Player Matchup

Arachne
Arachne
Bellanetta
Arachne
Level 59
God Stats
7W - 4L
1,458 SR
Queue Stats
21W - 34L
1,319 Elo+
Party 3
Raijin
Raijin
GerrBear
Raijin
Level 151
God Stats
4W - 2L
1,353 SR
Queue Stats
280W - 265L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
SSRadier
Xing Tian
Level 17
God Stats
6W - 8L
1,326 SR
Queue Stats
9W - 19L
1,269 Elo+
Party 3
Medusa
Medusa
Trashymuffin99
Medusa
Level 86
God Stats
6W - 7L
1,489 SR
Queue Stats
156W - 154L
1,494 Elo+
Party 1
Nemesis
Nemesis
Vannah0723
Nemesis
Level 14
God Stats
110W - 95L
1,394 SR
Queue Stats
135W - 132L
1,394 Elo+
Party 1
Team Averages
Level 65
1,404 SR
1,395 Elo+

VS

Team Averages
Level 32
1,503 SR
1,386 Elo+
Medusa
Medusa
BelugaSnot
Medusa
Level 38
God Stats
3W - 3L
1,665 SR
Queue Stats
225W - 290L
1,424 Elo+
Party 2
Chang'e
Chang'e
Fatts rapps
Chang'e
Level 32
God Stats
0W - 2L
1,277 SR
Queue Stats
36W - 38L
1,402 Elo+
Solo
Ymir
Ymir
Huntervalos
Ymir
Level 32
God Stats
10W - 22L
1,454 SR
Queue Stats
194W - 245L
1,433 Elo+
Party 2
Loki
Loki
Monaclu
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,262 Elo+
Solo
Cupid
Cupid
STARKxAssassin
Cupid
Level 27
God Stats
39W - 36L
1,618 SR
Queue Stats
250W - 297L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bellanetta
Arachne
20
6 / 3 / 19
13,604
1,046
12,878
15,856
7,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
GerrBear
Raijin
20
16 / 3 / 19
16,185
1,245
47,443
17,398
9,126
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SSRadier
Xing Tian
18
1 / 8 / 15
11,347
873
3,192
14,998
14,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 0 / 14
16,184
1,245
30,554
11,836
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Vannah0723
Nemesis
20
0 / 2 / 22
12,817
986
6,352
10,452
5,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BelugaSnot
Medusa
19
4 / 5 / 10
12,950
996
12,134
16,334
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Fatts rapps
Chang'e
19
2 / 15 / 11
12,461
959
12,392
31,341
11,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 10
12,828
987
13,388
20,051
25,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Monaclu
Loki
19
3 / 13 / 12
12,121
932
14,009
22,267
8,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 5 / 11
12,916
994
14,128
14,832
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
70
41
Kills
16
16
Deaths
41
89
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bellanetta
Arachne
6
3
19
5.17
L
Medusa
BelugaSnot
Medusa
4
5
10
1.8
L
Chang'e
Fatts rapps
Chang'e
2
15
11
0.5
W
Raijin
GerrBear
Raijin
16
3
19
8.5
L
4
3
10
3
L
Loki
Monaclu
Loki
3
13
12
0.69
W
Xing Tian
SSRadier
Xing Tian
1
8
15
1.06
L
3
5
11
1.7
W
18
0
14
25
W
Nemesis
Vannah0723
Nemesis
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,419
Damage
66,051
70,540
Taken
104,825
42,168
Mitigated
58,469
14,087
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bellanetta
Arachne
12,878
8,106
0
2,547
15,856
7,769
0
5,271
10,585
0
20,958
L
Medusa
BelugaSnot
Medusa
12,134
6,016
0
1,178
16,334
6,027
0
9,962
6,372
0
49,359
L
Chang'e
Fatts rapps
Chang'e
12,392
2,699
4,904
5,144
31,341
11,994
0
14,966
16,375
43,711
0
W
Raijin
GerrBear
Raijin
47,443
4,743
0
1,956
17,398
9,126
0
7,390
10,008
109,380
0
L
13,388
1,484
0
0
20,051
25,991
0
7,687
12,364
33,124
0
L
Loki
Monaclu
Loki
14,009
4,319
0
0
22,267
8,649
0
9,621
12,646
0
23,605
W
Xing Tian
SSRadier
Xing Tian
3,192
92
0
0
14,998
14,287
0
6,029
8,969
5,748
0
L
14,128
7,014
1,256
758
14,832
5,808
0
8,399
6,433
0
59,964
W
30,554
14,326
825
8,068
11,836
5,629
0
4,231
7,605
0
66,505
W
Nemesis
Vannah0723
Nemesis
6,352
2,377
0
691
10,452
5,357
0
2,859
7,593
0
14,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,137
Gold Earned
63,276
277
Minions Killed
321
9
Camps Cleared
9
1,286,811
Distance Traveled
1,154,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,604
1,046
14
1
1
294,782
0
L
Medusa
12,950
996
97
7
1
223,130
1
L
Chang'e
12,461
959
65
5
3
220,083
0
W
Raijin
16,185
1,245
144
11
6
230,834
2
L
Ymir
12,828
987
57
4
0
249,904
1
L
Loki
12,121
932
22
2
0
212,123
1
W
Xing Tian
11,347
873
1
0
0
206,354
0
L
Cupid
12,916
994
80
6
5
249,543
1
W
Medusa
16,184
1,245
97
7
0
250,193
1
W
Nemesis
12,817
986
21
2
2
304,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role