Player Matchup

Danzaburou
Danzaburou
B4UShout3190
Danzaburou
Level 25
God Stats
4W - 2L
1,958 SR
Queue Stats
56W - 28L
1,667 Elo+
Solo
Ares
Ares
Castielson
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Chaac
Chaac
D3V1L B14DE
Chaac
Level 17
God Stats
2W - 1L
1,726 SR
Queue Stats
58W - 57L
1,487 Elo+
Solo
Ravana
Ravana
DannyG196R
Ravana
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
221W - 178L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
NG NUN
Baba Yaga
Level 25
God Stats
28W - 24L
1,589 SR
Queue Stats
70W - 57L
1,606 Elo+
Solo
Team Averages
Level 17
1,655 SR
1,604 Elo+

VS

Team Averages
Level 13
1,574 SR
1,641 Elo+
Heimdallr
Heimdallr
AwaDeFlor
Heimdallr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 13L
1,605 Elo+
Solo
Geb
Geb
BlinkGeb
Geb
Level 1
God Stats
8W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cosmo4321
Fenrir
Level 27
God Stats
4W - 2L
1,658 SR
Queue Stats
63W - 63L
1,647 Elo+
Solo
Awilix
Awilix
ItsBranDiesel
Awilix
Level 29
God Stats
6W - 3L
1,713 SR
Queue Stats
62W - 35L
1,713 Elo+
Solo
Scylla
Scylla
Swordsman_Brute
Scylla
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 20L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B4UShout3190
Danzaburou
3
0 / 1 / 0
3,523
391
968
1,772
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 6 / 0
3,826
425
1,115
5,866
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 1
4,581
509
4,308
6,814
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
DannyG196R
Ravana
9
2 / 5 / 0
5,292
588
3,002
6,346
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
NG NUN
Baba Yaga
8
0 / 2 / 0
4,352
484
2,295
5,899
3,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AwaDeFlor
Heimdallr
10
2 / 0 / 2
5,618
624
4,581
4,062
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 7
5,514
613
2,715
6,453
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Cosmo4321
Fenrir
11
2 / 1 / 0
5,648
628
2,010
5,240
1,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 0 / 8
5,738
638
3,383
4,633
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
9 / 1 / 4
6,596
733
7,517
4,124
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
17
17
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AwaDeFlor
Heimdallr
2
0
2
3
L
Danzaburou
B4UShout3190
Danzaburou
0
1
0
0
W
1
1
7
4.5
L
0
6
0
0
W
Fenrir
Cosmo4321
Fenrir
2
1
0
2
L
1
3
1
0.5
L
Ravana
DannyG196R
Ravana
2
5
0
0.4
W
3
0
8
7
L
Baba Yaga
NG NUN
Baba Yaga
0
2
0
0
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
20,206
26,697
Taken
24,512
12,894
Mitigated
8,494
6,140
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AwaDeFlor
Heimdallr
4,581
2,587
0
1,945
4,062
1,320
586
726
3,336
0
32,734
L
Danzaburou
B4UShout3190
Danzaburou
968
409
0
802
1,772
308
0
196
1,576
0
7,204
W
2,715
700
0
2,110
6,453
2,772
452
1,274
5,133
17,605
0
L
1,115
244
0
0
5,866
2,954
0
2,133
3,601
6,931
0
W
Fenrir
Cosmo4321
Fenrir
2,010
666
0
2,942
5,240
1,685
0
213
4,877
0
25,646
L
4,308
814
147
1,721
6,814
3,749
0
3,944
2,748
0
17,651
L
Ravana
DannyG196R
Ravana
3,002
925
0
1,258
6,346
2,360
0
2,852
3,390
0
21,634
W
3,383
1,723
0
1,644
4,633
1,478
0
863
3,695
0
23,615
L
Baba Yaga
NG NUN
Baba Yaga
2,295
491
0
2,212
5,899
3,523
0
749
5,150
18,169
0
W
7,517
1,231
0
1,361
4,124
1,239
546
334
3,740
33,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,574
Gold Earned
29,114
144
Minions Killed
289
0
Camps Cleared
0
752,500
Distance Traveled
871,795
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,618
624
74
8
0
153,367
0
L
Danzaburou
3,523
391
12
1
0
46,139
0
W
Geb
5,514
613
26
3
0
170,150
4
L
Ares
3,826
425
8
1
0
135,760
0
W
Fenrir
5,648
628
65
7
0
162,952
0
L
Chaac
4,581
509
33
4
0
196,374
0
L
Ravana
5,292
588
53
6
0
181,694
2
W
Awilix
5,738
638
56
6
0
205,042
0
L
Baba Yaga
4,352
484
38
4
0
192,533
2
W
Scylla
6,596
733
68
8
0
180,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role