Player Matchup

Gilgamesh
Gilgamesh
AngelitoMG150
Gilgamesh
Level 66
God Stats
10W - 9L
1,536 SR
Queue Stats
365W - 340L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
ZuriWolf_89
Danzaburou
Level 48
God Stats
3W - 7L
1,369 SR
Queue Stats
213W - 185L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
johnhendrikFR28
Cabrakan
Level 125
God Stats
12W - 13L
1,696 SR
Queue Stats
342W - 299L
1,557 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,532 Elo+

VS

Team Averages
Level 19
1,511 SR
1,495 Elo+
Neith
Neith
Dizzjr7861
Neith
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
20W - 30L
1,438 Elo+
Solo
King Arthur
King Arthur
VoidSpawn15
King Arthur
Level 6
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
YoungScumSam
Ra
Level 25
God Stats
20W - 9L
1,777 SR
Queue Stats
152W - 105L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelitoMG150
Gilgamesh
15
7 / 6 / 10
12,696
668
11,523
18,933
14,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ZuriWolf_89
Danzaburou
16
8 / 6 / 9
13,597
716
11,447
17,269
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
17
9 / 6 / 13
14,539
765
18,165
25,363
27,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 11 / 4
10,604
558
4,336
11,749
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
VoidSpawn15
King Arthur
14
2 / 7 / 11
12,420
654
9,789
22,105
18,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
14 / 6 / 3
14,747
776
23,915
19,744
9,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
24
Kills
17
18
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AngelitoMG150
Gilgamesh
7
6
10
2
L
Neith
1
11
4
0.27
L
King Arthur
VoidSpawn15
King Arthur
2
7
11
1.07
L
14
6
3
2.58
W
Danzaburou
ZuriWolf_89
Danzaburou
8
6
9
2.08
W
Cabrakan
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
38,040
61,565
Taken
53,598
49,118
Mitigated
32,082
9,903
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AngelitoMG150
Gilgamesh
11,523
2,474
708
1,352
18,933
14,085
258
8,446
10,487
0
39,357
L
Neith
4,336
2,745
0
0
11,749
3,964
344
3,376
8,140
0
10,300
L
King Arthur
VoidSpawn15
King Arthur
9,789
1,728
0
0
22,105
18,425
403
7,646
13,757
130
28,938
L
23,915
2,581
1,093
9,906
19,744
9,693
926
6,244
12,952
94,840
0
W
Danzaburou
ZuriWolf_89
Danzaburou
11,447
4,748
0
2,719
17,269
7,736
2,224
6,883
10,386
0
45,687
W
Cabrakan
18,165
1,640
0
5,124
25,363
27,297
1,262
8,751
16,612
47,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
37,771
169
Minions Killed
161
0
Camps Cleared
0
923,387
Distance Traveled
788,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,696
668
60
3
0
347,243
4
L
Neith
10,604
558
7
0
0
227,623
0
L
King Arthur
12,420
654
17
1
0
253,747
2
L
Ra
14,747
776
137
7
0
306,942
2
W
Danzaburou
13,597
716
51
3
0
285,628
0
W
Cabrakan
14,539
765
58
3
0
290,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role