Player Matchup

Pele
Pele
Exterminador326
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,351 Elo+
Party 1
Chronos
Chronos
Forasteir0
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Leonerus
Ganesha
Level 21
God Stats
10W - 13L
1,395 SR
Queue Stats
21W - 31L
1,362 Elo+
Party 1
Team Averages
Level 90
1,465 SR
1,404 Elo+

VS

Team Averages
Level 76
1,558 SR
1,466 Elo+
Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GermiTheKid
Nox
Level 69
God Stats
3W - 1L
1,733 SR
Queue Stats
129W - 155L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
artip
Sun Wukong
Level 22
God Stats
46W - 53L
1,440 SR
Queue Stats
71W - 95L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
9,738
696
4,149
12,800
4,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Forasteir0
Chronos
13
3 / 3 / 3
9,374
670
8,415
11,591
4,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Leonerus
Ganesha
12
0 / 9 / 5
8,184
585
4,712
17,926
16,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 2 / 9
10,628
759
14,291
11,289
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 4 / 13
10,918
780
14,497
8,949
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
artip
Sun Wukong
14
9 / 2 / 8
11,887
849
7,344
13,771
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
9
4.75
L
4
7
2
0.71
L
Chronos
Forasteir0
Chronos
3
3
3
1.5
W
5
4
13
2.88
L
Ganesha
Leonerus
Ganesha
0
9
5
0.28
W
Sun Wukong
artip
Sun Wukong
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,276
Damage
36,132
42,317
Taken
34,009
25,855
Mitigated
19,350
3,457
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,291
7,348
0
3,769
11,289
4,163
2,598
4,478
6,811
0
53,008
L
4,149
1,092
0
773
12,800
4,420
550
5,463
7,337
0
24,807
L
Chronos
Forasteir0
Chronos
8,415
2,065
0
2,214
11,591
4,510
838
4,534
7,057
43,232
0
W
14,497
739
0
1,646
8,949
3,323
524
3,850
5,099
60,948
0
L
Ganesha
Leonerus
Ganesha
4,712
380
0
470
17,926
16,925
258
4,640
13,286
18,904
0
W
Sun Wukong
artip
Sun Wukong
7,344
1,934
0
3,098
13,771
11,864
221
5,402
8,369
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
33,433
132
Minions Killed
176
0
Camps Cleared
0
786,471
Distance Traveled
779,385
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,628
759
58
4
0
228,799
3
L
Pele
9,738
696
38
3
0
272,545
0
L
Chronos
9,374
670
90
6
0
277,527
3
W
Nox
10,918
780
74
5
0
263,099
5
L
Ganesha
8,184
585
4
0
0
236,399
2
W
Sun Wukong
11,887
849
44
3
0
287,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role