W - 6L
1,269 Elo+
Party 2
Artemis
Artemis
Rigotobar3
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,427 Elo+
Party 2
Bastet
Bastet
TheFirstReaper1
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,481 Elo+
Party 2
Ganesha
Ganesha
Truu Yoshii
Ganesha
Level 32
God Stats
9W - 6L
1,547 SR
Queue Stats
365W - 415L
1,413 Elo+
Solo
Thoth
Thoth
zombomatic0
Thoth
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,515 Elo+
Party 2
Team Averages
Level 71
1,457 SR
1,421 Elo+

VS

Team Averages
Level 48
1,469 SR
1,386 Elo+
Tiamat
Tiamat
Hisoka1698
Tiamat
Level 45
God Stats
10W - 12L
1,417 SR
Queue Stats
38W - 64L
1,346 Elo+
Party 3
Hel
Hel
Mrstew1540
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,356 Elo+
Party 1
Chaac
Chaac
Robohh
Chaac
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
TheArtOfRuin840
Cthulhu
Level 69
God Stats
5W - 2L
1,427 SR
Queue Stats
179W - 207L
1,418 Elo+
Party 1
Chernobog
Chernobog
akboy336
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freezingeye2
Sun Wukong
19
6 / 2 / 10
13,024
1,002
12,594
16,641
16,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Rigotobar3
Artemis
20
8 / 5 / 9
14,137
1,087
19,147
15,816
6,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
22 / 0 / 10
17,286
1,330
42,362
18,834
8,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Truu Yoshii
Ganesha
20
0 / 4 / 16
12,242
942
8,929
17,007
17,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 5 / 18
13,161
1,012
18,649
13,668
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hisoka1698
Tiamat
19
8 / 11 / 7
14,149
1,088
31,136
22,633
15,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 6 / 1
10,580
814
1,943
14,464
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Robohh
Chaac
19
1 / 3 / 12
12,328
948
18,937
22,363
26,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 8 / 11
12,775
983
14,458
29,548
22,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
akboy336
Chernobog
18
4 / 11 / 4
12,383
953
9,648
22,497
7,636
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
39
Kills
16
16
Deaths
39
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Freezingeye2
Sun Wukong
6
2
10
5.5
L
Tiamat
Hisoka1698
Tiamat
8
11
7
1.05
L
0
6
1
0.08
W
Artemis
Rigotobar3
Artemis
8
5
9
2.5
L
Chaac
Robohh
Chaac
1
3
12
2.33
L
3
8
11
1.06
W
22
0
10
27
W
Ganesha
Truu Yoshii
Ganesha
0
4
16
2
L
Chernobog
akboy336
Chernobog
4
11
4
0.55
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,681
Damage
76,122
81,966
Taken
111,505
54,994
Mitigated
77,134
5,510
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Freezingeye2
Sun Wukong
12,594
2,784
0
1,245
16,641
16,999
0
8,837
7,804
0
33,294
L
Tiamat
Hisoka1698
Tiamat
31,136
1,677
255
2,259
22,633
15,238
0
4,838
17,482
63,440
0
L
1,943
227
3,389
1,385
14,464
5,424
0
1,320
13,090
9,509
0
W
Artemis
Rigotobar3
Artemis
19,147
10,448
0
1,257
15,816
6,586
0
9,613
6,203
0
56,744
L
Chaac
Robohh
Chaac
18,937
1,764
0
5,656
22,363
26,550
0
5,887
15,980
0
43,247
L
14,458
1,145
0
0
29,548
22,286
0
8,498
20,597
43,221
0
W
42,362
13,268
0
790
18,834
8,310
0
10,896
7,938
0
60,351
W
Ganesha
Truu Yoshii
Ganesha
8,929
1,002
0
1,968
17,007
17,253
0
10,303
6,704
22,261
0
L
Chernobog
akboy336
Chernobog
9,648
6,055
0
971
22,497
7,636
0
5,955
16,251
0
28,421
W
18,649
688
0
250
13,668
5,846
0
7,888
5,780
41,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,850
Gold Earned
62,215
262
Minions Killed
254
11
Camps Cleared
4
1,126,772
Distance Traveled
1,145,469
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,024
1,002
66
5
3
230,564
1
L
Tiamat
14,149
1,088
93
7
2
243,692
1
L
Hel
10,580
814
16
1
1
199,111
0
W
Artemis
14,137
1,087
81
6
6
188,808
0
L
Chaac
12,328
948
55
4
0
269,607
1
L
Cthulhu
12,775
983
55
4
0
252,117
0
W
Bastet
17,286
1,330
42
3
2
311,134
0
W
Ganesha
12,242
942
1
0
0
178,187
0
L
Chernobog
12,383
953
35
3
1
180,942
0
W
Thoth
13,161
1,012
72
6
0
218,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role