Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Mo Swoom
Cerberus
Gold V
Level 43
God Stats
4W - 0L
1,989 SR
Queue Stats
30W - 28L
1,355 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Nitefelina
Ratatoskr
Gold IV
Level 157
God Stats
8W - 13L
1,568 SR
Queue Stats
493W - 507L
1,350 MMR
Solo
Athena
Athena
Gold V
bbcmaster445
Athena
Gold V
Level 127
God Stats
6W - 7L
1,301 SR
Queue Stats
393W - 404L
1,344 MMR
Solo
Janus
Janus
Gold IV
carlos77game
Janus
Gold IV
Level 138
God Stats
9W - 7L
1,179 SR
Queue Stats
406W - 415L
1,339 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,507 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,430 SR
1,377 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Gill2Trill27
Cupid
Bronze III
Level 60
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 3L
1,414 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze IV
IronShef_47
Kumbhakarna
Bronze IV
Level 67
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 12L
1,232 MMR
Party 2
Hera
Hera
Gold IV
KakiPooPoo
Hera
Gold IV
Level 108
God Stats
71W - 87L
1,437 SR
Queue Stats
705W - 698L
1,381 MMR
Solo
Guan Yu
Guan Yu
Silver III
jambonfume666
Guan Yu
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 2 / 2
7,249
558
7,303
7,052
2,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Mo Swoom
Cerberus
11
3 / 0 / 5
7,388
568
5,966
9,089
3,966
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Nitefelina
Ratatoskr
14
5 / 0 / 2
8,595
661
8,068
8,178
4,632
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
13
1 / 1 / 5
7,324
563
4,971
7,749
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 1 / 3
8,118
624
4,925
7,000
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TsukuyomiAnhurDanzaburouTiamatScylla

VS

Bans
King ArthurCu ChulainnSetAphroditeCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 2 / 1
5,706
439
2,961
7,441
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,431
418
4,343
7,041
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
IronShef_47
Kumbhakarna
8
0 / 6 / 2
5,449
419
2,637
10,958
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
6,094
469
5,564
8,728
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
11
0 / 3 / 0
5,940
457
3,952
10,876
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
2
2.5
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
2
2
0
1
L
Kumbhakarna
IronShef_47
Kumbhakarna
0
6
2
0.17
L
2
6
1
0.42
W
Cerberus
Mo Swoom
Cerberus
3
0
5
5.5
W
Ratatoskr
Nitefelina
Ratatoskr
5
0
2
6
W
Athena
1
1
5
3.5
W
6
1
3
7.5
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
19,457
39,068
Taken
45,044
16,239
Mitigated
14,517
16,197
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,303
3,544
0
3,674
7,052
2,075
738
2,000
5,052
0
40,159
L
Hun Batz
 
Hun Batz
2,961
687
0
2,702
7,441
2,183
0
2,076
5,307
0
34,395
L
4,343
2,225
0
2,739
7,041
1,348
0
2,471
4,570
0
26,647
L
Kumbhakarna
IronShef_47
Kumbhakarna
2,637
564
0
2,402
10,958
3,646
0
4,614
6,304
11,731
0
L
5,564
1,688
0
2,877
8,728
2,576
0
5,067
3,421
33,643
0
W
Cerberus
Mo Swoom
Cerberus
5,966
467
0
2,274
9,089
3,966
239
1,984
7,105
27,805
0
W
Ratatoskr
Nitefelina
Ratatoskr
8,068
767
0
2,768
8,178
4,632
84
0
8,178
0
51,582
W
Athena
4,971
1,671
0
5,002
7,749
3,157
0
958
6,791
53,994
0
W
4,925
251
0
2,479
7,000
2,409
304
3,259
3,741
43,342
0
L
Guan Yu
3,952
658
0
2,684
10,876
4,764
0
1,296
9,580
0
29,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
28,620
445
Minions Killed
260
0
Camps Cleared
0
1,360,410
Distance Traveled
1,201,309
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,249
558
67
5
0
223,794
3
L
Hun Batz
5,706
439
68
5
0
258,998
1
L
Cupid
5,431
418
48
4
0
224,296
5
L
Kumbhakarna
5,449
419
20
2
0
247,160
0
L
Hera
6,094
469
64
5
0
212,593
0
W
Cerberus
7,388
568
49
4
0
263,097
7
W
Ratatoskr
8,595
661
122
9
0
299,141
4
W
Athena
7,324
563
107
8
0
320,402
3
W
Janus
8,118
624
100
8
0
253,976
1
L
Guan Yu
5,940
457
60
5
0
258,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role