Player Matchup

Chaac
Chaac
Gold IV
Danilotapa
Chaac
Gold IV
Level 106
God Stats
8W - 8L
1,364 SR
Queue Stats
78W - 83L
1,633 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Julianotapa092
Nu Wa
Silver I
Level 145
God Stats
18W - 20L
1,495 SR
Queue Stats
119W - 140L
1,246 MMR
Party 1
Geb
Geb
Gold IV
deividfeistler
Geb
Gold IV
Level 146
God Stats
9W - 5L
1,624 SR
Queue Stats
43W - 46L
1,530 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,494 SR
1,470 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,714 SR
1,217 MMR
Medusa
Medusa
Bronze III
Aviate with Me
Medusa
Bronze III
Level 53
God Stats
1W - 1L
1,624 SR
Queue Stats
2W - 8L
1,319 MMR
Party 2
Raijin
Raijin
Bronze IV
B1aCK Ice 757
Raijin
Bronze IV
Level 47
God Stats
0W - 1L
1,787 SR
Queue Stats
8W - 26L
973 MMR
Party 2
Bacchus
Bacchus
Bronze III
Lxrd Neeks
Bacchus
Bronze III
Level 33
God Stats
0W - 2L
1,731 SR
Queue Stats
2W - 7L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 2 / 7
11,065
692
13,440
12,233
11,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 1 / 8
10,959
685
16,026
5,831
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 9
11,487
718
5,858
11,991
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouAthenaCthulhuSobekAnubis

VS

Bans
ScyllaHeraMerlinPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,445
590
6,764
13,433
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
8,360
523
3,781
13,388
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
Lxrd Neeks
Bacchus
12
0 / 1 / 3
9,601
600
4,392
16,379
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
2
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
0
5
1
0.1
W
Chaac
5
2
7
4.25
W
5
1
8
9
L
Bacchus
Lxrd Neeks
Bacchus
0
1
3
1.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
14,937
30,055
Taken
43,200
29,423
Mitigated
26,313
8,133
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,764
2,215
0
2,812
13,433
5,012
0
6,846
6,133
0
51,565
L
3,781
429
0
1,827
13,388
4,793
0
6,873
6,303
31,294
0
W
Chaac
13,440
1,893
486
3,607
12,233
11,501
367
4,083
8,114
0
51,630
W
16,026
6,975
0
1,840
5,831
2,869
1,254
1,830
3,991
67,108
0
L
Bacchus
Lxrd Neeks
Bacchus
4,392
303
0
3,593
16,379
16,508
0
7,849
8,124
21,176
0
W
5,858
189
0
2,200
11,991
15,053
125
2,208
9,655
25,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
27,406
202
Minions Killed
150
0
Camps Cleared
0
911,250
Distance Traveled
725,131
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,445
590
75
5
0
202,636
1
L
Raijin
8,360
523
50
3
0
233,172
6
W
Chaac
11,065
692
81
5
0
288,905
2
W
Nu Wa
10,959
685
92
6
0
284,703
8
L
Bacchus
9,601
600
25
2
0
289,323
6
W
Geb
11,487
718
29
2
0
337,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role