Player Matchup

Bakasura
Bakasura
AceBLOODNINJA
Bakasura
Level 29
God Stats
45W - 59L
1,500 SR
Queue Stats
392W - 431L
1,387 Elo+
Solo
Kukulkan
Kukulkan
AkumaSauce
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,318 Elo+
Solo
Ullr
Ullr
Lucas11202
Ullr
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SubmergedSub
Guan Yu
Level 29
God Stats
1W - 2L
1,987 SR
Queue Stats
34W - 34L
1,364 Elo+
Party 1
Sobek
Sobek
nibba4lyfe
Sobek
Level 68
God Stats
3W - 1L
1,839 SR
Queue Stats
36W - 29L
1,495 Elo+
Party 1
Team Averages
Level 29
1,665 SR
1,413 Elo+

VS

Team Averages
Level 26
1,488 SR
1,262 Elo+
Thor
Thor
Dubious__Dolphin
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Party 2
Merlin
Merlin
Kn1ght_Infinity
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,265 Elo+
Party 2
Ra
Ra
LMagnusP
Ra
Level 29
God Stats
7W - 8L
1,285 SR
Queue Stats
92W - 142L
1,265 Elo+
Solo
Jing Wei
Jing Wei
Nanodesu17
Jing Wei
Level 29
God Stats
41W - 54L
1,656 SR
Queue Stats
403W - 468L
1,370 Elo+
Solo
Odin
Odin
beersandgame
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceBLOODNINJA
Bakasura
17
10 / 5 / 6
11,172
559
10,639
15,392
7,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
AkumaSauce
Kukulkan
19
6 / 2 / 3
11,871
594
10,731
9,212
3,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 3 / 11
10,588
529
11,769
9,474
3,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
SubmergedSub
Guan Yu
19
14 / 2 / 13
12,492
625
18,436
17,164
16,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
16
9 / 0 / 14
11,754
588
11,345
15,896
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 4
7,178
359
8,116
16,290
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 8 / 2
7,355
368
4,719
12,409
3,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
6 / 10 / 0
10,582
529
10,238
18,342
7,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Nanodesu17
Jing Wei
13
3 / 8 / 2
8,409
420
9,091
18,471
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 9 / 4
8,496
425
6,247
16,161
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
48
Kills
12
12
Deaths
48
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AceBLOODNINJA
Bakasura
10
5
6
2.6
W
Kukulkan
AkumaSauce
Kukulkan
6
2
3
3.75
L
0
13
4
0.15
L
1
8
2
0.25
L
6
10
0
0.6
W
9
3
11
4.83
L
Jing Wei
Nanodesu17
Jing Wei
3
8
2
0.5
W
Guan Yu
SubmergedSub
Guan Yu
14
2
13
10.25
L
2
9
4
0.44
W
Sobek
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,920
Damage
38,411
67,138
Taken
81,673
47,228
Mitigated
37,441
23,252
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AceBLOODNINJA
Bakasura
10,639
7,771
0
3,191
15,392
7,342
1,662
3,465
11,892
0
54,749
W
Kukulkan
AkumaSauce
Kukulkan
10,731
3,526
0
2,678
9,212
3,948
3,409
3,709
5,410
81,051
0
L
8,116
1,123
0
1
16,290
4,630
60
3,276
12,828
0
25,409
L
4,719
1,033
337
753
12,409
3,024
0
2,368
10,041
32,392
0
L
10,238
1,676
637
3,553
18,342
7,616
31
8,962
9,134
52,907
0
W
11,769
5,912
0
244
9,474
3,650
3,285
1,216
8,233
0
40,297
L
Jing Wei
Nanodesu17
Jing Wei
9,091
6,099
0
4,275
18,471
6,225
0
4,475
13,931
0
45,193
W
Guan Yu
SubmergedSub
Guan Yu
18,436
4,382
2,200
7,308
17,164
16,481
4,819
4,237
12,264
0
64,272
L
6,247
2,153
0
578
16,161
15,946
153
2,924
13,187
0
28,196
W
Sobek
11,345
1,333
0
7,631
15,896
15,807
911
2,144
13,657
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,877
Gold Earned
42,020
468
Minions Killed
293
0
Camps Cleared
0
1,861,848
Distance Traveled
1,481,020
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,172
559
98
5
0
406,196
1
W
Kukulkan
11,871
594
139
7
0
359,713
0
L
Thor
7,178
359
35
2
0
337,143
1
L
Merlin
7,355
368
44
2
0
291,019
0
L
Ra
10,582
529
92
5
0
220,423
2
W
Ullr
10,588
529
61
3
0
327,584
0
L
Jing Wei
8,409
420
72
4
0
348,286
2
W
Guan Yu
12,492
625
114
6
0
390,310
0
L
Odin
8,496
425
50
3
0
284,149
1
W
Sobek
11,754
588
56
3
0
378,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role