Player Matchup

Anhur
Anhur
BRADSAA
Anhur
Level 143
God Stats
5W - 1L
1,780 SR
Queue Stats
96W - 63L
1,571 Elo+
Party 2
Scylla
Scylla
OFFICERNASTYCHAV
Scylla
Level 68
God Stats
3W - 0L
1,618 SR
Queue Stats
55W - 26L
1,579 Elo+
Party 2
Horus
Horus
PSRGameover
Horus
Level 149
God Stats
4W - 1L
1,246 SR
Queue Stats
91W - 72L
1,620 Elo+
Party 2
Ao Kuang
Ao Kuang
xKWANZx
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
xSPARTANS18x
Erlang Shen
Level 108
God Stats
5W - 3L
1,544 SR
Queue Stats
284W - 247L
1,523 Elo+
Party 1
Team Averages
Level 114
1,538 SR
1,558 Elo+

VS

Team Averages
Level 111
1,496 SR
1,433 Elo+
Chaac
Chaac
ANDR0MEDA13000
Chaac
Level 113
God Stats
2W - 4L
1,200 SR
Queue Stats
104W - 81L
1,577 Elo+
Solo
Thanatos
Thanatos
BlackP1stola
Thanatos
Level 145
God Stats
15W - 9L
1,680 SR
Queue Stats
128W - 111L
1,539 Elo+
Party 3
Merlin
Merlin
Cooblewooble
Merlin
Level 160
God Stats
6W - 3L
1,667 SR
Queue Stats
228W - 230L
1,479 Elo+
Solo
Ymir
Ymir
FENSCDN
Ymir
Level 51
God Stats
0W - 2L
1,434 SR
Queue Stats
2W - 9L
1,181 Elo+
Party 3
Artemis
Artemis
yahir_180902
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRADSAA
Anhur
18
17 / 1 / 1
12,100
712
19,461
13,917
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
8,808
518
3,466
7,594
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 12
9,585
564
6,204
11,484
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
xKWANZx
Ao Kuang
15
1 / 4 / 1
8,957
527
2,607
14,614
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xSPARTANS18x
Erlang Shen
15
2 / 2 / 0
9,533
561
8,885
14,729
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,198
541
8,843
13,031
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
BlackP1stola
Thanatos
14
8 / 2 / 1
9,317
548
6,967
9,606
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
14
0 / 2 / 3
8,305
489
3,657
5,924
2,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
FENSCDN
Ymir
10
0 / 7 / 2
7,395
435
1,920
12,964
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Artemis
yahir_180902
Artemis
12
0 / 8 / 2
7,007
412
6,871
10,915
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
22
Kills
10
11
Deaths
22
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Anhur
BRADSAA
Anhur
17
1
1
17.5
L
Thanatos
BlackP1stola
Thanatos
8
2
1
4.25
L
Merlin
0
2
3
0.75
L
Ymir
FENSCDN
Ymir
0
7
2
0.14
W
1
3
1
0.5
W
1
1
12
7
W
Ao Kuang
xKWANZx
Ao Kuang
1
4
1
0.38
W
Erlang Shen
xSPARTANS18x
Erlang Shen
2
2
0
1
L
Artemis
yahir_180902
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
28,258
62,338
Taken
52,440
31,429
Mitigated
26,718
32,406
Healing
17,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
3,394
0
4,981
13,031
7,081
0
1,854
11,177
0
51,538
W
Anhur
BRADSAA
Anhur
19,461
9,760
0
8,040
13,917
6,093
2,075
1,095
12,822
0
85,677
L
Thanatos
BlackP1stola
Thanatos
6,967
1,511
0
7,831
9,606
4,157
1,052
427
9,155
0
46,820
L
Merlin
3,657
352
0
1,779
5,924
2,173
60
3,522
2,156
45,315
0
L
Ymir
FENSCDN
Ymir
1,920
217
0
1,180
12,964
10,153
0
0
12,964
14,030
0
W
3,466
77
0
1,968
7,594
2,113
0
2,977
4,617
43,722
0
W
6,204
2,685
2,220
5,532
11,484
9,248
272
914
10,570
0
24,129
W
Ao Kuang
xKWANZx
Ao Kuang
2,607
84
0
7,263
14,614
5,343
19
591
14,023
62,897
0
W
Erlang Shen
xSPARTANS18x
Erlang Shen
8,885
5,505
0
7,383
14,729
8,632
2,535
0
14,729
0
66,652
L
Artemis
yahir_180902
Artemis
6,871
3,649
0
1,533
10,915
3,154
0
0
10,915
0
39,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
41,222
489
Minions Killed
387
0
Camps Cleared
0
1,543,029
Distance Traveled
1,496,700
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,198
541
123
7
0
350,472
4
W
Anhur
12,100
712
126
7
0
267,127
1
L
Thanatos
9,317
548
74
4
0
339,434
1
L
Merlin
8,305
489
98
6
0
297,397
3
L
Ymir
7,395
435
19
1
0
247,774
1
W
Scylla
8,808
518
108
6
0
288,444
3
W
Horus
9,585
564
26
2
0
326,969
7
W
Ao Kuang
8,957
527
106
6
0
320,680
5
W
Erlang Shen
9,533
561
123
7
0
339,809
3
L
Artemis
7,007
412
73
4
0
261,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role